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Related papers: The Territorial Raider Game and Graph Derangements

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We consider differentiable games where the goal is to find a Nash equilibrium. The machine learning community has recently started using variants of the gradient method (GD). Prime examples are extragradient (EG), the optimistic gradient…

Machine Learning · Computer Science 2020-07-08 Waïss Azizian , Ioannis Mitliagkas , Simon Lacoste-Julien , Gauthier Gidel

Wide machine learning tasks can be formulated as non-convex multi-player games, where Nash equilibrium (NE) is an acceptable solution to all players, since no one can benefit from changing its strategy unilaterally. Attributed to the…

Computer Science and Game Theory · Computer Science 2023-01-20 Guanpu Chen , Gehui Xu , Fengxiang He , Yiguang Hong , Leszek Rutkowski , Dacheng Tao

We study a problem of trust in a distributed system in which a common resource is shared by multiple parties. In such naturally information-limited settings, parties abide by a behavioral protocol that leads to fair sharing of the resource.…

Computer Science and Game Theory · Computer Science 2013-07-08 Christopher Griffin , George Kesidis

The preferences of players in non-cooperative games represent their choice in the set of available options, which meet the completeness property if players are able to compare any pair of available options. In the existing literature, the…

Optimization and Control · Mathematics 2023-02-20 Asrifa Sultana , Shivani Valecha

Given a permutation group $G$, the derangement graph $\Gamma_G$ of $G$ is the Cayley graph with connection set the set of all derangements of $G$. We prove that, when $G$ is transitive of degree at least $3$, $\Gamma_G$ contains a triangle.…

Combinatorics · Mathematics 2020-09-03 Andriaherimanana Sarobidy Razafimahatratra , Karen Meagher , Pablo Spiga

A total coloring of a simple undirected graph $G$ is an assignment of colors to its vertices and edges such that the colors given to the vertices form a proper vertex coloring, the colors given to the edges form a proper edge coloring, and…

Discrete Mathematics · Computer Science 2025-08-06 Diptimaya Behera , Mathew C. Francis , Sreejith K. Pallathumadam

In a hypergraph with vertex set $V$ and edge set $E$, a real-valued function $f: V \to [0, 1]$ is a fractional transversal if $\sum_{v\in e} f(v) \ge 1$ for every edge $e \in E$. Its size is $|f| := \sum_{v \in V} f(v)$, and the fractional…

Combinatorics · Mathematics 2021-05-11 Csilla Bujtás , Günter Rote , Zsolt Tuza

For the classical backward induction algorithm, the input is an arbitrary $n$-person positional game with perfect information modeled by a finite acyclic directed graph (digraph) and the output is a profile $(x_1, \ldots, x_n)$ of pure…

Combinatorics · Mathematics 2017-11-21 Vladimir Gurvich

A set $D \subseteq V$ of a graph $G = (V,E)$ is called an outer-connected dominating set of $G$ if every vertex $v$ not in $D$ is adjacent to at least one vertex in $D$, and the induced subgraph of $G$ on $V \setminus D$ is connected. The…

Computational Complexity · Computer Science 2021-11-04 Mohsen Alambardar Meybodi , Mohammad Reza Hooshmandasl , Ali Shakiba

Let $T$ be a set, of {\em types}, and let $\iota,o:T\to\oZ_+$. A {\em $T$-diagram} is a locally ordered directed graph $G$ equipped with a function $\tau:V(G)\to T$ such that each vertex $v$ of $G$ has indegree $\iota(\tau(v))$ and…

Quantum Algebra · Mathematics 2015-01-21 Alexander Schrijver

Graph games lie at the algorithmic core of many automated design problems in computer science. These are games usually played between two players on a given graph, where the players keep moving a token along the edges according to…

Computer Science and Game Theory · Computer Science 2024-07-10 Guy Avni , Ehsan Kafshdar Goharshady , Thomas A. Henzinger , Kaushik Mallik

This paper studies random reshuffling (RR)-based distributed Nash equilibrium seeking for noncooperative games. The game is motivated as a sample-average approximation of an underlying expected-value stochastic game, while the algorithmic…

Optimization and Control · Mathematics 2026-04-06 Jun Hu , Chao Sun , Chen Bo , Jianzheng Wang , Zheming Wang

In this paper, the generalized Nash equilibrium (GNE) seeking problem for continuous games with coupled affine inequality constraints is investigated in a partial-decision information scenario, where each player can only access its…

Computer Science and Game Theory · Computer Science 2022-07-29 Min Meng , Xiuxian Li

An \emph{incompatibility system} $(G,\mathcal{F})$ consists of a graph $G$ and a family $\mathcal{F}=\{F_v\}_{v\in V(G)}$ over $G$ with $F_v\subseteq \{\{e,e'\}\in {E(G)\choose 2}: e\cap e'=\{v\}\}$. We say that two edges $e,e'\in E(G)$ are…

Combinatorics · Mathematics 2023-04-18 Jie Hu , Hao Li , Yue Wang , Donglei Yang

We consider a stochastic tournament game in which each player is rewarded based on her rank in terms of the completion time of her own task and is subject to cost of effort. When players are homogeneous and the rewards are purely rank…

Optimization and Control · Mathematics 2018-11-02 Erhan Bayraktar , Jakša Cvitanić , Yuchong Zhang

A growing body of literature in networked systems research relies on game theory and mechanism design to model and address the potential lack of cooperation between self-interested users. Most game-theoretic models applied to system…

Computer Science and Game Theory · Computer Science 2007-05-23 Nicolas Christin , Jens Grossklags , John Chuang

This paper considers a game-theoretic framework for distributed machine learning problems over networks where the information acquisition at a node is modeled as a rational choice of a player. In the proposed game, players decide both the…

Computer Science and Game Theory · Computer Science 2022-10-28 Shutian Liu , Tao Li , Quanyan Zhu

The paper presents a hierarchical Bayesian model for simultaneous inference of tournament graphs and informant error. From multiple informant reports or measurement instrument outputs, the model estimates the structure of a criterion (i.e.,…

Methodology · Statistics 2013-10-14 Ben Hanowell

Towards characterizing the optimization landscape of games, this paper analyzes the stability of gradient-based dynamics near fixed points of two-player continuous games. We introduce the quadratic numerical range as a method to…

Computer Science and Game Theory · Computer Science 2021-01-15 Benjamin J. Chasnov , Daniel Calderone , Behçet Açıkmeşe , Samuel A. Burden , Lillian J. Ratliff

We consider a class of nonsmooth aggregative games over networks in stochastic regimes, where each player is characterized by a composite cost function $f_i+r_i$, $f_i$ is a smooth expectation-valued function dependent on its own strategy…

Optimization and Control · Mathematics 2024-06-28 Jinlong Lei , Uday V. Shanbhag , Jie Chen
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