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Related papers: On the shortest path game: extended version

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Querying the shortest path between two vertexes is a fundamental operation in a variety of applications, which has been extensively studied over static road networks. However, in reality, the travel costs of road segments evolve over time,…

Databases · Computer Science 2023-03-08 Zengyang Gong , Yuxiang Zeng , Lei Chen

A Stackelberg Vertex Cover game is played on an undirected graph $\mathcal{G}$ where some of the vertices are under the control of a \emph{leader}. The remaining vertices are assigned a fixed weight. The game is played in two stages. First,…

Computer Science and Game Theory · Computer Science 2023-09-25 Katharina Eickhoff , Lennart Kauther , Britta Peis

In this paper we consider shortest path problems in a directed graph where the transitions between nodes are subject to uncertainty. We use a minimax formulation, where the objective is to guarantee that a special destination state is…

Data Structures and Algorithms · Computer Science 2016-08-08 Dimitri Bertsekas

We initiate the study of a fundamental combinatorial problem: Given a capacitated graph $G=(V,E)$, find a shortest walk ("route") from a source $s\in V$ to a destination $t\in V$ that includes all vertices specified by a set…

Data Structures and Algorithms · Computer Science 2018-05-01 Saeed Akhoondian Amiri , Klaus-Tycho Foerster , Stefan Schmid

Computing a shortest path between two nodes in an undirected unweighted graph is among the most basic algorithmic tasks. Breadth first search solves this problem in linear time, which is clearly also a lower bound in the worst case.…

Data Structures and Algorithms · Computer Science 2023-08-01 Noga Alon , Allan Grønlund , Søren Fuglede Jørgensen , Kasper Green Larsen

For two vertices $s$ and $t$ in a graph $G=(V,E)$, the next-to-shortest path is an $st$-path which length is minimum amongst all $st$-paths strictly longer than the shortest path length. In this paper we show that, when the graph is…

Data Structures and Algorithms · Computer Science 2012-03-26 Bang Ye Wu , Jun-Lin Guo , Yue-Li Wang

Given a graph and a pair of terminals $s$, $t$, the next-to-shortest path problem asks for an $s\!\to \!t$ (simple) path that is shortest among all not shortest $s\!\to \!t$ paths (if one exists). This problem was introduced in 1996, and…

Data Structures and Algorithms · Computer Science 2025-11-07 Kuowen Chen , Nicole Wein , Yiran Zhang

The undirected edge geography is a two-player combinatorial game on an undirected rooted graph. The players alternatively perform a move consisting of choosing an edge incident to the root vertex, removing the chosen edge, and marking the…

Combinatorics · Mathematics 2025-04-17 Tharit Sereekiatdilok , Panupong Vichitkunakorn

We present a general framework to model strategic aspects and stable and fair resource allocations in networks via variants and generalizations of path coalitional games. In these games, a coalition of edges or vertices is successful if it…

Computer Science and Game Theory · Computer Science 2011-04-28 Haris Aziz , Troels Bjerre Sørensen

In graph theory, the longest path problem is the problem of finding a simple path of maximum length in a given graph. For some small classes of graphs, the problem can be solved in polynomial time [2, 4], but it remains NP-hard on general…

Data Structures and Algorithms · Computer Science 2014-09-15 Lajos L. Pongrácz

We consider the Shortest Odd Path problem, where given an undirected graph $G$, a weight function on its edges, and two vertices $s$ and $t$ in $G$, the aim is to find an $(s,t)$-path with odd length and, among all such paths, of minimum…

Data Structures and Algorithms · Computer Science 2023-08-25 Alpár Jüttner , Csaba Király , Lydia Mirabel Mendoza-Cadena , Gyula Pap , Ildikó Schlotter , Yutaro Yamaguchi

We consider problems in which a simple path of fixed length, in an undirected graph, is to be shifted from a start position to a goal position by moves that add an edge to either end of the path and remove an edge from the other end. We…

Data Structures and Algorithms · Computer Science 2019-05-03 Erik D. Demaine , David Eppstein , Adam Hesterberg , Kshitij Jain , Anna Lubiw , Ryuhei Uehara , Yushi Uno

Finding shortest paths in a given network (e.g., a computer network or a road network) is a well-studied task with many applications. We consider this task under the presence of an adversary, who can manipulate the network by perturbing its…

Social and Information Networks · Computer Science 2021-07-08 Benjamin A. Miller , Zohair Shafi , Wheeler Ruml , Yevgeniy Vorobeychik , Tina Eliassi-Rad , Scott Alfeld

This paper formalises the Canadian Traveller problem as a positional two-player game on graphs. We consider two variants depending on whether an edge is blocked. In the locally-informed variant, the traveller learns if an edge is blocked…

Data Structures and Algorithms · Computer Science 2024-07-24 Thomas Bellitto , Johanne Cohen , Bruno Escoffier , Minh-Hang Nguyen , Mikael Rabie

We study the NP-hard Shortest Path Most Vital Edges problem arising in the context of analyzing network robustness. For an undirected graph with positive integer edge lengths and two designated vertices $s$ and $t$, the goal is to delete as…

Computational Complexity · Computer Science 2018-04-25 Cristina Bazgan , Till Fluschnik , André Nichterlein , Rolf Niedermeier , Maximilian Stahlberg

Identifying shortest paths between nodes in a network is an important task in many applications. Recent work has shown that a malicious actor can manipulate a graph to make traffic between two nodes of interest follow their target path. In…

Social and Information Networks · Computer Science 2025-05-01 Benjamin A. Miller , Zohair Shafi , Wheeler Ruml , Yevgeniy Vorobeychik , Tina Eliassi-Rad , Scott Alfeld

In the Travelling Salesman Problem, every vertex of an edge-weighted graph has to be visited by an agent who traverses the edges of the graph. In this problem, it is usually assumed that the costs of each edge are given in advance, making…

Data Structures and Algorithms · Computer Science 2025-01-31 Matthias Gehnen , Ralf Klasing , Émile Naquin

Two-player games on graphs are widely studied in formal methods as they model the interaction between a system and its environment. The game is played by moving a token throughout a graph to produce an infinite path. There are several…

Logic in Computer Science · Computer Science 2019-06-10 Guy Avni , Thomas A. Henzinger , Ventsislav Chonev

Moving an autonomous agent through an unknown environment is one of the crucial problems for robotics and network analysis. Therefore, it received a lot of attention in the last decades and was analyzed in many different settings. The graph…

Computational Complexity · Computer Science 2018-04-23 Hans-Joachim Böckenhauer , Janosch Fuchs , Walter Unger

The Explorer-Director game, first introduced by Nedev and Muthukrishnan, can be described as a game where two players -- Explorer and Director -- determine the movement of a token on the vertices of a graph. At each time step, the Explorer…

Combinatorics · Mathematics 2021-04-20 Pat Devlin , Erin Meger , Abigail Raz , Polymath REU Participants