Related papers: Rectilinear Convex Hull with minimum area
CAT(0) metric spaces and hyperbolic spaces play an important role in combinatorial and geometric group theory. In this paper, we present efficient algorithms for distance problems in CAT(0) planar complexes. First of all, we present an…
A quadratically constrained quadratic program (QCQP) is an optimization problem in which the objective function is a quadratic function and the feasible region is defined by quadratic constraints. Solving non-convex QCQP to global…
In this paper we look for the convex hull of a set using the geometric evolution by minimal curvature of a hypersurface that surrounds the set. To find the convex hull, we study the large time behavior of solutions to an obstacle problem…
A high-level description of an algorithm which computes the minimum perimeter triangle enclosing a convex polygon in linear time exists in the literature. Besides that an implementation of the algorithm is given in the subsequent work.…
We propose a technique called Rotate-and-Kill for solving the polygon inclusion and circumscribing problems. By applying this technique, we obtain $O(n)$ time algorithms for computing (1) the maximum area triangle in a given $n$-sided…
Let $\mathcal{P}$ be the surface of a convex polyhedron with $n$ vertices. We consider the two-point shortest path query problem for $\mathcal{P}$: Constructing a data structure so that given any two query points $s$ and $t$ on…
The classical Heron problem states: \emph{on a given straight line in the plane, find a point $C$ such that the sum of the distances from $C$ to the given points $A$ and $B$ is minimal}. This problem can be solved using standard geometry or…
We consider methods for finding a simple polygon of minimum (Min-Area) or maximum (Max-Area) possible area for a given set of points in the plane. Both problems are known to be NP-hard; at the center of the recent CG Challenge, practical…
We consider a constrained minimax single facility location problem on the plane with rectilinear distance. The feasible set of location points is restricted to rectangles with sides oriented at a 45 degrees angle to the axes of Cartesian…
We introduce the concept of an obstacle skeleton which is a set of line segments inside a polygonal obstacle $\omega$ that can be used in place of $\omega$ when performing intersection tests for obstacle-avoiding network problems in the…
We study the problem of finding maximum-area rectangles contained in a polygon in the plane. There has been a fair amount of work for this problem when the rectangles have to be axis-aligned or when the polygon is convex. We consider this…
A {\em convex hole} (or {\em empty convex polygon)} of a point set $P$ in the plane is a convex polygon with vertices in $P$, containing no points of $P$ in its interior. Let $R$ be a bounded convex region in the plane. We show that the…
In this paper, we consider the rectilinear one-center problem on uncertain points in the plane. In this problem, we are given a set $P$ of $n$ (weighted) uncertain points in the plane and each uncertain point has $m$ possible locations each…
Let $P$ be a finite set of points in the plane in general position, that is, no three points of $P$ are on a common line. We say that a set $H$ of five points from $P$ is a $5$-hole in $P$ if $H$ is the vertex set of a convex $5$-gon…
This paper presents an optimal $\Theta(n \log n)$ algorithm for determining time-minimal rectilinear paths among $n$ transient rectilinear obstacles. An obstacle is transient if it exists in the scene only for a specific time interval,…
Let $P$ be a set of $n$ points in the plane. We show how to find, for a given integer $k>0$, the smallest-area axis-parallel rectangle that covers $k$ points of $P$ in $O(nk^2 \log n+ n\log^2 n)$ time. We also consider the problem of, given…
This paper evaluates several improvements to the memory layout of convex hulls to improve computation times for support point queries. The support point query is a fundamental part of common collision algorithms, and the work presented…
We consider the problem of computing, given a set S of n points in the plane, which points of S are vertices of the convex hull of S. For certain variations of this problem, different proofs exist that the complexity of this problem in the…
We consider the following geometric optimization problem: find a maximum-area rectangle and a maximum-perimeter rectangle contained in a given convex polygon with $n$ vertices. We give exact algorithms that solve these problems in time…
We revisit a standard polygon containment problem: given a convex $k$-gon $P$ and a convex $n$-gon $Q$ in the plane, find a placement of $P$ inside $Q$ under translation and rotation (if it exists), or more generally, find the largest copy…