English

Learning Cooperative Games

Computer Science and Game Theory 2016-10-11 v2

Abstract

This paper explores a PAC (probably approximately correct) learning model in cooperative games. Specifically, we are given mm random samples of coalitions and their values, taken from some unknown cooperative game; can we predict the values of unseen coalitions? We study the PAC learnability of several well-known classes of cooperative games, such as network flow games, threshold task games, and induced subgraph games. We also establish a novel connection between PAC learnability and core stability: for games that are efficiently learnable, it is possible to find payoff divisions that are likely to be stable using a polynomial number of samples.

Keywords

Cite

@article{arxiv.1505.00039,
  title  = {Learning Cooperative Games},
  author = {Maria-Florina Balcan and Ariel D. Procaccia and Yair Zick},
  journal= {arXiv preprint arXiv:1505.00039},
  year   = {2016}
}

Comments

accepted to IJCAI 2015

R2 v1 2026-06-22T09:26:20.018Z