Related papers: Space-Efficient Plane-Sweep Algorithms
We consider the problem of subspace clustering: given points that lie on or near the union of many low-dimensional linear subspaces, recover the subspaces. To this end, one first identifies sets of points close to the same subspace and uses…
CAT(0) metric spaces and hyperbolic spaces play an important role in combinatorial and geometric group theory. In this paper, we present efficient algorithms for distance problems in CAT(0) planar complexes. First of all, we present an…
We introduce a stochastic version of the cutting-plane method for a large class of data-driven Mixed-Integer Nonlinear Optimization (MINLO) problems. We show that under very weak assumptions the stochastic algorithm is able to converge to…
In the Sparse Linear Regression (SLR) problem, given a $d \times n$ matrix $M$ and a $d$-dimensional query $q$, the goal is to compute a $k$-sparse $n$-dimensional vector $\tau$ such that the error $||M \tau-q||$ is minimized. This problem…
Union volume estimation is a classical algorithmic problem. Given a family of objects $O_1,\ldots,O_n \subseteq \mathbb{R}^d$, we want to approximate the volume of their union. In the special case where all objects are boxes (also known as…
We consider the problem of finding minimum-link rectilinear paths in rectilinear polygonal domains in the plane. A path or a polygon is rectilinear if all its edges are axis-parallel. Given a set $\mathcal{P}$ of $h$ pairwise-disjoint…
Given a set $P$ of $n$ points and a set $S$ of $m$ weighted disks in the plane, the disk coverage problem asks for a subset of disks of minimum total weight that cover all points of $P$. The problem is NP-hard. In this paper, we consider a…
We consider the Minimum Convex Partition problem: Given a set P of n points in the plane, draw a plane graph G on P, with positive minimum degree, such that G partitions the convex hull of P into a minimum number of convex faces. We show…
Current state-of-the-art methods for solving discrete optimization problems are usually restricted to convex settings. In this paper, we propose a general approach based on cutting planes for solving nonlinear, possibly nonconvex, binary…
Given a point set $P$ in the plane, we seek a subset $Q\subseteq P$, whose convex hull gives a smaller and thus simpler representation of the convex hull of $P$. Specifically, let $cost(Q,P)$ denote the Hausdorff distance between the convex…
The article proposes a new method for finding the triangle-triangle intersection in 3D space, based on the use of computer graphics algorithms -- cutting off segments on the plane when moving and rotating the beginning of the coordinate…
We present space-efficient algorithms for computing cut vertices in a given graph with $n$ vertices and $m$ edges in linear time using $O(n+\min\{m,n\log \log n\})$ bits. With the same time and using $O(n+m)$ bits, we can compute the…
Man-made environments typically comprise planar structures that exhibit numerous geometric relationships, such as parallelism, coplanarity, and orthogonality. Making full use of these relationships can considerably improve the robustness of…
Let $P$ be a set of $n$ points in the plane. We consider a variation of the classical Erd\H{o}s-Szekeres problem, presenting efficient algorithms with $O(n^3)$ running time and $O(n^2)$ space complexity that compute: (1) A subset $S$ of $P$…
We devise a data structure that can answer shortest path queries for two query points in a polygonal domain $P$ on $n$ vertices. For any $\varepsilon > 0$, the space complexity of the data structure is $O(n^{10+\varepsilon })$ and queries…
In this paper we present the first provable approximate nearest-neighbor (ANN) algorithms for Bregman divergences. Our first algorithm processes queries in O(log^d n) time using O(n log^d n) space and only uses general properties of the…
Let $G$ be an $n$-node simple directed planar graph with nonnegative edge weights. We study the fundamental problems of computing (1) a global cut of $G$ with minimum weight and (2) a~cycle of $G$ with minimum weight. The best previously…
We present an algorithm for computing a bottleneck matching in a set of $n=2\ell$ points in the plane, which runs in $O(n^{\omega/2}\log n)$ deterministic time, where $\omega\approx 2.37$ is the exponent of matrix multiplication.
A fundamental question in computational geometry is for a set of input points in the Euclidean space, that is subject to discrete changes (insertion/deletion of points at each time step), whether it is possible to maintain an approximate…
Let $\mathcal{P}$ be a set of $h$ pairwise-disjoint polygonal obstacles with a total of $n$ vertices in the plane. We consider the problem of building a data structure that can quickly compute an $L_1$ shortest obstacle-avoiding path…