Related papers: A universal result for consecutive random subdivis…
In the author's previous paper (Zhang et al. 2022), exponential convergence was proved for the perfectly matched layers (PML) approximation of scattering problems with periodic surfaces in 2D. However, due to the overlapping of…
Let $X_1,..., X_n$ be independent, uniformly random points from $[0,1]^2$. We prove that if we add edges between these points one by one by order of increasing edge length then, with probability tending to 1 as the number of points $n$…
Tight triangulations are exotic, but highly regular objects in combinatorial topology. A triangulation is tight if all its piecewise linear embeddings into a Euclidean space are as convex as allowed by the topology of the underlying…
Random graphs with a given degree sequence are often constructed using the configuration model, which yields a random multigraph. We may adjust this multigraph by a sequence of switchings, eventually yielding a simple graph. We show that,…
Inspired by classical puzzles in geometry that ask about probabilities of geometric phenomena, we give an explicit formula for the probability that a random triangle on a flat torus is homotopically trivial. Our main tool for this…
There is currently a gap in theory for point patterns that lie on the surface of objects, with researchers focusing on patterns that lie in a Euclidean space, typically planar and spatial data. Methodology for planar and spatial data thus…
In this paper we deduce a universal result about the asymptotic distribution of roots of random polynomials, which can be seen as a complement to an old and famous result of Erdos and Turan. More precisely, given a sequence of random…
Modeling folding surfaces with nonzero thickness is of practical interest for mechanical engineering. There are many existing approaches that account for material thickness in folding applications. We propose a new systematic and broadly…
We study approximations of smooth convex bodies by random ball-polytopes. We examine the following probability model: let $K\subset{\bf R}^d$ be a convex body such that $K$ slides freely in a ball of radius $R>0$ and has $C^2$ smooth…
Continuing results from JCDCGGG 2016 and 2017, we solve several new cases of the simple foldability problem -- deciding which crease patterns can be folded flat by a sequence of (some model of) simple folds. We give new efficient algorithms…
We examine how the measure and the number of vertices of the convex hull of a random sample of $n$ points from an arbitrary probability measure in $\mathbf{R}^d$ relates to the wet part of that measure. This extends classical results for…
In this paper, we give explicit descriptions of versions of (Local-) Backtracking Gradient Descent and New Q-Newton's method to the Riemannian setting.Here are some easy to state consequences of results in this paper, where X is a general…
Starting from a complete graph on $n$ vertices, repeatedly delete the edges of a uniformly chosen triangle. This stochastic process terminates once it arrives at a triangle-free graph, and the fundamental question is to estimate the final…
We explore the following problem: given a collection of creases on a piece of paper, each assigned a folding direction of mountain or valley, is there a flat folding by a sequence of simple folds? There are several models of simple folds;…
For given integers $n$ and $d$, both at least 2, we consider a homogeneous multivariate polynomial $f_d$ of degree $d$ in variables indexed by the edges of the complete graph on $n$ vertices and coefficients depending on cardinalities of…
A degree-regular triangulation is one in which each vertex has identical degree. Our main result is that any such triangulation of a (possibly non-compact) surface $S$ is geometric, that is, it is combinatorially equivalent to a geodesic…
Quasi-convex optimization acts a pivotal part in many fields including economics and finance; the subgradient method is an effective iterative algorithm for solving large-scale quasi-convex optimization problems. In this paper, we…
We present several approaches for deriving the coarse-grained continuous Langevin equation (or Edwards-Wilkinson equation) from a random deposition with surface relaxation (RDSR) model. First we introduce a novel procedure to divide the…
We describe how to implement Simulation of Simplicity (SoS). SoS removes geometric degeneracies in point-in-polygon queries, polyhedron intersection, map overlay, and other 2D and 3D geometric and spatial algorithms by determining the…
A convex polygon is defined as a sequence (V_0,...,V_{n-1}) of points on a plane such that the union of the edges [V_0,V_1],..., [V_{n-2},V_{n-1}], [V_{n-1},V_0] coincides with the boundary of the convex hull of the set of vertices…