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Anticipating future actions is a key component of intelligence, specifically when it applies to real-time systems, such as robots or autonomous cars. While recent works have addressed prediction of raw RGB pixel values, we focus on…

Computer Vision and Pattern Recognition · Computer Science 2018-02-09 Fahimeh Rezazadegan , Sareh Shirazi , Mahsa Baktashmotlagh , Larry S. Davis

We present AdaFrame, a framework that adaptively selects relevant frames on a per-input basis for fast video recognition. AdaFrame contains a Long Short-Term Memory network augmented with a global memory that provides context information…

Computer Vision and Pattern Recognition · Computer Science 2019-04-11 Zuxuan Wu , Caiming Xiong , Chih-Yao Ma , Richard Socher , Larry S. Davis

Anticipating future actions in videos is challenging, as the observed frames provide only evidence of past activities, requiring the inference of latent intentions to predict upcoming actions. Existing transformer-based approaches, which…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Tsung-Ming Tai , Sofia Casarin , Andrea Pilzer , Werner Nutt , Oswald Lanz

Close human-robot cooperation is a key enabler for new developments in advanced manufacturing and assistive applications. Close cooperation require robots that can predict human actions and intent, and understand human non-verbal cues.…

Human-Computer Interaction · Computer Science 2019-02-19 Paul Schydlo , Mirko Rakovic , Lorenzo Jamone , José Santos-Victor

Humans are able to make rich predictions about the future dynamics of physical objects from a glance. On the other hand, most existing computer vision approaches require strong assumptions about the underlying system, ad-hoc modeling, or…

Neural and Evolutionary Computing · Computer Science 2018-09-19 Zhihua Wang , Stefano Rosa , Yishu Miao , Zihang Lai , Linhai Xie , Andrew Markham , Niki Trigoni

Reinforcement Learning (RL) is an area of machine learning figuring out how agents take actions in an unknown environment to maximize its rewards. Unlike classical Markov Decision Process (MDP) in which agent has full knowledge of its…

Artificial Intelligence · Computer Science 2023-03-07 Yangxin Zhong , Jiajie He , Lingjie Kong

Deep neural networks have become commonplace in the domain of reinforcement learning, but are often expensive in terms of the number of parameters needed. While compressing deep neural networks has of late assumed great importance to…

Machine Learning · Computer Science 2019-04-23 Joel Ruben Antony Moniz , Barun Patra , Sarthak Garg

We present TextAtari, a benchmark for evaluating language agents on very long-horizon decision-making tasks spanning up to 100,000 steps. By translating the visual state representations of classic Atari games into rich textual descriptions,…

Computation and Language · Computer Science 2025-06-11 Wenhao Li , Wenwu Li , Chuyun Shen , Junjie Sheng , Zixiao Huang , Di Wu , Yun Hua , Wei Yin , Xiangfeng Wang , Hongyuan Zha , Bo Jin

We argue that 3-D first-person video games are a challenging environment for real-time multi-modal reasoning. We first describe our dataset of human game-play, collected across a large variety of 3-D first-person games, which is both…

Machine Learning · Computer Science 2025-10-21 Yuguang Yue , Irakli Salia , Samuel Hunt , Christopher Green , Wenzhe Shi , Jonathan J Hunt

Model-free deep reinforcement learning is sample inefficient. One hypothesis -- speculated, but not confirmed -- is that catastrophic interference within an environment inhibits learning. We test this hypothesis through a large-scale…

Machine Learning · Computer Science 2020-06-11 William Fedus , Dibya Ghosh , John D. Martin , Marc G. Bellemare , Yoshua Bengio , Hugo Larochelle

Deep learning has rapidly transformed the state of the art algorithms used to address a variety of problems in computer vision and robotics. These breakthroughs have relied upon massive amounts of human annotated training data. This time…

Computer Vision and Pattern Recognition · Computer Science 2017-02-28 Matthew Johnson-Roberson , Charles Barto , Rounak Mehta , Sharath Nittur Sridhar , Karl Rosaen , Ram Vasudevan

Consistent and reproducible evaluation of Deep Reinforcement Learning (DRL) is not straightforward. In the Arcade Learning Environment (ALE), small changes in environment parameters such as stochasticity or the maximum allowed play time can…

Artificial Intelligence · Computer Science 2019-11-11 Marin Toromanoff , Emilie Wirbel , Fabien Moutarde

In this paper, the problem of head movement prediction for virtual reality videos is studied. In the considered model, a deep learning network is introduced to leverage position data as well as video frame content to predict future head…

Computer Vision and Pattern Recognition · Computer Science 2020-03-03 Xinwei Chen , Ali Taleb Zadeh Kasgari , Walid Saad

Studies in reward shaping for reinforcement learning (RL) have flourished in recent years due to its ability to speed up training. Our previous work proposed an adaptive potential function (APF) and showed that APF can accelerate the…

Machine Learning · Computer Science 2025-03-19 Yifei Chen , Lambert Schomaker

Accurate and robust trajectory prediction of neighboring agents is critical for autonomous vehicles traversing in complex scenes. Most methods proposed in recent years are deep learning-based due to their strength in encoding complex…

Robotics · Computer Science 2023-03-27 Yujun Jiao , Mingze Miao , Zhishuai Yin , Chunyuan Lei , Xu Zhu , Linzhen Nie , Bo Tao

Learning good feature representations is important for deep reinforcement learning (RL). However, with limited experience, RL often suffers from data inefficiency for training. For un-experienced or less-experienced trajectories (i.e.,…

Machine Learning · Computer Science 2021-10-28 Tao Yu , Cuiling Lan , Wenjun Zeng , Mingxiao Feng , Zhizheng Zhang , Zhibo Chen

The ability to learn continually is essential in a complex and changing world. In this paper, we characterize the behavior of canonical value-based deep reinforcement learning (RL) approaches under varying degrees of non-stationarity. In…

Machine Learning · Computer Science 2023-03-15 Zaheer Abbas , Rosie Zhao , Joseph Modayil , Adam White , Marlos C. Machado

The goal of reinforcement learning algorithms is to estimate and/or optimise the value function. However, unlike supervised learning, no teacher or oracle is available to provide the true value function. Instead, the majority of…

Machine Learning · Computer Science 2018-05-25 Zhongwen Xu , Hado van Hasselt , David Silver

Virtual character animation control is a problem for which Reinforcement Learning (RL) is a viable approach. While current work have applied RL effectively to portray physics-based skills, social behaviours are challenging to design reward…

Machine Learning · Computer Science 2021-04-14 Vihanga Gamage , Cathy Ennis , Robert Ross

We solve active target tracking, one of the essential tasks in autonomous systems, using a deep reinforcement learning (RL) approach. In this problem, an autonomous agent is tasked with acquiring information about targets of interests using…

Machine Learning · Computer Science 2020-06-19 Heejin Jeong , Hamed Hassani , Manfred Morari , Daniel D. Lee , George J. Pappas
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