Related papers: Complexity of a Tetris variant
Computing a minimum-area planar straight-line drawing of a graph is known to be NP-hard for planar graphs, even when restricted to outerplanar graphs. However, the complexity question is open for trees. Only a few hardness results are known…
We study a new version of the Traveling Salesperson Problem, called \VectorTSP, where the traveler is subject to discrete acceleration constraints, as defined in the paper-and-pencil game Racetrack (also known as Vector Racer). In this…
There are many papers written on the Two Envelopes Problem that usually study some of its variations. In this paper we will study and compare the most significant variations of the problem. We will see the correct decisions for each player…
The satisfiability problem of hybrid logics with the downarrow binder is known to be undecidable. This initiated a research program on decidable and tractable fragments. In this paper, we investigate the effect of restricting the…
We consider the parity variants of basic problems studied in fine-grained complexity. We show that finding the exact solution is just as hard as finding its parity (i.e. if the solution is even or odd) for a large number of classical…
The Directed Traveling Salesman Problem (DTSP) is a variant of the classical Traveling Salesman Problem in which the edges in the graph are directed and a vertex and edge can be visited multiple times. The goal is to find a directed closed…
We study the algorithmic complexity of the problem of deciding whether a Linear Time Invariant dynamical system with rational coefficients has bounded trajectories. Despite its ubiquitous and elementary nature in Systems and Control, it…
The aim of this paper is twofold. First, we extend the results of [33] concerning the existence and uniqueness of second-order reflected 2BSDEs to the case of two obstacles. Under some regularity assumptions on one of the barriers, similar…
In this study of the Reidemeister moves within the classical knot theory, we focus on hard diagrams of knots and links, categorizing them as either rigid or shaky based on their adaptability to certain moves. We establish that every link…
This article presents a general solution to the problem of computational complexity. First, it gives a historical introduction to the problem since the revival of the foundational problems of mathematics at the end of the 19th century.…
We settle a long-standing open question in algorithmic game theory. We prove that Bimatrix, the problem of finding a Nash equilibrium in a two-player game, is complete for the complexity class PPAD Polynomial Parity Argument, Directed…
We study a class of focusing nonlinear Schroedinger-type equations derived recently by Dumas, Lannes and Szeftel within the mathematical description of high intensity laser beams [7]. These equations incorporate the possibility of a…
We prove that deciding if a diagram of the unknot can be untangled using at most $k$ Riedemeister moves (where $k$ is part of the input) is NP-hard. We also prove that several natural questions regarding links in the $3$-sphere are NP-hard,…
This paper deals with the max-min and min-max regret versions of the maximum weighted independent set problem on interval graphswith uncertain vertex weights. Both problems have been recently investigated by Nobibon and Leus (2014), who…
Motivated by certain applications from physics, biochemistry, economics, and computer science, in which the objects under investigation are not accessible because of various limitations, we propose a trial-and-error model to examine…
Simple games cover voting systems in which a single alternative, such as a bill or an amendment, is pitted against the status quo. A simple game or a yes-no voting system is a set of rules that specifies exactly which collections of ``yea''…
In the knapsack problem under explorable uncertainty, we are given a knapsack instance with uncertain item profits. Instead of having access to the precise profits, we are only given uncertainty intervals that are guaranteed to contain the…
We present a computational formulation for the approximate version of several variational inequality problems, investigating their computational complexity and establishing PPAD-completeness. Examining applications in computational game…
In combinatorial reconfiguration, the reconfiguration problems on a vertex subset (e.g., an independent set) are well investigated. In these problems, some tokens are placed on a subset of vertices of the graph, and there are three natural…
In areas as diverse as contemporary art, play structures, climbing equipment, and modular construction toys, we see the presence of building block-like polyhedral complexes, which are generalizations of the pieces in the game Tetris. We…