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In the abstract Tile Assembly Model, self-assembling systems consisting of tiles of different colors can form structures on which colored patterns are ``painted.'' We explore the complexity, in terms of the numbers of unique tile types…

Emerging Technologies · Computer Science 2024-03-12 Phillip Drake , Matthew J. Patitz , Scott M. Summers , Tyler Tracy

We review some recent results related to the self-assembly of infinite structures in the Tile Assembly Model. These results include impossibility results, as well as novel tile assembly systems in which shapes and patterns that represent…

Computational Complexity · Computer Science 2009-06-19 Matthew J. Patitz , Scott M. Summers

Self-assembly refers to the process by which small, simple components mix and combine to form complex structures using only local interactions. Designed as a hybrid between tile assembly models and cellular automata, the Tile Automata (TA)…

Emerging Technologies · Computer Science 2019-06-06 John Calvin Alumbaugh , Joshua J. Daymude , Erik D. Demaine , Matthew J. Patitz , Andrea W. Richa

This paper presents a detailed symbolic approach to the study of self-similar tilings. It uses properties of addresses associated with graph-directed iterated function systems to establish conjugacy properties of tiling spaces. Tiles may be…

Dynamical Systems · Mathematics 2020-11-30 Michael F. Barnsley , Louisa F. Barnsley , Andrew Vince

We introduce a domain-specific language (DSL) for creating sets of tile types for simulations of the abstract Tile Assembly Model. The language defines objects known as tile templates, which represent related groups of tiles, and a small…

Software Engineering · Computer Science 2009-03-06 David Doty , Matthew J. Patitz

We apply to logic programming some recently emerging ideas from the field of reduction-based communicating systems, with the aim of giving evidence of the hidden interactions and the coordination mechanisms that rule the operational…

Logic in Computer Science · Computer Science 2007-05-23 Roberto Bruni , Ugo Montanari , Francesca Rossi

We present an active tile assembly model which extends Winfree's abstract tile assembly model to tiles that are capable of transmitting and receiving binding site activation signals. In addition, we introduce a mathematical framework to…

Emerging Technologies · Computer Science 2012-11-14 Natasha Jonoska , Daria Karpenko

There are few digital tools to help designers create game mechanics. A general language to express game mechanics is necessary for rapid game design iteration. The first iteration of a mechanics-focused language, together with its…

Programming Languages · Computer Science 2019-04-09 Rokas Volkovas , Michael Fairbank , John Woodward , Simon Lucas

Self-assembly is a fundamental process by which supramolecular species form spontaneously from their components. This process is ubiquitous throughout the life chemistry and is central to biological information processing. Algorithms for…

Emerging Technologies · Computer Science 2012-07-06 Abhishek Chhajer , Manish K. Gupta , Sandeep Vasani , Jaley Dholakiya

The auto differentiable simulation is a type of simulation that outputs of the simulation include not only the simulation result itself, but also their derivatives with respect to various input parameters. It provides an efficient method to…

Computational Physics · Physics 2025-12-01 Ji Qianga , Yue Hao , Allen Qiang , Jinyu Wan

The connection between self-assembly and computation suggests that a shape can be considered the output of a self-assembly ``program,'' a set of tiles that fit together to create a shape. It seems plausible that the size of the smallest…

Computational Complexity · Computer Science 2008-06-22 David Soloveichik , Erik Winfree

The purpose of this paper is to give the flavor of the subject of self-similar tilings in a relatively elementary setting, and to provide a novel method for the construction of such polygonal tilings.

Metric Geometry · Mathematics 2016-11-08 Michael Barnsley , Andrew Vince

Intelligent Tutoring Systems (ITSs) can provide personalized and self-paced learning experience. The emergence of large language models (LLMs) further enables better human-machine interaction, and facilitates the development of…

Computation and Language · Computer Science 2025-05-29 Zhengyuan Liu , Stella Xin Yin , Geyu Lin , Nancy F. Chen

Patterned self-assembly is a process whereby coloured tiles self-assemble to build a rectangular coloured pattern. We propose self-assembly (SA) hypergraph automata as an automata-theoretic model for patterned self-assembly. We investigate…

Discrete Mathematics · Computer Science 2013-02-13 Lila Kari , Steffen Kopecki , Amirhossein Simjour

In this paper, we investigate the abilities of systems of self-assembling tiles which can each pass a constant number of signals to their immediate neighbors to create replicas of input shapes. Namely, we work within the Signal-passing Tile…

Emerging Technologies · Computer Science 2022-04-05 Andrew Alseth , Jacob Hendricks , Matthew J. Patitz , Trent A. Rogers

Perhaps the two most significant theoretical questions about the programming of self-assembling agents are: (1) necessary and sufficient conditions to produce a unique terminal assembly, and (2) error correction. We address both questions,…

Data Structures and Algorithms · Computer Science 2009-09-16 Aaron Sterling

Human languages have evolved to be structured through repeated language learning and use. These processes introduce biases that operate during language acquisition and shape linguistic systems toward communicative efficiency. In this paper,…

Computation and Language · Computer Science 2024-12-16 Tom Kouwenhoven , Max Peeperkorn , Tessa Verhoef

"Natural Language," whether spoken and attended to by humans, or processed and generated by computers, requires networked structures that reflect creative processes in semantic, syntactic, phonetic, linguistic, social, emotional, and…

Computation and Language · Computer Science 2016-06-29 Joseph Corneli , Miriam Corneli

It has been established in recent work that Large Language Models (LLMs) can be prompted to "self-play" conversational games that probe certain capabilities (general instruction following, strategic goal orientation, language understanding…

Computation and Language · Computer Science 2024-06-03 Anne Beyer , Kranti Chalamalasetti , Sherzod Hakimov , Brielen Madureira , Philipp Sadler , David Schlangen

A challenge of molecular self-assembly is to understand how to design particles that self-assemble into a desired structure and not any of a potentially large number of undesired structures. Here we use simulation to show that a strategy of…

Statistical Mechanics · Physics 2017-02-27 Stephen Whitelam
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