Related papers: Fast and simple connectivity in graph timelines
The quest for optimal/stable paths in graphs has gained attention in a few practical or theoretical areas. To take part in this quest this chapter adopts an equilibrium-oriented approach that is abstract and general: it works with…
In infrastructure-less highly dynamic networks, computing and performing even basic tasks (such as routing and broadcasting) is a very challenging activity due to the fact that connectivity does not necessarily hold, and the network may…
Map matching is a common preprocessing step for analysing vehicle trajectories. In the theory community, the most popular approach for map matching is to compute a path on the road network that is the most spatially similar to the…
Connectivity related concepts are of fundamental interest in graph theory. The area has received extensive attention over four decades, but many problems remain unsolved, especially for directed graphs. A directed graph is 2-edge-connected…
We revisit the vertex-failure connectivity oracle problem. This is one of the most basic graph data structure problems under vertex updates, yet its complexity is still not well-understood. We essentially settle the complexity of this…
A \emph{temporal graph} is, informally speaking, a graph that changes with time. When time is discrete and only the relationships between the participating entities may change and not the entities themselves, a temporal graph may be viewed…
A homomorphism from a graph $G$ to a graph $H$ is an edge-preserving mapping from $V(G)$ to $V(H)$. Let $H$ be a fixed graph with possible loops. In the list homomorphism problem, denoted by \textsc{LHom}($H$), the instance is a graph $G$,…
Dijkstra's algorithm is the standard method for computing shortest paths on arbitrary graphs. However, it is slow for large graphs, taking at least linear time. It has been long known that for real world road networks, creating a hierarchy…
A dynamic graph algorithm is a data structure that answers queries about a property of the current graph while supporting graph modifications such as edge insertions and deletions. Prior work has shown strong conditional lower bounds for…
Many types of dynamic networks are made up of durable entities whose links evolve over time. When considered from a {\em global} and {\em discrete} standpoint, these networks are often modelled as evolving graphs, i.e. a sequence of graphs…
We present a data structure that can maintain a simple planar graph under edge contractions in linear total time. The data structure supports adjacency queries and provides access to neighbor lists in $O(1)$ time. Moreover, it can report…
Given a connected graph $G=(V(G), E(G))$, the length of a shortest path from a vertex $u$ to a vertex $v$ is denoted by $d(u,v)$. For a proper subset $W$ of $V(G)$, let $m(W)$ be the maximum value of $d(u,v)$ as $u$ ranging over $W$ and $v$…
We define the following parameter of connected graphs. For a given graph $G$ we place one agent in each vertex of $G$. Every pair of agents sharing a common edge is declared to be acquainted. In each round we choose some matching of $G$…
The question to enumerate all inclusion-minimal connected dominating sets in a graph of order $n$ in time significantly less than $2^n$ is an open question that was asked in many places. We answer this question affirmatively, by providing…
Finding a simple path of even length between two designated vertices in a directed graph is a fundamental NP-complete problem known as the EvenPath problem. Nedev proved in 1999, that for directed planar graphs, the problem can be solved in…
In a temporal network with discrete time-labels on its edges, entities and information can only ``flow'' along sequences of edges whose time-labels are non-decreasing (resp. increasing), i.e. along temporal (resp. strict temporal) paths.…
A tuple (s1,t1,s2,t2) of vertices in a simple undirected graph is 2-linked when there are two vertex-disjoint paths respectively from s1 to t1 and s2 to t2. A graph is 2-linked when all such tuples are 2-linked. We give a new and simple…
In a temporal graph the edge set dynamically changes over time according to a set of time-labels associated with each edge that indicates at which time-steps the edge is available. Two vertices are connected if there is a path connecting…
It is shown that a breadth-first search in a directed or undirected graph with $n$ vertices and $m$ edges can be carried out in $O(n+m)$ time with $n\log_2 3+O((\log n)^2)$ bits of working memory.
Graph isomorphism is a problem for which there is no known polynomial-time solution. Nevertheless, assessing (dis)similarity between two or more networks is a key task in many areas, such as image recognition, biology, chemistry, computer…