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It is challenging for humans -- particularly those living with physical disabilities -- to control high-dimensional, dexterous robots. Prior work explores learning embedding functions that map a human's low-dimensional inputs (e.g., via a…

Robotics · Computer Science 2021-05-04 Siddharth Karamcheti , Albert J. Zhai , Dylan P. Losey , Dorsa Sadigh

Action recognition is a fundamental problem in computer vision with a lot of potential applications such as video surveillance, human computer interaction, and robot learning. Given pre-segmented videos, the task is to recognize actions…

Computer Vision and Pattern Recognition · Computer Science 2017-06-28 Ahsan Iqbal , Alexander Richard , Hilde Kuehne , Juergen Gall

We present an approach to sensorimotor control in immersive environments. Our approach utilizes a high-dimensional sensory stream and a lower-dimensional measurement stream. The cotemporal structure of these streams provides a rich…

Machine Learning · Computer Science 2017-02-16 Alexey Dosovitskiy , Vladlen Koltun

There have been numerous breakthroughs with reinforcement learning in the recent years, perhaps most notably on Deep Reinforcement Learning successfully playing and winning relatively advanced computer games. There is undoubtedly an…

Artificial Intelligence · Computer Science 2017-12-19 Per-Arne Andersen , Morten Goodwin , Ole-Christoffer Granmo

Existing learning-based frame interpolation algorithms extract consecutive frames from high-speed natural videos to train the model. Compared to natural videos, cartoon videos are usually in a low frame rate. Besides, the motion between…

Computer Vision and Pattern Recognition · Computer Science 2022-06-28 Wang Shen , Cheng Ming , Wenbo Bao , Guangtao Zhai , Li Chen , Zhiyong Gao

While deep reinforcement learning techniques have recently produced considerable achievements on many decision-making problems, their use in robotics has largely been limited to simulated worlds or restricted motions, since unconstrained…

Robotics · Computer Science 2018-02-26 Tu-Hoa Pham , Giovanni De Magistris , Ryuki Tachibana

Currently, video behavior recognition is one of the most foundational tasks of computer vision. The 2D neural networks of deep learning are built for recognizing pixel-level information such as images with RGB, RGB-D, or optical flow…

Computer Vision and Pattern Recognition · Computer Science 2023-05-26 Zihan Wang , Yang Yang , Zhi Liu , Yifan Zheng

Over the past few years, deep learning techniques have achieved tremendous success in many visual understanding tasks such as object detection, image segmentation, and caption generation. Despite this thriving in computer vision and natural…

Computer Vision and Pattern Recognition · Computer Science 2019-03-26 Anh Nguyen

Deep artificial neural networks, trained with labeled data sets are widely used in numerous vision and robotics applications today. In terms of AI, these are called reflex models, referring to the fact that they do not self-evolve or…

Computer Vision and Pattern Recognition · Computer Science 2020-02-20 Hai Xiao , Jin Shang , Mengyuan Huang

Recent advances in video generation have been dominated by diffusion and flow-matching models, which produce high-quality results but remain computationally intensive and difficult to scale. In this work, we introduce VideoAR, the first…

Computer Vision and Pattern Recognition · Computer Science 2026-01-15 Longbin Ji , Xiaoxiong Liu , Junyuan Shang , Shuohuan Wang , Yu Sun , Hua Wu , Haifeng Wang

We investigate architectures of discriminatively trained deep Convolutional Networks (ConvNets) for action recognition in video. The challenge is to capture the complementary information on appearance from still frames and motion between…

Computer Vision and Pattern Recognition · Computer Science 2014-11-13 Karen Simonyan , Andrew Zisserman

Anticipating human motion in crowded scenarios is essential for developing intelligent transportation systems, social-aware robots and advanced video surveillance applications. A key component of this task is represented by the inherently…

Computer Vision and Pattern Recognition · Computer Science 2021-07-09 Alessia Bertugli , Simone Calderara , Pasquale Coscia , Lamberto Ballan , Rita Cucchiara

Over the past decade, remarkable progress has been made in adopting deep neural networks to enhance the performance of conventional reinforcement learning. A notable milestone was the development of Deep Q-Networks (DQN), which achieved…

Systems and Control · Electrical Eng. & Systems 2025-07-14 Klinsmann Agyei , Pouria Sarhadi , Daniel Polani

Visual event perception tasks such as action localization have primarily focused on supervised learning settings under a static observer, i.e., the camera is static and cannot be controlled by an algorithm. They are often restricted by the…

Computer Vision and Pattern Recognition · Computer Science 2021-11-11 Shubham Trehan , Sathyanarayanan N. Aakur

World models serve as essential building blocks toward Artificial General Intelligence (AGI), enabling intelligent agents to predict future states and plan actions by simulating complex physical interactions. However, existing interactive…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Junyi Chen , Haoyi Zhu , Xianglong He , Yifan Wang , Jianjun Zhou , Wenzheng Chang , Yang Zhou , Zizun Li , Zhoujie Fu , Jiangmiao Pang , Tong He

Reinforcement learning (RL) is an area of research that has blossomed tremendously in recent years and has shown remarkable potential for artificial intelligence based opponents in computer games. This success is primarily due to the vast…

Artificial Intelligence · Computer Science 2018-08-16 Per-Arne Andersen , Morten Goodwin , Ole-Christoffer Granmo

The rapid pace of recent research in AI has been driven in part by the presence of fast and challenging simulation environments. These environments often take the form of games; with tasks ranging from simple board games, to competitive…

We propose a planning and perception mechanism for a robot (agent), that can only observe the underlying environment partially, in order to solve an image classification problem. A three-layer architecture is suggested that consists of a…

Machine Learning · Computer Science 2019-09-24 Hossein K. Mousavi , Guangyi Liu , Weihang Yuan , Martin Takáč , Héctor Muñoz-Avila , Nader Motee

Supervised deep convolutional neural networks (DCNNs) are currently one of the best computational models that can explain how the primate ventral visual stream solves object recognition. However, embodied cognition has not been considered…

Machine Learning · Computer Science 2021-06-21 Maytus Piriyajitakonkij , Sirawaj Itthipuripat , Theerawit Wilaiprasitporn , Nat Dilokthanakul

In recent years multi-label, multi-class video action recognition has gained significant popularity. While reasoning over temporally connected atomic actions is mundane for intelligent species, standard artificial neural networks (ANN)…

Computer Vision and Pattern Recognition · Computer Science 2022-12-22 Akash Singh , Tom De Schepper , Kevin Mets , Peter Hellinckx , Jose Oramas , Steven Latre