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In this article, a new solution for the convex hull problem has been presented. The convex hull is a widely known problem in computational geometry. As nature is a rich source of ideas in the field of algorithms, the solution has been…

Multiagent Systems · Computer Science 2022-12-26 Sina Saadati , Mohammadreza Razzazi

In this paper, we address the minimum-area rectangular and square annulus problem, which asks a rectangular or square annulus of minimum area, either in a fixed orientation or over all orientations, that encloses a set $P$ of $n$ input…

Computational Geometry · Computer Science 2019-04-16 Sang Won Bae

We consider the problem of computing the time-convex hull of a point set under the general $L_p$ metric in the presence of a straight-line highway in the plane. The traveling speed along the highway is assumed to be faster than that off the…

Computational Geometry · Computer Science 2013-05-01 Bang-Sin Dai , Mong-Jen Kao , D. T. Lee

Given a set of $n$ points in the plane, and a parameter $k$, we consider the problem of computing the minimum (perimeter or area) axis-aligned rectangle enclosing $k$ points. We present the first near quadratic time algorithm for this…

Computational Geometry · Computer Science 2019-03-19 Timothy M. Chan , Sariel Har-Peled

We describe convex hulls of the simplest compact space curves, reducible quartics consisting of two circles. When the circles do not meet in complex projective space, their algebraic boundary contains an irrational ruled surface of degree…

Algebraic Geometry · Mathematics 2017-01-24 Evan D. Nash , Ata Firat Pir , Frank Sottile , Li Ying

Prune-and-search is an important paradigm for solving many important geometric problems. We show that the general prune-and-search technique can be implemented where the objects are given in read-only memory. As examples we consider…

Computational Geometry · Computer Science 2012-12-24 Minati De , Subhas C. Nandy , Sasanka Roy

A programming tactic involving polyhedra is reported that has been widely applied in the polyhedral analysis of (constraint) logic programs. The method enables the computations of convex hulls that are required for polyhedral analysis to be…

Programming Languages · Computer Science 2007-05-23 Florence Benoy , Andy King , Fred Mesnard

This paper presents an alternate choice of computing the convex hulls (CHs) for planar point sets. We firstly discard the interior points and then sort the remaining vertices by x- / y- coordinates separately, and later create a group…

Computational Geometry · Computer Science 2013-09-02 Gang Mei , John C. Tipper , Nengxiong Xu

We analyze the correctness of an O(n log n) time divide-and-conquer algorithm for the convex hull problem when each input point is a location determined by a normal distribution. We show that the algorithm finds the convex hull of such…

Computational Geometry · Computer Science 2016-08-08 F. Betul Atalay , Sorelle A. Friedler , Dianna Xu

We consider the following geometric optimization problem: find a convex polygon of maximum area contained in a given simple polygon $P$ with $n$ vertices. We give a randomized near-linear-time $(1-\varepsilon)$-approximation algorithm for…

Computational Geometry · Computer Science 2017-10-17 Sergio Cabello , Josef Cibulka , Jan Kynčl , Maria Saumell , Pavel Valtr

We study the problem of computing the minimum area triangle that circumscribes a given $n$-sided convex polygon touching edge-to-edge. In other words, we compute the minimum area triangle that is the intersection of 3 half-planes out of $n$…

Computational Geometry · Computer Science 2022-08-15 Kai Jin , Zhiyi Huang

We consider the problem of finding minimum-link rectilinear paths in rectilinear polygonal domains in the plane. A path or a polygon is rectilinear if all its edges are axis-parallel. Given a set $\mathcal{P}$ of $h$ pairwise-disjoint…

Computational Geometry · Computer Science 2015-04-28 Joseph S. B. Mitchell , Valentin Polishchuk , Mikko Sysikaski , Haitao Wang

We consider the problem of computing Shapley values for points in the plane, where each point is interpreted as a player, and the value of a coalition is defined by the area of usual geometric objects, such as the convex hull or the minimum…

Computational Geometry · Computer Science 2018-11-30 Sergio Cabello , Timothy M. Chan

Globally non-positively curved, or CAT(0), polyhedral complexes arise in a number of applications, including evolutionary biology and robotics. These spaces have unique shortest paths and are composed of Euclidean polyhedra, yet many…

Computational Geometry · Computer Science 2019-07-18 Anna Lubiw , Daniela Maftuleac , Megan Owen

We envision programmable matter as a system of nano-scale agents (called particles) with very limited computational capabilities that move and compute collectively to achieve a desired goal. We use the geometric amoebot model as our…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-08-15 Joshua J. Daymude , Robert Gmyr , Kristian Hinnenthal , Irina Kostitsyna , Christian Scheideler , Andréa W. Richa

Given a set of disjoint simple polygons $\sigma_1, \ldots, \sigma_n$, of total complexity $N$, consider a convexification process that repeatedly replaces a polygon by its convex hull, and any two (by now convex) polygons that intersect by…

Computational Geometry · Computer Science 2019-12-11 Elias Dahlhaus , Sariel Har-Peled , Alan L. Hu

The convex rope problem is to find a counterclockwise or clockwise convex rope starting at the vertex a and ending at the vertex b of a simple polygon P, where a is a vertex of the convex hull of P and b is visible from infinity. The convex…

Optimization and Control · Mathematics 2023-05-22 Le Hong Trang , Nguyen Thi Le , Phan Thanh An

Convex hulls are a fundamental geometric tool used in a number of algorithms. A famous paper by Akl and Toussaint in 1978 described a way to reduce the number of points involved in the computation, which is since known as the Akl-Toussaint…

Computational Geometry · Computer Science 2013-04-10 Jean Souviron

Constant workspace algorithms use a constant number of words in addition to the read-only input to the algorithm. In this paper, we devise algorithms to efficiently compute relative hulls in the plane using a constant workspace.…

Computational Geometry · Computer Science 2025-09-30 Himanshu Chhabra , R. Inkulu

A rectilinear polygon is a polygon whose edges are axis-aligned. Walking counterclockwise on the boundary of such a polygon yields a sequence of left turns and right turns. The number of left turns always equals the number of right turns…

Computational Geometry · Computer Science 2022-09-23 William S. Evans , Krzysztof Fleszar , Philipp Kindermann , Noushin Saeedi , Chan-Su Shin , Alexander Wolff