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Related papers: Assume-Admissible Synthesis

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Admissible strategies, i.e. those that are not dominated by any other strategy, are a typical rationality notion in game theory. In many classes of games this is justified by results showing that any strategy is admissible or dominated by…

Computer Science and Game Theory · Computer Science 2018-05-30 Nicolas Basset , Ismaël Jecker , Arno Pauly , Jean-François Raskin , Marie Van den Bogaard

Reactive synthesis is concerned with finding a correct-by-construction controller from formal specifications, typically expressed in Linear Temporal Logic (LTL). The specifications describe assumptions about an environment and guarantees to…

Logic in Computer Science · Computer Science 2019-10-15 Davide G. Cavezza , Dalal Alrajeh , Andras Gyorgy

Synthesis is the automatic construction of a system from its specification. In classical synthesis algorithms it is always assumed that the system is "constructed from scratch" rather than composed from reusable components. This, of course,…

Logic in Computer Science · Computer Science 2011-11-10 Yoad Lustig , Moshe Vardi

We propose a technique to detect and generate patterns in a network of locally interacting dynamical systems. Central to our approach is a novel spatial superposition logic, whose semantics is defined over the quad-tree of a partitioned…

Artificial Intelligence · Computer Science 2014-09-22 Ebru Aydin Gol , Ezio Bartocci , Calin Belta

Developing critical components, such as mission controllers or embedded systems, is a challenging task. Reactive synthesis is a technique to automatically produce correct controllers. Given a high-level specification written in LTL,…

Logic in Computer Science · Computer Science 2023-12-15 Matías Brizzio , César Sánchez

We present a general theorem for distributed synthesis problems in coordination games with $\omega$-regular objectives of the form: If there exists a winning strategy for the coalition, then there exists an "essential" winning strategy,…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-04-27 Dietmar Berwanger , Anup Basil Mathew , R. Ramanujam

We develop an assume-guarantee framework for control of large scale linear (time-varying) systems from finite-time reach and avoid or infinite-time invariance specifications. The contracts describe the admissible set of states and controls…

Systems and Control · Electrical Eng. & Systems 2020-02-18 Kasra Ghasemi , Sadra Sadraddini , Calin Belta

Reactive synthesis automatically derives a strategy that satisfies a given specification. However, requiring a strategy to meet the specification in every situation is, in many cases, too hard of a requirement. Particularly in compositional…

Logic in Computer Science · Computer Science 2023-02-15 Bernd Finkbeiner , Noemi Passing

The design of a complex system warrants a compositional methodology, i.e., composing simple components to obtain a larger system that exhibits their collective behavior in a meaningful way. We propose an automaton-based paradigm for…

Logic in Computer Science · Computer Science 2023-02-03 Tobias Kappé , Farhad Arbab , Carolyn Talcott

Reachability analysis is at the core of many applications, from neural network verification, to safe trajectory planning of uncertain systems. However, this problem is notoriously challenging, and current approaches tend to be either too…

Systems and Control · Electrical Eng. & Systems 2020-11-10 Thomas Lew , Marco Pavone

This paper introduces a sampling-based strategy synthesis algorithm for nondeterministic hybrid systems with complex continuous dynamics under temporal and reachability constraints. We model the evolution of the hybrid system as a…

Systems and Control · Electrical Eng. & Systems 2023-12-27 Qi Heng Ho , Zachary N. Sunberg , Morteza Lahijanian

Successfully synthesizing controllers for complex dynamical systems and specifications often requires leveraging domain knowledge as well as making difficult computational or mathematical tradeoffs. This paper presents a flexible and…

Systems and Control · Computer Science 2019-05-24 Eric S. Kim , Murat Arcak , Sanjit A. Seshia

The synthesis problem asks to construct a reactive finite-state system from an $\omega$-regular specification. Initial specifications are often unrealizable, which means that there is no system that implements the specification. A common…

Computer Science and Game Theory · Computer Science 2008-12-18 Krishnendu Chatterjee , Thomas A. Henzinger , Barbara Jobstmann

Smart systems are characterised by their ability to analyse measured data in live and to react to changes according to expert rules. Therefore, such systems exploit appropriate data models together with actions, triggered by domain-related…

Software Engineering · Computer Science 2017-04-28 Ludovic Mouline , Thomas Hartmann , François Fouquet , Yves Le Traon , Johann Bourcier , Olivier Barais

This paper proposes a new view to algorithms, Algorithms as defining dynamic systems. This view extends the traditional, deterministic view that an algorithm is a step by step procedure with nondeterminism. As a dynamic system can be…

Data Structures and Algorithms · Computer Science 2009-11-03 Keehang Kwon , Hong Pyo Ha

Compositional synthesis relies on the discovery of assumptions, i.e., restrictions on the behavior of the remainder of the system that allow a component to realize its specification. In order to avoid losing valid solutions, these…

Logic in Computer Science · Computer Science 2022-07-05 Bernd Finkbeiner , Niklas Metzger , Yoram Moses

We study the problem of determining whether a given temporal specification can be implemented by a symmetric system, i.e., a system composed from identical components. Symmetry is an important goal in the design of distributed systems,…

Logic in Computer Science · Computer Science 2017-10-17 Ruediger Ehlers , Bernd Finkbeiner

While utilization of digital agents to support crucial decision making is increasing, trust in suggestions made by these agents is hard to achieve. However, it is essential to profit from their application, resulting in a need for…

Machine Learning · Computer Science 2022-04-21 Michael Heider , Helena Stegherr , Jonathan Wurth , Roman Sraj , Jörg Hähner

Within the area of multi-agent systems, normative systems are a widely used framework for the coordination of interdependent activities. A crucial problem associated with normative systems is that of synthesising norms that effectively…

Multiagent Systems · Computer Science 2017-10-16 Javier Morales , Michael Wooldridge , Juan A. Rodríguez-Aguilar , Maite López-Sánchez

Reactive synthesis builds a system from a specification given as a temporal logic formula. Traditionally, reactive synthesis is defined for systems with Boolean input and output variables. Recently, new theories and techniques have been…

Logic in Computer Science · Computer Science 2021-08-03 Benedikt Maderbacher , Roderick Bloem