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Game semantics and winning strategies offer a potential conceptual bridge between semantics and proof systems of logics. We illustrate this link for hybrid logic -- an extension of modal logic that allows for explicit reference to worlds…
Discuss several tricks for solving twenty question problems which in this paper is depicted as a guessing game. Player tries to find a ball in twenty boxes by asking as few questions as possible, and these questions are answered by only…
Wordle, a word guessing game rose to global popularity in the January of 2022. The goal of the game is to guess a five-letter English word within six tries. Each try provides the player with hints by means of colour changing tiles which…
A logic family is a bunch of logics that belong together in some way. First-order logic is one of the examples. Logics organized into a structure occurs in abstract model theory, institution theory and in algebraic logic. Logic families…
Wordle is a single-player word-based game where the objective is to guess the 5-letter word in a maximum of 6 tries. The game was released to the public in October 2021 and has since gained popularity with people competing against each…
Numberlink is a puzzle game in which players are given a grid with nodes marked with a natural number, $n$, and asked to create $n$ connections with neighboring nodes. Connections can only be made with top, bottom, left and right neighbors,…
We introduce operational semantics into games. And based on the operational semantics, we establish a full algebra of games, including basic algebra of games, algebra of concurrent games, recursion and abstraction. The algebra can be used…
In this missive, the author goes about ruining an online word guessing game called Wordle, by generally trying to mathify the whole thing. On the other hand, one might consider that the author is trying to spice up mathematics by applying…
Game logic is a dynamic modal logic which models strategic two person games; it contains propositional dynamic logic (PDL) as a fragment. We propose an interpretation of game logic based on stochastic effectivity functions. A definition of…
Crossword puzzles are popular word games that require not only a large vocabulary, but also a broad knowledge of topics. Answering each clue is a natural language task on its own as many clues contain nuances, puns, or counter-intuitive…
The game of Othello is one of the world's most complex and popular games that has yet to be computationally solved. Othello has roughly ten octodecillion (10 to the 58th power) possible game records and ten octillion (10 to the 28th power)…
The mathematical aspects of the popular logic game Sudoku incorporate a significant number of the group theory concepts. In this note, we describe all symmetric transformations of the Sudoku grid. We do not intend to obtain a new strategy…
An origin is often an intriguing issue. It becomes doubly intriguing when the logical form of thinking is considered. In this paper we will investigate exactly that: we will conjecture on the origin of basic instruments of logical thinking.…
Crossword puzzles lend themselves to mathematical inquiry. Several authors have already described the arrangement of crossword grids and associated combinatorics of answer numbers. In this paper, we present a new graph-theoretic…
Dots-and-Boxes is a popular children's game whose winning strategies have been studied by Berlekamp, Conway, Guy, and others. In this article we consider two variations, Dots-and-Triangles and Dots-and-Polygons, both of which utilize the…
Based on Lyndon words, a new Sudoku-like puzzle is presented and some relative theoretical questions are proposed.
Combinatorial games lead to several interesting, clean problems in algorithms and complexity theory, many of which remain open. The purpose of this paper is to provide an overview of the area to encourage further research. In particular, we…
In a guessing game, players guess the value of a random real number selected using some probability density function. The winner may be determined in various ways; for example, a winner can be a player whose guess is closest in magnitude to…
Juggling patterns can be described by a sequence of cards which keep track of the relative order of the balls at each step. This interpretation has many algebraic and combinatorial properties, with connections to Stirling numbers, Dyck…
The objective of ontologies is to increase the compression of a given domain by eliminating interpretation problems. Among kinds of ontologies are linguistics ontologies which are ontologies used to simplify the interface between domain…