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We study the following range searching problem: Preprocess a set $P$ of $n$ points in the plane with respect to a set $\mathcal{O}$ of $k$ orientations % , for a constant, in the plane so that given an $\mathcal{O}$-oriented convex polygon…

Computational Geometry · Computer Science 2019-10-22 Eunjin Oh , Hee-Kap Ahn

Panoramic video is a sort of video recorded at the same point of view to record the full scene. With the development of video surveillance and the requirement for 3D converged video surveillance in smart cities, CPU and GPU are required to…

Computer Vision and Pattern Recognition · Computer Science 2018-10-23 Chengyao Du , Jingling Yuan , Jiansheng Dong , Lin Li , Mincheng Chen , Tao Li

Intensive computation is entering data centers with multiple workloads of deep learning. To balance the compute efficiency, performance, and total cost of ownership (TCO), the use of a field-programmable gate array (FPGA) with…

Computer Vision and Pattern Recognition · Computer Science 2019-09-19 Xiaoyu Yu , Yuwei Wang , Jie Miao , Ephrem Wu , Heng Zhang , Yu Meng , Bo Zhang , Biao Min , Dewei Chen , Jianlin Gao

The acceleration of sparse matrix computations on modern many-core processors, such as the graphics processing units (GPUs), has been recognized and studied over a decade. Significant performance enhancements have been achieved for many…

Mathematical Software · Computer Science 2017-10-16 Ruipeng Li

Sparse tensors are prevalent in real-world applications, often characterized by their large-scale, high-order, and high-dimensional nature. Directly handling raw tensors is impractical due to the significant memory and computational…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-05-24 Zixuan Li , Mingxing Duan , Huizhang Luo , Wangdong Yang , Kenli Li , Keqin Li

In recent years, GPU-accelerated optimization solvers based on second-order methods (e.g., interior-point methods) have gained momentum with the advent of mature and efficient GPU-accelerated direct sparse linear solvers, such as cuDSS.…

Optimization and Control · Mathematics 2025-11-25 Alexis Montoison , François Pacaud , Sungho Shin , Mihai Anitescu

The flexible flow shop scheduling problem is an NP-hard problem and it requires significant resolution time to find optimal or even adequate solutions when dealing with large size instances. Thus, this paper proposes a dual island genetic…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-03-27 Jia Luo , Didier El Baz

This paper presents a GPU parallel algorithm to generate a new kind of polygonal meshes obtained from Delaunay triangulations. To generate the polygonal mesh, the algorithm first uses a classification system to label each edge of an input…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-04-13 Sergio Salinas , José Ojeda , Nancy Hitschfeld , Alejandro Ortiz-Bernardin

Smoothed Particle Hydrodynamics (SPH) is essential for modeling complex large-deformation problems across various applications, requiring significant computational power. A major portion of SPH computation time is dedicated to the Nearest…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-01-23 Zirui Mao , Xinyi Li , Shenyang Hu , Ganesh Gopalakrishnan , Ang Li

Quickhull is an algorithm for computing the convex hull of points in a plane that performs well in practice, but has poor complexity on adversarial input. In this paper we show the same holds for the numerical stability of Quickhull.

Computational Geometry · Computer Science 2025-10-13 Thomas Koopman , Sven-Bodo Scholz

In this work, we present an extension of Gaussian process (GP) models with sophisticated parallelization and GPU acceleration. The parallelization scheme arises naturally from the modular computational structure w.r.t. datapoints in the…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-10-21 Zhenwen Dai , Andreas Damianou , James Hensman , Neil Lawrence

Finding the coordinate-wise maxima and the convex hull of a planar point set are probably the most classic problems in computational geometry. We consider these problems in the self-improving setting. Here, we have $n$ distributions…

Computational Geometry · Computer Science 2014-04-29 Kenneth L. Clarkson , Wolfgang Mulzer , C. Seshadhri

We present a GPU-accelerated backend for QOCO, a C-based solver for quadratic objective second-order cone programs (SOCPs) based on a primal-dual interior point method. Our backend uses NVIDIA's cuDSS library to perform a direct sparse LDL…

Optimization and Control · Mathematics 2026-04-01 Govind M. Chari , Behçet Açıkmeşe

Optimization of searching the best possible action depending on various states like state of environment, system goal etc. has been a major area of study in computer systems. In any search algorithm, searching best possible solution from…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-08-10 Shubhendra Pal Singhal , M. Sridevi

It has been a long time, since data mining technologies have made their ways to the field of data management. Classification is one of the most important data mining tasks for label prediction, categorization of objects into groups,…

Databases · Computer Science 2015-11-12 Mohammad Khabbaz

We present two parallel optimization algorithms for a convex function $f$. The first algorithm optimizes over linear inequality constraints in a Hilbert space, $\mathbb H$, and the second over a non convex polyhedron in $\mathbb R^n$. The…

Optimization and Control · Mathematics 2025-10-22 E. Dov Neimand , Serban Sabau

We develop a novel parallel resampling algorithm for fully parallelized particle filters, which is designed with GPUs (graphics processing units) or similar parallel computing devices in mind. With our new algorithm, a full cycle of…

Computation · Statistics 2016-08-17 Kenichiro McAlinn , Teruo Nakatsuma

Particle Swarm Optimization (PSO) is a stochastic technique for solving the optimization problem. Attempts have been made to shorten the computation times of PSO based algorithms with massive threads on GPUs (graphic processing units),…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-12-05 Chuan-Chi Wang , Chun-Yen Ho , Chia-Heng Tu , Shih-Hao Hung

This paper presents \pandora, a novel parallel algorithm for efficiently constructing dendrograms for single-linkage hierarchical clustering, including \hdbscan. Traditional dendrogram construction methods from a minimum spanning tree…

Machine Learning · Computer Science 2025-04-29 Piyush Sao , Andrey Prokopenko , Damien Lebrun-Grandié

The modern CPU's design, which is composed of hierarchical memory and SIMD/vectorization capability, governs the potential for algorithms to be transformed into efficient implementations. The release of the AVX-512 changed things radically,…

Mathematical Software · Computer Science 2018-03-13 Berenger Bramas
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