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Let each site of the square lattice $\mathbb{Z}^2$ be independently assigned one of three states: a \textit{trap} with probability $p$, a \textit{target} with probability $q$, and \textit{open} with probability $1-p-q$, where $0<p+q<1$.…

Probability · Mathematics 2018-02-19 Alexander E. Holroyd , Irène Marcovici , James B. Martin

Each vertex of the infinite $2$-dimensional square lattice graph is assigned, independently, a label that reads trap with probability $p$, target with probability $q$, and open with probability $(1-p-q)$, and each edge is assigned,…

Probability · Mathematics 2025-12-18 Dhruv Bhasin , Sayar Karmakar , Moumanti Podder , Souvik Roy

We study a random game in which two players in turn play a fixed number of moves. For each move, there are two possible choices. To each possible outcome of the game we assign a winner in an i.i.d. fashion with a fixed parameter p. In the…

Probability · Mathematics 2024-09-05 Natalia Cardona-Tobón , Anja Sturm , Jan M. Swart

This paper considers a class of two-player zero-sum games on directed graphs whose vertices are equipped with random payoffs of bounded support known by both players. Starting from a fixed vertex, players take turns to move a token along…

Optimization and Control · Mathematics 2024-01-30 Luc Attia , Lyuben Lichev , Dieter Mitsche , Raimundo Saona , Bruno Ziliotto

Two-player games on graphs are widely studied in formal methods as they model the interaction between a system and its environment. The game is played by moving a token throughout a graph to produce an infinite path. There are several…

Logic in Computer Science · Computer Science 2019-06-10 Guy Avni , Thomas A. Henzinger , Ventsislav Chonev

In this paper we introduce and study {\em all-pay bidding games}, a class of two player, zero-sum games on graphs. The game proceeds as follows. We place a token on some vertex in the graph and assign budgets to the two players. Each turn,…

Computer Science and Game Theory · Computer Science 2019-11-20 Guy Avni , Rasmus Ibsen-Jensen , Josef Tkadlec

We characterize the critical parameter of oriented percolation on $\mathbb{Z}^2$ through the value of a zero-sum game. Specifically, we define a zero-sum game on a percolation configuration of $\mathbb{Z}^2$, where two players move a token…

Probability · Mathematics 2024-08-27 Avelio Sepúlveda , Bruno Ziliotto

We study two-player games on finite graphs. Turn-based games have many nice properties, but concurrent games are harder to tame: e.g. turn-based stochastic parity games have positional optimal strategies, whereas even basic concurrent…

Computer Science and Game Theory · Computer Science 2023-11-27 Benjamin Bordais , Patricia Bouyer , Stéphane Le Roux

Consider a rooted Galton-Watson tree $T$, to each of whose edges we assign, independently, a weight that equals $+1$ with probability $p_{1}$, $0$ with probability $p_{0}$ and $-1$ with probability $p_{-1}=1-p_{1}-p_{0}$. We play a game on…

Probability · Mathematics 2025-01-16 Sayar Karmakar , Moumanti Podder , Souvik Roy , Soumyarup Sadhukhan

We study a two-player game played on undirected graphs called {\sc Trail Trap}, which is a variant of a game known as {\sc Partizan Edge Geography}. One player starts by choosing any edge and moving a token from one endpoint to the other;…

Two-player zero-sum "graph games" are a central model, which proceeds as follows. A token is placed on a vertex of a graph, and the two players move it to produce an infinite "play", which determines the winner or payoff of the game.…

Computer Science and Game Theory · Computer Science 2022-11-28 Guy Avni , Ismael Jecker , Djordje Zikelic

In a strong game played on the edge set of a graph G there are two players, Red and Blue, alternating turns in claiming previously unclaimed edges of G (with Red playing first). The winner is the first one to claim all the edges of some…

Discrete Mathematics · Computer Science 2015-07-19 Asaf Ferber , Pascal Pfister

This paper introduced a pursuit and evasion game to be played on a connected graph. One player moves invisibly around the graph, and the other player must guess his position. At each time step the second player guesses a vertex, winning if…

Combinatorics · Mathematics 2017-01-24 John Haslegrave

In this paper we find viscosity solutions to the two membranes problem (that is a system with two obstacle-type equations) with two different $p-$Laplacian operators taking limits of value functions of a sequence of games. We analyze…

Analysis of PDEs · Mathematics 2023-10-26 Alfredo Miranda , Julio D. Rossi

We consider zero-sum games in which players move between adjacent states, where in each pair of adjacent states one state dominates the other. The states in our game can represent positional advantages in physical conflict such as high…

Computer Science and Game Theory · Computer Science 2024-07-11 Farid Arthaud , Edan Orzech , Martin Rinard

We consider two-player zero-sum games on graphs. These games can be classified on the basis of the information of the players and on the mode of interaction between them. On the basis of information the classification is as follows: (a)…

Computer Science and Game Theory · Computer Science 2015-05-19 Krishnendu Chatterjee , Laurent Doyen , Hugo Gimbert , Thomas A. Henzinger

Consider the following probabilistic one-player game: The board is a graph with $n$ vertices, which initially contains no edges. In each step, a new edge is drawn uniformly at random from all non-edges and is presented to the player,…

Combinatorics · Mathematics 2009-11-20 Michael Belfrage , Torsten Mütze , Reto Spöhel

In two-player games on graphs, the players move a token through a graph to produce an infinite path, which determines the winner of the game. Such games are central in formal methods since they model the interaction between a…

Computer Science and Game Theory · Computer Science 2023-06-22 Milad Aghajohari , Guy Avni , Thomas A. Henzinger

We introduce and study pawn games, a class of two-player zero-sum turn-based graph games. A turn-based graph game proceeds by placing a token on an initial vertex, and whoever controls the vertex on which the token is located, chooses its…

Computer Science and Game Theory · Computer Science 2025-04-09 Guy Avni , Pranav Ghorpade , Shibashis Guha

We consider {\em bidding games}, a class of two-player zero-sum {\em graph games}. The game proceeds as follows. Both players have bounded budgets. A token is placed on a vertex of a graph, in each turn the players simultaneously submit…

Computer Science and Game Theory · Computer Science 2023-07-31 Guy Avni , Tobias Meggendorfer , Suman Sadhukhan , Josef Tkadlec , Đorđe Žikelić
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