English
Related papers

Related papers: NETCS: A New Simulator of Population Protocols and…

200 papers

Population protocols are a distributed computing model appropriate for describing massive numbers of agents with limited computational power. A population protocol "has an initial leader" if every valid initial configuration contains a…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-11-06 Amanda Belleville , David Doty , David Soloveichik

Networked control system (NCS) refer to a set of control loops that are closed over a communication network. In this article, the joint operation of control and networking for NCS is investigated wherein the network serves the…

Systems and Control · Electrical Eng. & Systems 2019-10-11 Markus Klügel , Mohammad H. Mamduhi , Onur Ayan , Mikhail Vilgelm , Karl H. Johansson , Sandra Hirche , Wolfgang Kellerer

It has been found that many networks display community structure -- groups of vertices within which connections are dense but between which they are sparser -- and highly sensitive computer algorithms have in recent years been developed for…

Statistical Mechanics · Physics 2009-11-10 M. E. J. Newman

Networks represent relationships between entities in many complex systems, spanning from online social interactions to biological cell development and brain connectivity. In many cases, relationships between entities are unambiguously…

Social and Information Networks · Computer Science 2018-01-23 Ivan Brugere , Brian Gallagher , Tanya Y. Berger-Wolf

Population protocols (Angluin et al., PODC, 2004) are a formal model of sensor networks consisting of identical mobile devices. Two devices can interact and thereby change their states. Computations are infinite sequences of interactions…

Logic in Computer Science · Computer Science 2018-08-15 Javier Esparza , Pierre Ganty , Rupak Majumdar , Chana Weil-Kennedy

Advances in Micro-Electro-Mechanical Systems (MEMS) have revolutionized the digital age to a point where animate and inanimate objects can be used as a communication channel. In addition, the ubiquity of mobile phones with increasing…

Networking and Internet Architecture · Computer Science 2012-10-04 Zhenxin Feng , Kwan-Wu Chin

Since true communities within real-world networks are rarely known, synthetic networks with planted ground truths are valuable for evaluating the performance of community detection methods. Of the synthetic network generation tools…

Social and Information Networks · Computer Science 2024-08-27 Lahari Anne , The-Anh Vu-Le , Minhyuk Park , Tandy Warnow , George Chacko

Decentralized control in multi-robot systems is dependent on accurate and reliable communication between agents. Important communication factors, such as latency and packet delivery ratio, are strong functions of the number of agents in the…

Robotics · Computer Science 2021-09-01 Mark Selden , Jason Zhou , Felipe Campos , Nathan Lambert , Daniel Drew , Kristofer S. J. Pister

The provision of reliable connectivity is envisioned as a key enabler for future autonomous driving. Anticipatory communication techniques have been proposed for proactively considering the properties of the highly dynamic radio channel…

Networking and Internet Architecture · Computer Science 2019-12-03 Benjamin Sliwa , Christian Wietfeld

Infrastructure as a service (IaaS) systems offer on demand virtual infrastructures so reliably and flexibly that users expect a high service level. Therefore, even with regards to internal IaaS behaviour, production clouds only adopt novel…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-04-25 Gabor Kecskemeti

Crowd simulation is a research area widely used in diverse fields, including gaming and security, assessing virtual agent movements through metrics like time to reach their goals, speed, trajectories, and densities. This is relevant for…

We consider a solution of automata similar to Population Protocols and Network Constructors. The automata (or nodes) move passively in a well-mixed solution and can cooperate by interacting in pairs. Every such interaction may result in an…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-04-01 Othon Michail

Advances in neural recording methods enable sampling from populations of thousands of neurons during the performance of behavioral tasks, raising the question of how recorded activity relates to the theoretical models of computations…

Neurons and Cognition · Quantitative Biology 2020-07-01 Audrey J. Sederberg , Ilya Nemenman

Online social networking services (SNSs) involve communication activities between large number of individuals over the public Internet and their crawled records are often regarded as proxies of real (i.e., offline) interaction structure.…

Physics and Society · Physics 2014-11-27 Taro Takaguchi , Takanori Maehara , Masashi Toyoda , Ken-ichi Kawarabayashi

A Content Delivery Network (CDN) is a dynamic and complex service system. It causes a huge amount of traffic on the network infrastructure of Internet Service Providers (ISPs). Oftentimes, CDN providers and ISPs struggle to find an…

Networking and Internet Architecture · Computer Science 2020-05-29 Peter Hillmann , Tobias Uhlig , Gabi Dreo Rodosek , Oliver Rose

We introduce a new coordination problem in distributed computing that we call the population stability problem. A system of agents each with limited memory and communication, as well as the ability to replicate and self-destruct, is…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-03-09 Shafi Goldwasser , Rafail Ostrovsky , Alessandra Scafuro , Adam Sealfon

This paper describes NS - Network Simulator, the computer networks simulation tool. We offer an overview NS, and also analyze its characteristics and functions. Finally, we present in detail all steps for preparing a simulation of a simple…

Performance · Computer Science 2015-05-20 Marcos Portnoi , Rafael Gonçalves Bezerra de Araújo

Population protocols have been introduced by Angluin et {al.} as a model of networks consisting of very limited mobile agents that interact in pairs but with no control over their own movement. A collection of anonymous agents, modeled by…

Computer Science and Game Theory · Computer Science 2009-07-20 Olivier Bournez , Jeremie Chalopin , Johanne Cohen , Xavier Koegler

We introduce Simulation Streams, a programming paradigm designed to efficiently control and leverage Large Language Models (LLMs) for complex, dynamic simulations and agentic workflows. Our primary goal is to create a minimally interfering…

Artificial Intelligence · Computer Science 2025-02-03 Peter Sunehag , Joel Z. Leibo

Population protocols are a popular model of distributed computing, in which randomly-interacting agents with little computational power cooperate to jointly perform computational tasks. Inspired by developments in molecular computation, and…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-04-18 Dan Alistarh , James Aspnes , David Eisenstat , Rati Gelashvili , Ronald L. Rivest
‹ Prev 1 3 4 5 6 7 10 Next ›