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This paper presents an innovative pseudo-haptic model for weight simulation in virtual reality (VR) environments. By integrating visual feedback with voluntary exerted force through a passive haptic glove, the model creates haptic illusions…

Human-Computer Interaction · Computer Science 2024-11-11 Woan Ning Lim , Edric Yi Junn Leong , Yun Li Lee , Kian Meng Yap

A/B testing is gaining attention in the automotive sector as a promising tool to measure causal effects from software changes. Different from the web-facing businesses, where A/B testing has been well-established, the automotive domain…

Software Engineering · Computer Science 2021-11-12 Yuchu Liu , David Issa Mattos , Jan Bosch , Helena Holmström Olsson , Jonn Lantz

This technical report presents SpineNetV2, an automated tool which: (i) detects and labels vertebral bodies in clinical spinal magnetic resonance (MR) scans across a range of commonly used sequences; and (ii) performs radiological grading…

Image and Video Processing · Electrical Eng. & Systems 2022-05-05 Rhydian Windsor , Amir Jamaludin , Timor Kadir , Andrew Zisserman

Surveys are an important research tool, providing unique measurements on subjective experiences such as sentiment and opinions that cannot be measured by other means. However, because survey data is collected from a self-selected group of…

Computation · Statistics 2023-07-14 Tal Sarig , Tal Galili , Roee Eilat

Virtual Reality (VR) users often encounter postural instability, i.e., balance issues, which can be a significant impediment to universal usability and accessibility, particularly for those with balance impairments. Prior research has…

Human-Computer Interaction · Computer Science 2022-08-22 M. Rasel Mahmud , Michael Stewart , Alberto Cordova , John Quarles

This work presents a system to benchmark humanoid posture control and balance performances under perturbed conditions. The specific benchmarking scenario consists, for example, of balancing upright stance while performing voluntary…

Robotics · Computer Science 2021-04-27 Vittorio Lippi , Thomas Mergner , Thomas Seel , Christoph Maurer

As the complexity and scope of games increase, game testing, also called playtesting, becomes an essential activity to ensure the quality of video games. Yet, the manual, ad-hoc nature of game testing leaves space for automation. In this…

Software Engineering · Computer Science 2023-04-19 Cristiano Politowski , Fabio Petrillo , Ghizlane ElBoussaidi , Gabriel C. Ullmann , Yann-Gaël Guéhéneuc

From the past few years, due to advancements in technologies, the sedentary living style in urban areas is at its peak. This results in individuals getting a victim of obesity at an early age. There are various health impacts of obesity…

Machine Learning · Computer Science 2021-08-23 Satvik Garg , Pradyumn Pundir

Balance control is important for human and bipedal robotic systems. While dynamic balance during locomotion has received considerable attention, quantitative understanding of static balance and falling remains limited. This work presents a…

Robotics · Computer Science 2025-09-09 Chengtian Ma , Yunyue Wei , Chenhui Zuo , Chen Zhang , Yanan Sui

Body fat percentage and its spatial distribution are clinically important health indicators. However, existing measurement methods often impose a tradeoff between accuracy and accessibility. Clinical-grade techniques, such as Dual-Energy…

Medical Physics · Physics 2026-05-12 Haotang Li , Yili Ren , Zhenyu Qi , Sen He , Kebin Peng , Sheng Tan , Bo Liu , Jiyue Zhao , Zi Wang

Most fair machine learning methods either highly rely on the sensitive information of the training samples or require a large modification on the target models, which hinders their practical application. To address this issue, we propose a…

Machine Learning · Computer Science 2023-12-27 Haonan Wang , Ziwei Wu , Jingrui He

Gait analysis of patients with neurological disorders, including multiple sclerosis (MS), is important for rehabilitation and treatment. The Mircrosoft Kinect sensor, which was developed for motion recognition in gaming applications, is an…

Computer Vision and Pattern Recognition · Computer Science 2015-08-12 Farnood Gholami , Daria A. Trojan , Jozsef Kovecses , Wassim M. Haddad , Behnood Gholami

Maintaining an upright stance represents a complex task, which is achieved by integrating sensory information from the visual, vestibular and somatosensory systems. When one of these sensory inputs becomes unavailable and/or inaccurate…

Smartwatches are widely used to estimate caloric expenditure for weight management, clinical decision making, and public health monitoring. These devices combine photoplethysmography, accelerometry, and proprietary algorithms. However,…

The propensity score is widely used for causal inference in observational studies, but common parametric estimators can produce biased and inefficient effect estimates when model assumptions are violated. Nonparametric approaches reduce…

Methodology · Statistics 2026-04-09 Maosen Peng , Yan Li , Chong Wu , Liang Li

Developing models with robust group fairness properties is paramount, particularly in ethically sensitive domains such as medical diagnosis. Recent approaches to achieving fairness in machine learning require a substantial amount of…

Machine Learning · Computer Science 2024-10-02 Yuyang Xue , Junyu Yan , Raman Dutt , Fasih Haider , Jingshuai Liu , Steven McDonagh , Sotirios A. Tsaftaris

Balance is the fundamental skill behind human locomotion, and its impairment is the principal indicator of self-perceived disability. Despite significant improvements in balance assessment, there is still large incidence of fall related…

Robotics · Computer Science 2018-09-05 Carlo Tiseo , Ming Jeat Foo , Kalyana C Veluvolu , Wei Tech Ang

Balancing is, especially among players, a highly debated topic of video games. Whether a game is sufficiently balanced greatly influences its reception, player satisfaction, churn rates and success. Yet, conceptions about the definition of…

Human-Computer Interaction · Computer Science 2023-08-16 Johannes Pfau , Magy Seif El-Nasr

This paper evaluates XGboost's performance given different dataset sizes and class distributions, from perfectly balanced to highly imbalanced. XGBoost has been selected for evaluation, as it stands out in several benchmarks due to its…

Machine Learning · Computer Science 2023-03-28 Gissel Velarde , Anindya Sudhir , Sanjay Deshmane , Anuj Deshmunkh , Khushboo Sharma , Vaibhav Joshi

We introduce a novel technique called ShapedNet to enhance body composition assessment. This method employs a deep neural network capable of estimating Body Fat Percentage (BFP), performing individual identification, and enabling…