Related papers: A universal result for consecutive random subdivis…
We generalize regular subdivisions (polyhedral complexes resulting from the projection of the lower faces of a polyhedron) introducing the class of recursively-regular subdivisions. Informally speaking, a recursively-regular subdivision is…
We study the convergence of stochastic fixed point iterations in the consistent case (in the sense of Butnariu and Fl{\aa}m (1995)) in several different settings, under decreasingly restrictive regularity assumptions of the fixed point…
We prove asymptotic formulas for the expectation of the vertex number and missed area of uniform random disc-polygons in convex disc-polygons. Our statements are the $r$-convex analogues of the classical results of R\'enyi and Sulanke…
We study the problem of aggregating polygons by covering them with disjoint representative regions, thereby inducing a clustering of the polygons. Our objective is to minimize a weighted sum of the total area and the total perimeter of the…
We investigate the asymptotic properties of random polytopes arising as convex hulls of $n$ independent random points sampled from a family of block-beta distributions. Notably, this family includes the uniform distribution on a product of…
We describe a new algorithm to compute the geometric intersection number between two curves, given as edge vectors on an ideal triangulation. Most importantly, this algorithm runs in polynomial time in the bit-size of the two edge vectors.…
A surface with boundary is randomly generated by gluing polygons along some of their sides. We show that its genus and number of boundary components asymptotically follow a bivariate normal distribution.
A subgradient method is presented for solving general convex optimization problems, the main requirement being that a strictly-feasible point is known. A feasible sequence of iterates is generated, which converges to within user-specified…
This article presents uniform random generators of plane partitions according to the size (the number of cubes in the 3D interpretation). Combining a bijection of Pak with the method of Boltzmann sampling, we obtain random samplers that are…
We introduce a finite element construction for use on the class of convex, planar polygons and show it obtains a quadratic error convergence estimate. On a convex n-gon satisfying simple geometric criteria, our construction produces 2n…
Given a trivalent graph in the 3-dimensional Euclidean space, we call it a discrete surface because it has a tangent space at each vertex determined by its neighbor vertices. To abstract a continuum object hidden in the discrete surface, we…
In 2007 we introduced a general model of sparse random graphs with independence between the edges. The aim of this paper is to present an extension of this model in which the edges are far from independent, and to prove several results…
We develop a unified approach to universality of local scaling limits for eigenvalues of random normal matrices, or equivalently for planar Coulomb gases at inverse temperature $\beta=2$. The approach is direct in that it does not rely on…
We propose a Monte Carlo method to efficiently find, count, and sample abstract triangulations of a given manifold M. The method is based on a biased random walk through all possible triangulations of M (in the Pachner graph), constructed…
Given a totally nonholonomic distribution of rank two on a three-dimensional manifold we investigate the size of the set of points that can be reached by singular horizontal paths starting from a same point. In this setting, the Sard…
The polygonal distributions are a class of distributions that can be defined via the mixture of triangular distributions over the unit interval. The class includes the uniform and trapezoidal distributions, and is an alternative to the beta…
Counting Euclidean triangulations with vertices in a finite set $\C$ of the convex hull $\conv(\C)$ of $\C$ is difficult in general, both algorithmically and theoretically. The aim of this paper is to describe nearly convex polygons, a…
In this paper we give a formula for the probability that $n$ random points chosen under the uniform distribution in a disk are in convex position. While close, the formula is recursive and is totally explicit only for the first values of…
This paper is concerned with the theoretical understanding of $\alpha$-stable sheets $U$ on $\mathbb{R}^d$. Our motivation for this is in the context of Bayesian inverse problems, where we consider these processes as prior distributions,…
We study the systole of a random surface, where by a random surface we mean a surface constructed by randomly gluing together an even number of triangles. We study two types of metrics on these surfaces, the first one coming from using…