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Education is not merely the transmission of information or the optimisation of individual performance; it is a fundamentally social, constructive, and relational practice. However, recent advances in generative artificial intelligence…

Human-Computer Interaction · Computer Science 2026-04-22 Roberto Martinez-Maldonado , Vanessa Echeverria , Jenna Hawes , YJ Kim , Zara Maddigan , Mikaela Milesi , Todd Nelson , Yi-Shan Tsai

This paper presents a pedagogical and conceptual account of the course AI in Music and Sound: Modalities, Tools and Creative Applications, offered within the Music Informatics and Media Art module of an M.Sc. in Audio Communication. The…

Sound · Computer Science 2025-11-24 Guilherme Coelho

Use of online platforms for education is a vibrant and growing arena, incorporating a variety of software platforms and technologies, including various modalities of extended reality. We present our Enhanced Reality Teaching Concierge, an…

Human-Computer Interaction · Computer Science 2022-11-11 S. Lombeyda , S. G. Djorgovski , A. Tran , J. Liu , A. Noyes , S. Fomina

Concerning its development in the virtual classroom, the web 2.0 educational innovation means the use and the production of textbooks and the personalisation of the classnotes. The controversy, that is a precondition of awareness, organized…

Computers and Society · Computer Science 2021-03-23 Enrique Wulff

Web applications need better user interface to be interactive and attractive. A new approach/concept of dimensional enhancement - 2.5D "a 2D display of a virtual 3D environment", which can be implemented in social networking sites and…

Human-Computer Interaction · Computer Science 2012-10-03 Saurabh Sarkar

Generative AI technologies demand new practical and critical competencies, which call on design to respond to and foster these. We present an exploratory study guided by Research-through-Design, in which we partnered with a primary school…

Human-Computer Interaction · Computer Science 2024-05-09 Jesse Josua Benjamin , Joseph Lindley , Elizabeth Edwards , Elisa Rubegni , Tim Korjakow , David Grist , Rhiannon Sharkey

We use the process and findings from a case study of design educators' practices of assessment and feedback to fuel theorizing about how to make AI useful in service of human experience. We build on Suchman's theory of situated actions. We…

Human-Computer Interaction · Computer Science 2024-04-29 Ajit Jain , Andruid Kerne , Hannah Fowler , Jinsil Seo , Galen Newman , Nic Lupfer , Aaron Perrine

Although generative artificial intelligence (AI) is not new, recent technological breakthroughs have transformed its capabilities across many domains. These changes necessitate new attention from educators and specialized training within…

Human-Computer Interaction · Computer Science 2025-10-27 Maria J. Molina , Amy McGovern , Jhayron S. Perez-Carrasquilla , Xiaowen Li , Robin L. Tanamachi

The ability to synthesize information has emerged as a critical skill for success across various fields. However, within the field of education, there is a lack of systematic understanding and well-defined design infrastructures that…

Human-Computer Interaction · Computer Science 2023-07-12 Xinran Zhu , Hong Shui , Bodong Chen

Mirror reflections are common in everyday environments and can provide stereo information within a single capture, as the real and reflected virtual views are visible simultaneously. We exploit this property by treating the reflection as an…

Computer Vision and Pattern Recognition · Computer Science 2026-01-12 Jing Wu , Zirui Wang , Iro Laina , Victor Adrian Prisacariu

The e-learning is an advanced version of traditional education. It is defined as a way of learning by using the communication mechanisms of modern computer networks and multimedia, including voice, image, and graphics and mechanisms to…

Computers and Society · Computer Science 2020-10-13 Adnan Sharaf Ali Yousef Al-Absi , Ivelina Peneva , Krasimir Yordzhev

The purpose of this study is to discuss instructional design and technology (IDT) model strategies for developing learning and teaching environments, based on philosophical approaches to educational technology theory. The study begins with…

Computers and Society · Computer Science 2018-08-21 Ismail Ipek , Rushan Ziatdinov

During the COVID-19 pandemic, most countries have experienced some form of remote education through video conferencing software platforms. However, these software platforms fail to reduce immersion and replicate the classroom experience.…

Human-Computer Interaction · Computer Science 2023-02-08 Yuyang Wang , Lik-Hang Lee , Tristan Braud , Pan Hui

Scrum is one of the most used frameworks for agile software development because of its potential improvements in productivity, quality, and client satisfaction. Academia has also focussed on teaching Scrum practices to prepare students to…

Software Engineering · Computer Science 2021-11-10 Ezequiel Scott , Marcelo Campo

Traditional urban planning methodologies often fail to capture the complexity of contemporary urbanization and environmental sustainability challenges. This study investigates the integration of Generative Design, Virtual Reality (VR), and…

Human-Computer Interaction · Computer Science 2025-04-22 Viet Hung Pham , Malte Wagenfeld , Regina Bernhaupt

Learning site-specific beams that adapt to the deployment environment, interference sources, and hardware imperfections can lead to noticeable performance gains in coverage, data rate, and power saving, among other interesting advantages.…

Signal Processing · Electrical Eng. & Systems 2025-12-02 Hao Luo , Ahmed Alkhateeb

A digital twin can be defined as an adaptive model of a complex physical system. Recent advances in computational pipelines, multiphysics solvers, artificial intelligence, big data cybernetics, data processing and management tools bring the…

Signal Processing · Electrical Eng. & Systems 2019-10-07 Adil Rasheed , Omer San , Trond Kvamsdal

The ability to visualize a structure from multiple perspectives is crucial for comprehensive planning and presentation. This paper introduces an advanced application of generative models, akin to Stable Video Diffusion, tailored for…

Human-Computer Interaction · Computer Science 2024-06-05 Mingming Wang , Elijah Miller

Virtual learning environments are actual solutions that facilitate collaborative learning, both in classroom and distance education. However, such environments are not yet fully disseminated in Brazilian universities. This work reports a…

Computers and Society · Computer Science 2017-09-25 Jose Solenir Lima Figueredo , Renato Santos Mascarenhas , Roberto Almeida Bittencourt

Navigation is a rich and well-grounded problem domain that drives progress in many different areas of research: perception, planning, memory, exploration, and optimisation in particular. Historically these challenges have been separately…