Related papers: Hypernom: Mapping VR Headset Orientation to S^3
Objective-oriented navigation(ObjNav) enables robot to navigate to target object directly and autonomously in an unknown environment. Effective perception in navigation in unknown environment is critical for autonomous robots. While…
Spatiotemporal representations learned using 3D convolutional neural networks (CNN) are currently used in state-of-the-art approaches for action related tasks. However, 3D-CNN are notorious for being memory and compute resource intensive as…
The Orbit Problem asks whether the orbit of a point under a matrix reaches a given target set. When the target is a single point, the problem was shown to be decidable in polynomial time by Kannan and Lipton. This decidability result was…
Human body volume estimation from a single RGB image is a challenging problem despite minimal attention from the research community. However VolNet, an architecture leveraging 2D and 3D pose estimation, body part segmentation and volume…
Modeling the inherent hierarchical structure of 3D objects and 3D scenes is highly desirable, as it enables a more holistic understanding of environments for autonomous agents. Accomplishing this with implicit representations, such as…
HapticBots introduces a novel encountered-type haptic approach for Virtual Reality (VR) based on multiple tabletop-size shape-changing robots. These robots move on a tabletop and change their height and orientation to haptically render…
A natural partial ordering exists on the set of all weighted games and, more broadly, on all linear games. We describe several properties of the partially ordered sets formed by these games and utilize this perspective to enumerate proper…
HO-3D is a dataset providing image sequences of various hand-object interaction scenarios annotated with the 3D pose of the hand and the object and was originally introduced as HO-3D_v2. The annotations were obtained automatically using an…
This paper proposes an end-to-end learning framework for multiview stereopsis. We term the network SurfaceNet. It takes a set of images and their corresponding camera parameters as input and directly infers the 3D model. The key advantage…
We study the image of a transfer homomorphism in the stable homotopy groups of spheres. Actually, we show that an element of order 8 in the 18 dimensional stable stem is in the image of a double transfer homomorphism, which reproves a…
We are interested in image manipulation via natural language text -- a task that is useful for multiple AI applications but requires complex reasoning over multi-modal spaces. We extend recently proposed Neuro Symbolic Concept Learning…
In this work, we propose a novel method for generating 3D point clouds that leverage properties of hyper networks. Contrary to the existing methods that learn only the representation of a 3D object, our approach simultaneously finds a…
For the problem of 3D object recognition, researchers using deep learning methods have developed several very different input representations, including "multi-view" snapshots taken from discrete viewpoints around an object, as well as…
We introduce HOT3D, a publicly available dataset for egocentric hand and object tracking in 3D. The dataset offers over 833 minutes (3.7M+ images) of recordings that feature 19 subjects interacting with 33 diverse rigid objects. In addition…
Spatial visualization is the mental ability to imagine, transform, and manipulate the spatial characteristics of objects and actions. This intelligence is a part of human cognition where actions and perception are connected on a mental…
This paper presents a reinforcement learning method for object goal navigation (ObjNav) where an agent navigates in 3D indoor environments to reach a target object based on long-term observations of objects and scenes. To this end, we…
We present deep neural network methodology to reconstruct the 3d pose and shape of people, given an input RGB image. We rely on a recently introduced, expressivefull body statistical 3d human model, GHUM, trained end-to-end, and learn to…
Vector Symbolic Architectures (VSAs) are a powerful framework for representing compositional reasoning. They lend themselves to neural-network implementations, allowing us to create neural networks that can perform cognitive functions, like…
We introduce a Virtual Reality (VR) one-on-one tutoring system to support anatomy education. A student uses a fully immersive VR headset to explore the anatomy of the base of the human skull. A teacher guides the student by using the…
In this paper we propose a conceptual framework for higher-order artificial neural networks. The idea of higher-order networks arises naturally when a model is required to learn some group of transformations, every element of which is…