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We study a class of non-cooperative aggregative games -- denoted as \emph{social purpose games} -- in which the payoffs depend separately on a player's own strategy (individual benefits) and on a function of the strategy profile which is…
In this work, we contribute a new multi-layer neural network architecture named ONCF to perform collaborative filtering. The idea is to use an outer product to explicitly model the pairwise correlations between the dimensions of the…
We study the cooperation problem in the framework of evolutionary game theory using the prisoner's dilemma as metaphor of the problem. Considering the growing process of the system and individuals with imitation capacity, we show conditions…
In this paper, we propose an opportunistic network coding (ONC) scheme in cellular relay networks, which operates depending on whether the relay decodes source messages successfully or not. A fully distributed method is presented to…
Enabling coordination between products from different vendors is a key characteristic of the design philosophy behind future wireless communication networks. As an example, different devices may have different implementations, leading to…
This paper studies cooperative schemes for the inter-cell interference control in orthogonal-frequency-divisionmultiple- access (OFDMA) cellular systems. The downlink transmission in a simplified two-cell system is examined, where both…
Coalitional control is concerned with the management of multi-agent systems where cooperation cannot be taken for granted (due to, e.g., market competition, logistics). This paper proposes a model predictive control (MPC) framework aimed at…
Cell-free massive MIMO is emerging as a promising technology for future wireless communication systems, which is expected to offer uniform coverage and high spectral efficiency compared to classical cellular systems. We study in this paper…
Federated Learning (FL) is a well-known framework for successfully performing a learning task in an edge computing scenario where the devices involved have limited resources and incomplete data representation. The basic assumption of FL is…
Wireless communication networks are becoming highly virtualized with two-layer hierarchies, in which controllers at the upper layer with tasks to achieve can ask a large number of agents at the lower layer to help realize computation,…
In this paper, we introduce a game theoretic framework for studying the problem of minimizing the delay of instantly decodable network coding (IDNC) for cooperative data exchange (CDE) in decentralized wireless network. In this…
Objective: The study investigates the effect on cooperation in multiplayer games, when the population from which all individuals are drawn is structured - i.e. when a given individual is only competing with a small subset of the entire…
The Future wireless communication systems face the challenging task of simultaneously providing high quality of service (QoS) and broadband data transmission, while also minimizing power consumption, latency, and system complexity. Although…
This paper explores a PAC (probably approximately correct) learning model in cooperative games. Specifically, we are given $m$ random samples of coalitions and their values, taken from some unknown cooperative game; can we predict the…
The increasing demand for wireless communication underscores the need to optimize radio frequency spectrum utilization. An effective strategy for leveraging underutilized licensed frequency bands is cooperative spectrum sensing (CSS), which…
Classical game theory is a powerful tool focusing on optimized resource distribution, allocation and sharing in classical wired and wireless networks. As quantum networks are emerging as a means of providing true connectivity between…
Unlicensed secondary users (SUs) in cognitive radio networks are subject to an inherent tradeoff between spectrum sensing and spectrum access. Although each SU has an incentive to sense the primary user (PU) channels for locating spectrum…
The problem of noncooperative resource allocation in a multipoint-to-multipoint cellular network is considered in this paper. The considered scenario is general enough to represent several key instances of modern wireless networks such as a…
Spatial evolution game has traditionally assumed that players interact with neighbors on a single network, which is isolated and not influenced by other systems. We introduce the simple game model into the interdependent networks composed…
This paper deals with spectrum sensing for cognitive radio scenarios where the decision fusion center (DFC) exploits array processing. More specifically, we explore the impact of user cooperation and orthogonal transmissions among secondary…