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Algorithms for the computation of the forward and inverse geodesic problems for an ellipsoid of revolution are derived. These are accurate to better than 15 nm when applied to the terrestrial ellipsoids. The solutions of other problems…
In this work, we designed algorithms for the point in polygon problem based on the ray casting algorithm using equations from vector geometry. The algorithms were implemented using the python programming language. We tested the algorithm…
We present an algorithm that, on input of a positive integer N together with its prime factorization, constructs a finite field F and an elliptic curve E over F for which E(F) has order N. Although it is unproved that this can be done for…
Given a simple polygon $P$ consisting of $n$ vertices, we study the problem of designing space-efficient algorithms for computing (i) the visibility polygon of a point inside $P$, (ii) the weak visibility polygon of a line segment inside…
We present an algorithm to find an {\it Euclidean Shortest Path} from a source vertex $s$ to a sink vertex $t$ in the presence of obstacles in $\Re^2$. Our algorithm takes $O(T+m(\lg{m})(\lg{n}))$ time and $O(n)$ space. Here, $O(T)$ is the…
We revisit a standard polygon containment problem: given a convex $k$-gon $P$ and a convex $n$-gon $Q$ in the plane, find a placement of $P$ inside $Q$ under translation and rotation (if it exists), or more generally, find the largest copy…
In this paper we consider several instances of the k-center on a line problem where the goal is, given a set of points S in the plane and a parameter k >= 1, to find k disks with centers on a line l such that their union covers S and the…
We introduce an exactly solvable example of timelike geodesic motion and geodesic deviation in the background geometry of a well-known two-dimensional black hole spacetime. The effective potential for geodesic motion turns out to be either…
A terrain is an $x$-monotone polygon whose lower boundary is a single line segment. We present an algorithm to find in a terrain a triangle of largest area in $O(n \log n)$ time, where $n$ is the number of vertices defining the terrain. The…
We describe a polynomial-time algorithm to compute a (tight) geodesic between two curves in the curve graph. As well as enabling us to compute the distance between a pair of curves, this has several applications to mapping classes. For…
We describe a polynomial time algorithm that takes as input a polygon with axis-parallel sides but irrational vertex coordinates, and outputs a set of as few rectangles as possible into which it can be dissected by axis-parallel cuts and…
We propose an algorithm for quickly evaluating polynomials. It pre-conditions a complex polynomial $P$ of degree $d$ in time $O(d\log d)$, with a low multiplicative constant independent of the precision. Subsequent evaluations of $P$…
The geometric kernel (or simply the kernel) of a polyhedron is the set of points from which the whole polyhedron is visible. Whilst the computation of the kernel for a polygon has been largely addressed in the literature, fewer methods have…
A small polygon is a convex polygon of unit diameter. We are interested in small polygons which have the largest area for a given number of vertices $n$. Many instances are already solved in the literature, namely for all odd $n$, and for…
We analyze the correctness of an O(n log n) time divide-and-conquer algorithm for the convex hull problem when each input point is a location determined by a normal distribution. We show that the algorithm finds the convex hull of such…
This paper is motivated by real-life applications of bi-objective optimization. Having many non dominated solutions, one wishes to cluster the Pareto front using Euclidian distances. The p-center problems, both in the discrete and…
We study the two-dimensional geometric knapsack problem for convex polygons. Given a set of weighted convex polygons and a square knapsack, the goal is to select the most profitable subset of the given polygons that fits non-overlappingly…
We give an effective method to compute the entropy for polynomials orthogonal on a segment of the real axis that uses as input data only the coefficients of the recurrence relation satisfied by these polynomials. This algorithm is based on…
We present two improved algorithms for weighted discrete $p$-center problem for tree networks with $n$ vertices. One of our proposed algorithms runs in $O(n \log n + p \log^2 n \log(n/p))$ time. For all values of $p$, our algorithm thus…
This paper presents a general method for obtaining radius of the corresponding circumference to a cyclical polygon $n$ sides given the lengths of said sides, using the notion of complex number. As of radius $r$, obtained, can then be…