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The domination problem and several of its variants (total domination, 2-domination and secure domination) are considered. These problems have various real-world applications, but are NP-hard to solve to provable optimality, making fast…

Optimization and Control · Mathematics 2023-09-18 Ryan Burdett , Michael Haythorpe , Alex Newcombe

This paper proves that push-pull block puzzles in 3D are PSPACE-complete to solve, and push-pull block puzzles in 2D with thin walls are NP-hard to solve, settling an open question by Zubaran and Ritt. Push-pull block puzzles are a type of…

Computational Complexity · Computer Science 2017-09-06 Erik D. Demaine , Isaac Grosof , Jayson Lynch

The 15 puzzle is a classic reconfiguration puzzle with fifteen uniquely labeled unit squares within a $4 \times 4$ board in which the goal is to slide the squares (without ever overlapping) into a target configuration. By generalizing the…

Computational Complexity · Computer Science 2018-04-30 Erik D. Demaine , Mikhail Rudoy

We study the computational complexity of "public goods games on networks". In this model, each vertex in a graph is an agent that needs to take a binary decision of whether to "produce a good" or not. Each agent's utility depends on the…

Computer Science and Game Theory · Computer Science 2022-07-12 Matan Gilboa , Noam Nisan

Recent proposed DETR variants have made tremendous progress in various scenarios due to their streamlined processes and remarkable performance. However, the learned queries usually explore the global context to generate the final set…

Computer Vision and Pattern Recognition · Computer Science 2023-03-01 Tian Qiu , Linyun Zhou , Wenxiang Xu , Lechao Cheng , Zunlei Feng , Mingli Song

Holzer and Holzer (Discrete Applied Mathematics 144(3):345--358, 2004) proved that the Tantrix(TM) rotation puzzle problem with four colors is NP-complete, and they showed that the infinite variant of this problem is undecidable. In this…

Computational Complexity · Computer Science 2008-06-09 Dorothea Baumeister , Joerg Rothe

Circular nim $CN(m, k)$ is a variant of nim, in which there are $m$ piles of tokens arranged in a circle and each player, in their turn, chooses at most $k$ consecutive piles in the circle and removes an arbitrary number of tokens from each…

Combinatorics · Mathematics 2026-02-03 Koki Suetsugu

A knockout tournament is one of the most simple and popular forms of competition. Here, we are given a binary tournament tree where all leaves are labeled with seed position names. The players participating in the tournament are assigned to…

Discrete Mathematics · Computer Science 2025-06-05 Klim Efremenko , Hendrik Molter , Meirav Zehavi

We prove that the complexity of the uniform first-order theory of ground tree rewrite graphs is in ATIME(2^{2^{poly(n)}},O(n)). Providing a matching lower bound, we show that there is some fixed ground tree rewrite graph whose first-order…

Logic in Computer Science · Computer Science 2015-07-01 Stefan Göller , Markus Lohrey

We study a popular puzzle game known variously as Clickomania and Same Game. Basically, a rectangular grid of blocks is initially colored with some number of colors, and the player repeatedly removes a chosen connected monochromatic group…

Computational Complexity · Computer Science 2007-05-23 Therese C. Biedl , Erik D. Demaine , Martin L. Demaine , Rudolf Fleischer , Lars Jacobsen , J. Ian Munro

Hedonic diversity games are a variant of the classical Hedonic games designed to better model a variety of questions concerning diversity and fairness. Previous works mainly targeted the case with two diversity classes (represented as…

Computer Science and Game Theory · Computer Science 2024-03-05 Robert Ganian , Thekla Hamm , Dušan Knop , Šimon Schierreich , Ondřej Suchý

For any odd integer $n\geq3$ a board (of size $n$) is a square array of $n\times n$ positions with a simple rule of how to move between positions. The goal of the game we introduce is to find a path from the upper left corner of a board to…

Combinatorics · Mathematics 2025-03-05 Ary Shaviv

We relate the notion of matroid pathwidth to the minimum trellis state-complexity (which we term trellis-width) of a linear code, and to the pathwidth of a graph. By reducing from the problem of computing the pathwidth of a graph, we show…

Discrete Mathematics · Computer Science 2007-07-13 Navin Kashyap

Inspired by a common technique for shuffling a deck of cards on a table without riffling, we formalize the pile shuffle and investigate its capabilities as a sorting device. Our study is novel in that we consider pile shuffle in three…

Combinatorics · Mathematics 2025-06-03 Kyle B. Treleaven

We study algorithmic complexity of solving subtraction games in a~fixed dimension with a finite difference set. We prove that there exists a game in this class such that any algorithm solving the game runs in exponential time. Also we prove…

Computational Complexity · Computer Science 2020-01-14 Vladimir Gurvich , Michael Vyalyi

This paper resolves a long-standing open question in bicriteria scheduling regarding the complexity of a single machine scheduling problem which combines the number of tardy jobs and the maximal tardiness criteria. We use the lexicographic…

Data Structures and Algorithms · Computer Science 2025-02-17 Klaus Heeger , Danny Hermelin , Michael L. Pinedo , Dvir Shabtay

This contribution investigates the computational complexity of simulating linear ordinary differential equations (ODEs) on digital computers. We provide an exact characterization of the complexity blowup for a class of ODEs of arbitrary…

Computational Complexity · Computer Science 2026-04-14 Adalbert Fono , Noah Wedlich , Holger Boche , Gitta Kutyniok

The problem of the malicious ma\^{i}tre d' is introduced and solved by Peter Winkler in his book Mathematical Puzzles: A Connoisseur's Collection [1]. This problem is about a ma\^{i}tre d' seating diners around a table, trying to maximize…

Combinatorics · Mathematics 2025-08-19 Tejo V. Madhavarapu

In this paper we study the computational complexity of the game of Scrabble. We prove the PSPACE-completeness of a derandomized model of the game, answering an open question of Erik Demaine and Robert Hearn.

Computational Complexity · Computer Science 2012-01-26 Michael Lampis , Valia Mitsou , Karolina Sołtys

In this study, we identify a class of redundant transitivity constraints in a 0-1 integer linear programming formulation of the clique partitioning problem. The transitivity constraints in this class can be removed from the formulation…

Optimization and Control · Mathematics 2026-05-05 Noriyoshi Sukegawa
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