English
Related papers

Related papers: Are there any nicely structured preference~profile…

200 papers

Many hard computational social choice problems are known to become tractable when voters' preferences belong to a restricted domain, such as those of single-peaked or single-crossing preferences. However, to date, all algorithmic results of…

Computer Science and Game Theory · Computer Science 2016-02-12 Edith Elkind , Martin Lackner

Incomplete preferences are likely to arise in real-world preference aggregation scenarios. This paper deals with determining whether an incomplete preference profile is single-peaked. This is valuable information since many intractable…

Computer Science and Game Theory · Computer Science 2020-04-15 Zack Fitzsimmons , Martin Lackner

Manipulation, bribery, and control are well-studied ways of changing the outcome of an election. Many voting rules are, in the general case, computationally resistant to some of these manipulative actions. However when restricted to…

Computational Complexity · Computer Science 2017-07-24 Gábor Erdélyi , Martin Lackner , Andreas Pfandler

Social choice becomes easier on restricted preference domains such as single-peaked, single-crossing, and Euclidean preferences. Many impossibility theorems disappear, the structure makes it easier to reason about preferences, and…

Computer Science and Game Theory · Computer Science 2025-03-25 Edith Elkind , Martin Lackner , Dominik Peters

The Possible-Winner problem asks, given an election where the voters' preferences over the set of candidates is partially specified, whether a distinguished candidate can become a winner. In this work, we consider the computational…

Computer Science and Game Theory · Computer Science 2018-02-27 Batya Kenig

A preference system $\mathcal{I}$ is an undirected graph where vertices have preferences over their neighbors, and $\mathcal{I}$ admits a master list if all preferences can be derived from a single ordering over all vertices. We study the…

Computational Complexity · Computer Science 2022-12-13 Ildikó Schlotter

A preference profile is single-peaked on a tree if the candidate set can be equipped with a tree structure so that the preferences of each voter are decreasing from their top candidate along all paths in the tree. This notion was introduced…

Computer Science and Game Theory · Computer Science 2022-01-24 Dominik Peters , Lan Yu , Hau Chan , Edith Elkind

Eliciting the preferences of a set of agents over a set of alternatives is a problem of fundamental importance in social choice theory. Prior work on this problem has studied the query complexity of preference elicitation for the…

Computer Science and Game Theory · Computer Science 2016-04-19 Palash Dey , Neeldhara Misra

Many real life optimization problems contain both hard and soft constraints, as well as qualitative conditional preferences. However, there is no single formalism to specify all three kinds of information. We therefore propose a framework,…

Artificial Intelligence · Computer Science 2009-05-26 Carmel Domshlak , Francesca Rossi , Kristen Brent Venable , Toby Walsh

Studying complexity of various bribery problems has been one of the main research focus in computational social choice. In all the models of bribery studied so far, the briber has to pay every voter some amount of money depending on what…

Computer Science and Game Theory · Computer Science 2020-12-14 Palash Dey

In elections, a set of candidates ranked consecutively (though possibly in different order) by all voters is called a clone set, and its members are called clones. A clone structure is a family of all clone sets of a given election. In this…

Computer Science and Game Theory · Computer Science 2011-10-19 Edith Elkind , Piotr Faliszewski , Arkadii Slinko

In some preference aggregation scenarios, voters' preferences are highly structured: e.g., the set of candidates may have one-dimensional structure (so that voters' preferences are single-peaked) or be described by a binary decision tree…

Computer Science and Game Theory · Computer Science 2022-02-02 Sonja Kraiczy , Edith Elkind

Complexity theory is a useful tool to study computational issues surrounding the elicitation of preferences, as well as the strategic manipulation of elections aggregating together preferences of multiple agents. We study here the…

Artificial Intelligence · Computer Science 2012-04-18 Toby Walsh

We study the computational complexity of explaining preference data through Boolean attribute models (BAMs), motivated by extensive research involving attribute models and their promise in understanding preference structure and enabling…

Multiagent Systems · Computer Science 2025-11-18 Clemens Anzinger , Jiehua Chen , Christian Hatschka , Manuel Sorge , Alexander Temper

We systematically investigate the complexity of model checking the existential positive fragment of first-order logic. In particular, for a set of existential positive sentences, we consider model checking where the sentence is restricted…

Logic in Computer Science · Computer Science 2015-03-20 Hubie Chen

A structure called a decision making problem is considered. The set of outcomes (consequences) is partially ordered according to the decision maker's preferences. The problem is how these preferences affect a decision maker to prefer one of…

Category Theory · Mathematics 2007-05-23 Victor V. Rozen , Grigori Zhitomirski

The way that people make choices or exhibit preferences can be strongly affected by the set of available alternatives, often called the choice set. Furthermore, there are usually heterogeneous preferences, either at an individual level…

Computer Science and Game Theory · Computer Science 2020-08-04 Kiran Tomlinson , Austin R. Benson

Constructive election control considers the problem of an adversary who seeks to sway the outcome of an electoral process in order to ensure that their favored candidate wins. We consider the computational problem of constructive election…

Computer Science and Game Theory · Computer Science 2019-12-02 Jasper Lu , David Kai Zhang , Zinovi Rabinovich , Svetlana Obraztsova , Yevgeniy Vorobeychik

We characterize one-dimensional Euclidean preference profiles with a small number of alternatives and voters. In particular, we show the following. 1. Every preference profile with up to two voters is one-dimensional Euclidean if and only…

Computer Science and Game Theory · Computer Science 2018-10-17 Jiehua Chen , Sven Grottke

We study single-candidate voting embedded in a metric space, where both voters and candidates are points in the space, and the distances between voters and candidates specify the voters' preferences over candidates. In the voting, each…

Computer Science and Game Theory · Computer Science 2019-11-28 Xujin Chen , Minming Li , Chenhao Wang
‹ Prev 1 2 3 10 Next ›