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Competitive balance is the subject of much interest in the sports analytics literature and beyond. In this paper, we develop a statistical network model based on an extension of the stochastic block model to assess the balance between teams…

Applications · Statistics 2023-01-11 Francesca Basini , Vasiliki Tsouli , Ioannis Ntzoufras , Nial Friel

The field of quantitative analytics has transformed the world of sports over the last decade. To date, these analytic approaches are statistical at their core, characterizing what is and what was, while using this information to drive…

Computer Science and Game Theory · Computer Science 2021-10-12 Connor Douglas , Everett Witt , Mia Bendy , Yevgeniy Vorobeychik

We study a stochastic process that mimics single-game elimination tournaments. In our model, the outcome of each match is stochastic: the weaker player wins with upset probability q<=1/2, and the stronger player wins with probability 1-q.…

Statistical Mechanics · Physics 2007-05-23 E. Ben-Naim , S. Redner , F. Vazquez

The success rate of a basketball shot may be higher at locations where a player makes more shots. For a marked spatial point process, this means that the mark and the intensity are associated. We propose a Bayesian joint model for the mark…

Applications · Statistics 2023-02-02 Jieying Jiao , Guanyu Hu , Jun Yan

In this paper, we describe an approach to rank sport players based on their efficiency. Although is extremely useful to analyze the performance of team games there is no unanimity on the use of a single index to perform such a ranking. We…

Optimization and Control · Mathematics 2018-02-21 Víctor Blanco , Román Salmerón , Samuel Gómez-Haro

We study a class of stochastic dynamic games that exhibit strategic complementarities between players; formally, in the games we consider, the payoff of a player has increasing differences between her own state and the empirical…

Computer Science and Game Theory · Computer Science 2010-12-13 Sachin Adlakha , Ramesh Johari

During the past few years advancements in sports information systems and technology has allowed us to collect a number of detailed spatio-temporal data capturing various aspects of basketball. For example, shot charts, that is, maps…

Machine Learning · Computer Science 2018-08-24 Evangelos Papalexakis , Konstantinos Pelechrinis

This paper presents a method to assess a basketball player's performance from his/her first-person video. A key challenge lies in the fact that the evaluation metric is highly subjective and specific to a particular evaluator. We leverage…

Computer Vision and Pattern Recognition · Computer Science 2017-08-03 Gedas Bertasius , Hyun Soo Park , Stella X. Yu , Jianbo Shi

Network clustering reveals the organization of a network or corresponding complex system with elements represented as vertices and interactions as edges in a (directed, weighted) graph. Although the notion of clustering can be somewhat…

Machine Learning · Statistics 2017-11-15 Yongjin Park , Joel S. Bader

We present BASKET, a large-scale basketball video dataset for fine-grained skill estimation. BASKET contains 4,477 hours of video capturing 32,232 basketball players from all over the world. Compared to prior skill estimation datasets, our…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Yulu Pan , Ce Zhang , Gedas Bertasius

Team-based invasion sports such as football, basketball and hockey are similar in the sense that the players are able to move freely around the playing area; and that player and team performance cannot be fully analysed without considering…

Other Computer Science · Computer Science 2017-04-17 Joachim Gudmundsson , Michael Horton

Many semantic events in team sport activities e.g. basketball often involve both group activities and the outcome (score or not). Motion patterns can be an effective means to identify different activities. Global and local motions have…

Computer Vision and Pattern Recognition · Computer Science 2020-07-14 Lifang Wu , Zhou Yang , Qi Wang , Meng Jian , Boxuan Zhao , Junchi Yan , Chang Wen Chen

Motivated by theoretical advancements in dimensionality reduction techniques we use a recent model, called Block Markov Chains, to conduct a practical study of clustering in real-world sequential data. Clustering algorithms for Block Markov…

Machine Learning · Computer Science 2022-10-05 Alexander Van Werde , Albert Senen-Cerda , Gianluca Kosmella , Jaron Sanders

Statistical analysis and modeling is becoming increasingly popular for the world's leading organizations, especially for professional NBA teams. Sophisticated methods and models of sport talent evaluation have been created for this purpose.…

Computer Vision and Pattern Recognition · Computer Science 2022-12-14 Andreas Gavros , Foteini Gavrou

In the National Basketball Association (NBA), teams must make choices about which players to acquire, how much to pay them, and other decisions that are fundamentally dependent on player effectiveness. Thus, there is great interest in…

Applications · Statistics 2013-01-17 Dapo Omidiran

In this paper, we study a subclass of n-player stochastic games, in which each player has their own internal state controlled only by their own action and their objective is a common goal called team variance which measures the total…

Optimization and Control · Mathematics 2025-07-31 Li Xia

Significant efforts have gone into the development of statistical models for analyzing data in the form of networks, such as social networks. Most existing work has focused on modeling static networks, which represent either a single time…

Social and Information Networks · Computer Science 2013-04-23 Kevin S. Xu , Alfred O. Hero

We present evidence, based on play-by-play data from all 6087 games from the 2006/07--2009/10 seasons of the National Basketball Association (NBA), that basketball scoring is well described by a weakly-biased continuous-time random walk.…

Data Analysis, Statistics and Probability · Physics 2014-07-25 Alan Gabel , S. Redner

In this paper, we propose a shot percentage distribution strategy among the players of a basketball team to maximize the score that can be achieved by them. The approach is based on the concepts of game theory related to network flow.

Computer Science and Game Theory · Computer Science 2023-10-03 Aditya Singh

The ability for an educational game designer to understand their audience's play styles and resulting experience is an essential tool for improving their game's design. As a game is subjected to large-scale player testing, the designers…

Human-Computer Interaction · Computer Science 2022-10-19 Luke Swanson , David Gagnon , Jennifer Scianna , John McCloskey , Nicholas Spevacek , Stefan Slater , Erik Harpstead
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