Learning Cooperative Games
Computer Science and Game Theory
2016-10-11 v2
Abstract
This paper explores a PAC (probably approximately correct) learning model in cooperative games. Specifically, we are given random samples of coalitions and their values, taken from some unknown cooperative game; can we predict the values of unseen coalitions? We study the PAC learnability of several well-known classes of cooperative games, such as network flow games, threshold task games, and induced subgraph games. We also establish a novel connection between PAC learnability and core stability: for games that are efficiently learnable, it is possible to find payoff divisions that are likely to be stable using a polynomial number of samples.
Keywords
Cite
@article{arxiv.1505.00039,
title = {Learning Cooperative Games},
author = {Maria-Florina Balcan and Ariel D. Procaccia and Yair Zick},
journal= {arXiv preprint arXiv:1505.00039},
year = {2016}
}
Comments
accepted to IJCAI 2015