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RSA exponent reduction and AES S-box inversion share a hidden commonality: both are governed by the same impartial combinatorial principle, which we call a Product-Congruence Game (PCG). A Product-Congruence Game tracks play via the modular…

Discrete Mathematics · Computer Science 2025-07-29 Satyam Tyagi

Capacitated network bargaining games are popular combinatorial games that involve the structure of matchings in graphs. We show that it is always possible to stabilize unit-weight instances of this problem (that is, ensure that they admit a…

Discrete Mathematics · Computer Science 2024-09-05 Laura Sanità , Lucy Verberk

Sprout is a two-player pen and paper game which starts with $n$ vertices, and the players take turns to join two pre-existing dots by a subdivided edge while keeping the graph sub-cubic planar at all times. The first player not being able…

Combinatorics · Mathematics 2023-11-07 Soura Sena Das , Zin Mar Myint , Soumen Nandi , Sagnik Sen , Éric Sopena

Sorting algorithms are fundamental to computer science, and their correctness criteria are well understood as rearranging elements of a list according to a specified total order on the underlying set of elements. As mathematical functions,…

Logic in Computer Science · Computer Science 2025-12-09 Vikraman Choudhury , Wind Wong

This paper studies a large class of two-player perfect-information turn-based parity games on infinite graphs, namely those generated by collapsible pushdown automata. The main motivation for studying these games comes from the connections…

Formal Languages and Automata Theory · Computer Science 2020-10-14 Christopher H. Broadbent , Arnaud Carayol , Matthew Hague , Andrzej S. Murawski , C. -H. Luke Ong , Olivier Serre

We study two impartial games introduced by Anderson and Harary and further developed by Barnes. Both games are played by two players who alternately select previously unselected elements of a finite group. The first player who builds a…

Combinatorics · Mathematics 2024-02-12 Dana C. Ernst , Nandor Sieben

Driven by recent successes in two-player, zero-sum game solving and playing, artificial intelligence work on games has increasingly focused on algorithms that produce equilibrium-based strategies. However, this approach has been less…

Computer Science and Game Theory · Computer Science 2022-06-24 Dustin Morrill , Ryan D'Orazio , Reca Sarfati , Marc Lanctot , James R. Wright , Amy Greenwald , Michael Bowling

In a monotonic sequence game, two players alternately choose elements of a sequence from some fixed ordered set. The game ends when the resulting sequence contains either an ascending subsequence of length a or a descending one of length d.…

Combinatorics · Mathematics 2007-05-23 M. Albert , R. Aldred , M. Atkinson , C. Handley , D. Holton , D. McCaughan , B. Sagan

Rex, short for Reverse Hex, is a set coloring game in which players try to avoid connecting terminals of their color. Combinatorial game theory (CGT) is the study of perfect strategy games. Until recently, both Rex and Hex were not examined…

Combinatorics · Mathematics 2026-04-27 Jeremiah Hockaday

We introduce CUT, the class of 2-player partition games. These are NIM type games, played on a finite number of heaps of beans. The rules are given by a set of positive integers, which specifies the number of allowed splits a player can…

Combinatorics · Mathematics 2026-04-17 Antoine Dailly , Eric Duchene , Urban Larsson , Gabrielle Paris

We introduce several methods of decomposition for two player normal form games. Viewing the set of all games as a vector space, we exhibit explicit orthonormal bases for the subspaces of potential games, zero-sum games, and their orthogonal…

Computer Science and Game Theory · Computer Science 2011-07-19 Sung-Ha Hwang , Luc Rey-Bellet

Infinitely repeated games support equilibrium concepts beyond those present in one-shot games (e.g., cooperation in the prisoner's dilemma). Nonetheless, repeated games fail to capture our real-world intuition for settings with many…

Computer Science and Game Theory · Computer Science 2025-05-22 Henry Fleischmann , Kiriaki Fragkia , Ratip Emin Berker

We provide a winning strategy for sums of games of MARK-t, an impartial game played on the nonnegative integers where each move consists of subtraction by an integer between 1 and t-1 inclusive, or division by t, rounding down when…

Combinatorics · Mathematics 2011-08-10 Alan Guo

Candogan et al. (2011) provide an orthogonal direct-sum decomposition of finite games into potential, harmonic and nonstrategic components. In this paper we study the issue of decomposing games that are strategically equivalent from a…

Computer Science and Game Theory · Computer Science 2020-04-01 Joseph Abdou , Nikolaos Pnevmatikos , Marco Scarsini , Xavier Venel

This work introduces the concept of Variable Size Game Theory (VSGT), in which the number of players in a game is a strategic decision made by the players themselves. We start by discussing the main examples in game theory: dominance,…

Populations and Evolution · Quantitative Biology 2024-05-07 Matheus Hansen , Fabio A. C. C. Chalub

Combinatorial games played between two players, called Spoiler and Duplicator, have often been used to capture syntactic properties of formal logical languages. For instance, the widely used Ehrenfeucht-Fra\"iss\'e (EF) game captures the…

Logic in Computer Science · Computer Science 2025-08-01 Ronald Fagin , Neil Immerman , Phokion Kolaitis , Jonathan Lenchner , Rik Sengupta

For the classical backward induction algorithm, the input is an arbitrary $n$-person positional game with perfect information modeled by a finite acyclic directed graph (digraph) and the output is a profile $(x_1, \ldots, x_n)$ of pure…

Combinatorics · Mathematics 2017-11-21 Vladimir Gurvich

Schmidt games and the Cantor winning property give alternative notions of largeness, similar to the more standard notions of measure and category. Being intuitive, flexible, and applicable to recent research made them an active object of…

Number Theory · Mathematics 2024-12-11 Dzmitry Badziahin , Stephen Harrap , Erez Nesharim , David Simmons

The numbers game is a one-player game played on a finite simple graph with certain ``amplitudes'' assigned to its edges and with an initial assignment of real numbers to its nodes. The moves of the game successively transform the numbers at…

Combinatorics · Mathematics 2007-05-23 Robert G. Donnelly

Stochastic timed games (STGs), introduced by Bouyer and Forejt, naturally generalize both continuous-time Markov chains and timed automata by providing a partition of the locations between those controlled by two players (Player Box and…

Logic in Computer Science · Computer Science 2016-07-20 S Akshay , Patricia Bouyer , Shankara Narayanan Krishna , Lakshmi Manasa , Ashutosh Trivedi