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The main aim of the work presented here is to contribute to computer science advances in the multimodal usability area, in-as-much as it addresses one of the major issues relating to the generation of effective oral system messages: how to…

Human-Computer Interaction · Computer Science 2007-08-28 Suzanne Kieffer , Noëlle Carbonell

The prevalence of online learning poses a vital challenge in real-time monitoring of students' concentration. Traditional methods such as questionnaire assessments require manual intervention, and webcam-based monitoring fails to provide…

Human-Computer Interaction · Computer Science 2025-10-29 Asif Islam , Farhan Ishtiaque , Md. Muhyminul Haque , Farhana Sarker , Ravi Vaidyanathan , Khondaker A. Mamun

Collaborative brain-computer interface (cBCI) that conduct motor imagery (MI) among multiple users has the potential not only to improve overall BCI performance by integrating information from multiple users, but also to leverage…

Human-Computer Interaction · Computer Science 2024-06-04 Shiwei Cheng , Jialing Wang

We study the performance of brain computer interface (BCI) system in a virtual reality (VR) environment and compare it to 2D regular displays. First, we design a headset that consists of three components: a wearable electroencephalography…

Human-Computer Interaction · Computer Science 2020-06-19 Reza Abbasi-Asl , Mohammad Keshavarzi , Dorian Yao Chan

Assessing cognitive workload is crucial for human performance as it affects information processing, decision making, and task execution. Pupil size is a valuable indicator of cognitive workload, reflecting changes in attention and arousal…

Machine Learning · Computer Science 2024-10-21 Quang Dang , Murat Kucukosmanoglu , Michael Anoruo , Golshan Kargosha , Sarah Conklin , Justin Brooks

There is an increasing consensus among re- searchers that making a computer emotionally intelligent with the ability to decode human affective states would allow a more meaningful and natural way of human-computer interactions (HCIs). One…

Human-Computer Interaction · Computer Science 2016-06-02 Maria S. Perez-Rosero , Behnaz Rezaei , Murat Akcakaya , Sarah Ostadabbas

Brain computer interface (BCI) applications in robotics are becoming more famous and famous. People with disabilities are facing a real-time problem of doing simple activities such as grasping, handshaking etc. in order to aid with this…

Robotics · Computer Science 2024-10-30 Ihab A. Satam , Róbert Szabolcsi

The incorporation of neuroimaging techniques such as electroenchephalography (EEG) and functional near-infrared spectroscopy (fNIRS) has provided new opportunities for the analysis of dynamic brain processes involved in cognitive and motor…

Neurons and Cognition · Quantitative Biology 2026-03-25 Zaineb Ajra , Grégoire Vergotte , Stéphane Perrey , Lilian Evra , Simon Pla , Gérard Dray , Jacky Montmain , Binbin Xu

Challenges of enhancing productivity by amplifying efficiency and man-machine compatibility of equipment can be achieved by adopting advanced technologies. This study aims to present and exemplify methodology for incorporating ergonomics…

Human-Computer Interaction · Computer Science 2022-04-06 Neelesh Kr. Sharma , Mayank Tiwari , Atul Thakur , Anindya K. Ganguli

This paper describes an open-access database focusing on the study of mental workload (MW) assessment system for wearable devices. A wristband photoplethysmogram (PPG) was provided as a representative of wearable devices. In addition, a…

Signal Processing · Electrical Eng. & Systems 2021-11-05 Win-Ken Beh , Yi-Hsuan Wu , An-Yeu , Wu

How to build AI that understands human intentions, and uses this knowledge to collaborate with people? We describe a computational framework for evaluating models of goal inference in the domain of 3D motor actions, which receives as input…

Artificial Intelligence · Computer Science 2021-12-03 Yingdong Qian , Marta Kryven , Tao Gao , Hanbyul Joo , Josh Tenenbaum

An adaptive guidance system that supports equipment operators requires a comprehensive model, which involves a variety of user behaviors that considers different skill and knowledge levels, as well as rapid-changing task situations. In the…

Human-Computer Interaction · Computer Science 2020-09-17 Chen Long-fei , Yuichi Nakamura , Kazuaki Kondo

Real-time cognitive workload monitoring is crucial in safety-critical environments, yet established measures are intrusive, expensive, or lack temporal resolution. We tested whether facial movement dynamics from a standard webcam could…

General robot manipulation requires the handling of previously unseen objects. Learning a physically accurate model at test time can provide significant benefits in data efficiency, predictability, and reuse between tasks. Tactile sensing…

Robotics · Computer Science 2026-02-26 Ethan K. Gordon , Bruke Baraki , Hien Bui , Michael Posa

Simulations are a pedagogical means of enabling a risk-free way for healthcare practitioners to learn, maintain, or enhance their knowledge and skills. Such simulations should provide an optimum amount of cognitive load to the learner and…

Human-Computer Interaction · Computer Science 2020-02-05 Pritam Sarkar , Kyle Ross , Aaron J. Ruberto , Dirk Rodenburg , Paul Hungler , Ali Etemad

The electrodermal activity (EDA) signal is a sensitive and non-invasive surrogate measure of sympathetic function. Use of EDA has increased in popularity in recent years for such applications as emotion and stress recognition; assessment of…

Signal Processing · Electrical Eng. & Systems 2021-07-19 Md Billal Hossain , Hugo Fernando Posada-Quintero , Youngsun Kong , Riley McNaboe , Ki Chon

Brain-computer interfaces (BCIs) use brain signals such as electroencephalography to reflect user intention and enable two-way communication between computers and users. BCI technology has recently received much attention in healthcare…

Human-Computer Interaction · Computer Science 2024-01-31 Byoung-Hee Kwon , Ji-Hoon Jeong , Seong-Whan Lee

Game difficulty is a crucial aspect of game design, that can be directly influenced by tweaking game mechanics. Perceived difficulty can however also be influenced by simply altering the graphics to something more threatening. Here, we…

Human-Computer Interaction · Computer Science 2025-03-20 Christine Hegedues , Joao Pedro Dias Constantino , Laurits Dixen , Paolo Burelli

This paper presents an experiment to assess the feasibility of using secondary input data as a method of determining user engagement in immersive virtual reality (VR). The work investigates whether secondary data (biosignals) acquired from…

Human-Computer Interaction · Computer Science 2019-10-04 David Murphy , Conor Higgins

Understanding the interaction of neural and cardiac systems during cognitive activity is critical to advancing physiological computing. Although EEG has been the gold standard for assessing mental workload, its limited portability restricts…

Machine Learning · Computer Science 2026-01-06 Akshay Sasi , Malavika Pradeep , Nusaibah Farrukh , Rahul Venugopal , Elizabeth Sherly
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