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Related papers: NETCS: A New Simulator of Population Protocols and…

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Resource scheduling in infrastructure as a service (IaaS) is one of the keys for large-scale Cloud applications. Extensive research on all issues in real environment is extremely difficult because it requires developers to consider network…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-08-27 Wenhong Tian , Minxian Xu , Aiguo Chen , Guozhong Li , Xinyang Wang , Yu Chen

Social network simulation is developed to provide a comprehensive understanding of social networks in the real world, which can be leveraged for a wide range of applications such as group behavior emergence, policy optimization, and…

Social and Information Networks · Computer Science 2026-01-05 Yunyao Zhang , Zikai Song , Hang Zhou , Wenfeng Ren , Yi-Ping Phoebe Chen , Junqing Yu , Wei Yang

The rapidly growing field of network analytics requires data sets for use in evaluation. Real world data often lack truth and simulated data lack narrative fidelity or statistical generality. This paper presents a novel, mixed-membership,…

Social and Information Networks · Computer Science 2013-09-09 Garrett Bernstein , Kyle O'Brien

Population protocols are a model of distributed computation intended for the study of networks of independent computing agents with dynamic communication structure. Each agent has a finite number of states, and communication opportunities…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-12-28 Mikhail Raskin

When people are asked to recall their social networks, theoretical and empirical work tells us that they rely on shortcuts, or heuristics. Cognitive Social Structures (CSS) are multilayer social networks where each layer corresponds to an…

Social and Information Networks · Computer Science 2024-11-20 Izabel Aguiar , Johan Ugander

Decentralized coordination is one of the fundamental challenges for societies and organizations. While extensively explored from a variety of perspectives, one issue which has received limited attention is human coordination in the presence…

Social and Information Networks · Computer Science 2018-08-06 Chen Hajaj , Sixie Yu , Zlatko Joveski , Yevgeniy Vorobeychik

In the Tor network, anonymity is achieved through a multi-layered architecture, which comes at the cost of a complex network. Scheduling data in this network is a challenging task and the current approach shows to be incapable of avoiding…

Networking and Internet Architecture · Computer Science 2020-04-23 Felix Fiedler , Christoph Döpmann , Florian Tschorsch , Sergio Lucia

Consider spies infiltrating a network or dissidents secretly organising under a dictatorship. Such scenarios can be cast as adversarial social network analysis problems involving nodes connecting while evading network analysis tools, e.g.,…

Computer Science and Game Theory · Computer Science 2023-12-05 Gleb Polevoy , Tomasz Michalak

As quantum networking hardware remains costly and not yet widely accessible, simulation tools are essential for the design and evaluation of quantum network architectures and protocols. However, designing a scalable and computationally…

Quantum Physics · Physics 2026-04-23 Adam Pearson , Francesco Mazza , Marcello Caleffi , Angela Sara Cacciapuoti

We give a topological simulation for tensor networks that we call the two-string model. In this approach we give a new way to design protocols, and we discover a new multipartite quantum communication protocol. We introduce the notion of…

Quantum Physics · Physics 2017-06-15 Arthur Jaffe , Zhengwei Liu , Alex Wozniakowski

Broadcast consensus protocols (BCPs) are a model of computation, in which anonymous, identical, finite-state agents compute by sending/receiving global broadcasts. BCPs are known to compute all number predicates in…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-01-12 Philipp Czerner , Stefan Jaax

Existing network simulations often rely on simplistic models that send packets at random intervals, failing to capture the critical role of application-level behaviour. This paper presents a statistical approach that extracts and models…

Networking and Internet Architecture · Computer Science 2025-02-04 Murugaraj Odiathevar , Kim Chung Yup

Population protocols are a model of distributed computing, in which $n$ agents with limited local state interact randomly, and cooperate to collectively compute global predicates. An extensive series of papers, across different communities,…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-07-17 Dan Alistarh , James Aspnes , Rati Gelashvili

In computer experiments, a mathematical model implemented on a computer is used to represent complex physical phenomena. These models, known as computer simulators, enable experimental study of a virtual representation of the complex…

Methodology · Statistics 2012-07-03 Hugh Chipman , Pritam Ranjan , Weiwei Wang

We consider the problem of multi-choice majority voting in a network of $n$ agents where each agent initially selects a choice from a set of $K$ possible choices. The agents try to infer the choice in majority merely by performing local…

Multiagent Systems · Computer Science 2019-07-17 Hamidreza Bandealinaeini , Saber Salehkaleybar

The last decade has witnessed significant attention on networked control systems (NCS) due to their ubiquitous presence in industrial applications, and, in the particular case of wireless NCS, because of their architectural flexibility and…

Optimization and Control · Mathematics 2016-11-22 Majid Zamani , Manuel Mazo , Mahmoud Khaled , Alessandro Abate

Network operators need to continuosly upgrade their infrastructures in order to keep their customer satisfaction levels high. Crowdsourcing-based approaches are generally adopted, where customers are directly asked to answer surveys about…

Networking and Internet Architecture · Computer Science 2020-11-02 Andrea Pimpinella , Marianna Repossi , Alessandro Enrico Cesare Redondi

User Simulators are one of the major tools that enable offline training of task-oriented dialogue systems. For this task the Agenda-Based User Simulator (ABUS) is often used. The ABUS is based on hand-crafted rules and its output is in…

Computation and Language · Computer Science 2018-05-21 Florian Kreyssig , Inigo Casanueva , Pawel Budzianowski , Milica Gasic

This paper proposes the simulation of structured behaviors in a crowd of virtual agents by extending the BioCrowds simulation model. Three behaviors were simulated and evaluated, a queue as a generic case and two specific behaviors observed…

We explore the interplay of network structure, topology, and dynamic interactions between nodes using the paradigm of distributed synchronization in a network of coupled oscillators. As the network evolves to a global steady state,…

Disordered Systems and Neural Networks · Physics 2015-06-04 Kristina Lerman , Rumi Ghosh