Related papers: Improvements in OMNeT++/INET Real-Time Scheduler f…
Precise time synchronization is expected to play a key role in emerging distributed and real-time applications such as the smart grid and Internet of Things (IoT) based applications. The Precision Time Protocol (PTP) is currently viewed as…
Parallel and distributed simulation have been extensively researched for a long time. Nevertheless, many simulation models are still executed sequentially. We attribute this to the fact that many of those models are simply not capable of…
Real-time systems rely on a distributed global time base. As any physical clock device suffers from noise, it is necessary to provide some kind of clock synchronization to establish such a global time base. Different clock synchronization…
We are interested in solving the problem of imitation learning with a limited amount of real-world expert data. Existing offline imitation methods often struggle with poor data coverage and severe performance degradation. We propose a…
The ability to perform pixel-wise semantic segmentation in real-time is of paramount importance in mobile applications. Recent deep neural networks aimed at this task have the disadvantage of requiring a large number of floating point…
OMNeT++ is a widely used platform for all types of network simulations. The open source simulation framework Artery can be used to perform Vehicular Ad Hoc Network (VANET) simulations. This paper presents an approach for connecting this…
One of the main purposes of discrete event simulators such as OMNeT++ is to test new algorithms or protocols in realistic environments. These often need to be benchmarked against optimal/theoretical results obtained by running commercial…
Time delay estimation or Time-Difference-Of-Arrival estimates is a critical component for multiple localization applications such as multilateration, direction of arrival, and self-calibration. The task is to estimate the time difference…
Wireless communication channels in Vehicular Ad-hoc NETworks (VANETs) suffer from packet losses, which severely influences the performance of their applications. There are several reasons for this loss, including but not limited to signal…
Network emulation using real sensor node hardware is used to increase the accuracy of pure network simulations. Coupling OMNeT++ with network emulation platforms and tools introduces new application possibilities for both sides. This…
3D semantic scene completion and 2D semantic segmentation are two tightly correlated tasks that are both essential for indoor scene understanding, because they predict the same semantic classes, using positively correlated high-level…
Many real-time applications (e.g., Augmented/Virtual Reality, cognitive assistance) rely on Deep Neural Networks (DNNs) to process inference tasks. Edge computing is considered a key infrastructure to deploy such applications, as moving…
In this paper, the network simulation framework OMNeT++ is used for development and testing of automotive Ethernet-Networks. Therefore OMNeT++ is extended by the INET framework. It is augmented by an implementation of the protocol SOME/IP…
State-of-the-art digital circuit design tools almost exclusively rely on pure and inertial delay for timing simulations. While these provide reasonable estimations at very low execution time in the average case, their ability to cover…
This paper introduces a new IEEE 802.15.4 simulation model for OMNeT++ / INET. 802.15.4 is an important underlying standard for wireless sensor networks and Internet of Things scenarios. The presented implementation is designed to be…
Integrating IoT technology into basketball action recognition enhances sports analytics, providing crucial insights into player performance and game strategy. However, existing methods often fall short in terms of accuracy and efficiency,…
This paper summarizes know-how about modeling and simulation of computer networking protocols we contributed to the OMNeT++ community. We propose a methodology aiming to set a reliable ground truth for the quality of simulation models of…
Pheet is a C++ task-scheduling framework that allows for easy customization of internal data-structures. The implementation was started before the C++11 standard was committed and therefore did not use the new standardized memory model but…
Discrete event simulators, such as OMNeT++, provide fast and convenient methods for the assessment of algorithms and protocols, especially in the context of wired and wireless networks. Usually, simulation parameters such as topology and…
Real-time schedulers must reason about tight deadlines under strict compute budgets. We present TempoNet, a reinforcement learning scheduler that pairs a permutation-invariant Transformer with a deep Q-approximation. An Urgency Tokenizer…