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We devise a polynomial-time approximation scheme for the classical geometric problem of finding an approximate short path amid weighted regions. In this problem, a triangulated region P comprising of n vertices, a positive weight associated…

Computational Geometry · Computer Science 2016-12-08 R Inkulu , Sanjiv Kapoor

Acceleration of algorithms is becoming a crucial problem, if larger data sets are to be processed. Evaluation of algorithms is mostly done by using computational geometry approach and evaluation of computational complexity. However in…

Computational Geometry · Computer Science 2022-08-29 Vaclav Skala

The geodesic Voronoi diagram of m point sites inside a simple polygon of n vertices is a subdivision of the polygon into m cells, one to each site, such that all points in a cell share the same nearest site under the geodesic distance. The…

Computational Geometry · Computer Science 2018-03-12 Chih-Hung Liu

Given a simple polygon $ \mathcal {P} $ of $ n $ vertices in the Plane. We study the problem of computing the visibility area from a given viewpoint $ q $ inside $ \mathcal {P} $ where only sub-linear variables are allowed for working…

Computational Geometry · Computer Science 2018-04-06 Hamid Hoorfar , Alireza Bagheri

Let $k \geq 2$ be a constant. Given any $k$ convex polygons in the plane with a total of $n$ vertices, we present an $O(n\log^{2k-3}n)$ time algorithm that finds a translation of each of the polygons such that the area of intersection of…

Computational Geometry · Computer Science 2023-07-04 Hyuk Jun Kweon , Honglin Zhu

The algorithms given in Karney, J. Geodesy 87, 43-55 (2013), to compute geodesics on terrestrial ellipsoids are extended to apply to ellipsoids of revolution with arbitrary eccentricity. For the direct and inverse geodesic problems, this…

Geophysics · Physics 2025-10-28 Charles F. F. Karney

We consider the following geometric optimization problem: find a maximum-area rectangle and a maximum-perimeter rectangle contained in a given convex polygon with $n$ vertices. We give exact algorithms that solve these problems in time…

Computational Geometry · Computer Science 2014-10-08 Sergio Cabello , Otfried Cheong , Christian Knauer , Lena Schlipf

In this paper, we consider enumeration of geodesics on a polyhedron, where a geodesic means locally-shortest path between two points. Particularly, we consider the following preprocessing problem: given a point $s$ on a polyhedral surface…

Computational Geometry · Computer Science 2023-12-27 Kazuma Tateiri

Given the n vertices of a convex polygon in cyclic order, can the triangle of maximum area inscribed in P be determined by an algorithm with O(n) time complexity? A purported linear-time algorithm by Dobkin and Snyder from 1979 has recently…

Computational Geometry · Computer Science 2017-06-12 Yoav Kallus

In this paper, an efficient algorithm to find the center of the biggest circle inscribed in a given polygon is described. This work was inspired by the publication of Daniel Garcia-Castellanos & Umberto Lombardo and their algorithm used to…

Metric Geometry · Mathematics 2012-12-14 Oscar Martinez

For a set P of n points in R^2, the Euclidean 2-center problem computes a pair of congruent disks of the minimal radius that cover P. We extend this to the (2,k)-center problem where we compute the minimal radius pair of congruent disks to…

Computational Geometry · Computer Science 2008-09-13 Pankaj K. Agarwal , Jeff M. Phillips

Given a set $S$ of $n$ points in the Euclidean plane, the two-center problem is to find two congruent disks of smallest radius whose union covers all points of $S$. Previously, Eppstein [SODA'97] gave a randomized algorithm of $O(n\log^2n)$…

Computational Geometry · Computer Science 2020-02-20 Haitao Wang

We study the problem of finding maximum-area rectangles contained in a polygon in the plane. There has been a fair amount of work for this problem when the rectangles have to be axis-aligned or when the polygon is convex. We consider this…

Computational Geometry · Computer Science 2019-10-22 Yujin Choi , Seungjun Lee , Hee-Kap Ahn

This paper study the planar semi-quasi homogeneous polynomial differential systems (short for PSQHPDS), which can be regard as a generalization of semi-homogeneous and of quasi-homogeneous systems. By using the algebraic skills, several…

Dynamical Systems · Mathematics 2018-06-05 Yuzhou Tian , Haihua Liang

We show how to compute for $n$-vertex planar graphs in $O(n^{11/6}{\rm polylog}(n))$ expected time the diameter and the sum of the pairwise distances. The algorithms work for directed graphs with real weights and no negative cycles. In…

Data Structures and Algorithms · Computer Science 2018-05-14 Sergio Cabello

An $n$-qubit quantum circuit is said to be peaked if it has an output probability that is at least inverse-polynomially large as a function of $n$. We describe a classical algorithm with quasipolynomial runtime $n^{O(\log{n})}$ that…

Quantum Physics · Physics 2023-09-18 Sergey Bravyi , David Gosset , Yinchen Liu

The polygon retrieval problem on points is the problem of preprocessing a set of $n$ points on the plane, so that given a polygon query, the subset of points lying inside it can be reported efficiently. It is of great interest in areas such…

Computational Geometry · Computer Science 2009-07-30 Spyros Sioutas , Dimitrios Sofotassios , Kostas Tsichlas , Dimitrios Sotiropoulos , Panayiotis Vlamos

$\renewcommand{\Re}{\mathbb{R}} \newcommand{\eps}{\varepsilon} \newcommand{\Net}{S} \newcommand{\tldO}{{\widetilde{O}}} \newcommand{\body}{C} $ We revisit an algorithm of Clarkson etal [CEMST96], that computes (roughly) a…

Computational Geometry · Computer Science 2019-03-01 Sariel Har-Peled , Mitchell Jones

We present several algorithms for computing the visibility polygon of a simple polygon $P$ from a viewpoint inside the polygon, when the polygon resides in read-only memory and only few working variables can be used. The first algorithm…

Computational Geometry · Computer Science 2013-04-09 Luis Barba , Matias Korman , Stefan Langerman , Rodrigo I. Silveira

A high-level description of an algorithm which computes the minimum perimeter triangle enclosing a convex polygon in linear time exists in the literature. Besides that an implementation of the algorithm is given in the subsequent work.…

Metric Geometry · Mathematics 2016-06-08 V. Ermolaev