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Related papers: Text to 3D Scene Generation with Rich Lexical Grou…

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We present Text2Room, a method for generating room-scale textured 3D meshes from a given text prompt as input. To this end, we leverage pre-trained 2D text-to-image models to synthesize a sequence of images from different poses. In order to…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Lukas Höllein , Ang Cao , Andrew Owens , Justin Johnson , Matthias Nießner

Current text-to-image models struggle to provide precise camera control using natural language alone. In this work, we present a framework for precise camera control with global scene understanding in text-to-image generation by learning…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Xinxuan Lu , Charless Fowlkes , Alexander C. Berg

In this work, we introduce CC3D, a conditional generative model that synthesizes complex 3D scenes conditioned on 2D semantic scene layouts, trained using single-view images. Different from most existing 3D GANs that limit their…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Sherwin Bahmani , Jeong Joon Park , Despoina Paschalidou , Xingguang Yan , Gordon Wetzstein , Leonidas Guibas , Andrea Tagliasacchi

3D layout tasks have traditionally concentrated on geometric constraints, but many practical applications demand richer contextual understanding that spans social interactions, cultural traditions, and usage conventions. Existing methods…

Graphics · Computer Science 2025-04-01 Yuto Asano , Naruya Kondo , Tatsuki Fushimi , Yoichi Ochiai

Video generation has achieved impressive quality, but it still suffers from artifacts such as temporal inconsistency and violation of physical laws. Leveraging 3D scenes can fundamentally resolve these issues by providing precise control…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Zhaofang Qian , Abolfazl Sharifi , Tucker Carroll , Ser-Nam Lim

Recent advancements in 3D generation have leveraged synthetic datasets with ground truth 3D assets and predefined cameras. However, the potential of adopting real-world datasets, which can produce significantly more realistic 3D scenes,…

Computer Vision and Pattern Recognition · Computer Science 2024-06-26 Xinyang Li , Zhangyu Lai , Linning Xu , Yansong Qu , Liujuan Cao , Shengchuan Zhang , Bo Dai , Rongrong Ji

Recent progress in image and video synthesis has inspired their use in advancing 3D scene generation. However, we observe that text-to-image and -video approaches struggle to maintain scene- and object-level consistency beyond a limited…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Manuel-Andreas Schneider , Angela Dai

Scene synthesis and editing has emerged as a promising direction in computer graphics. Current trained approaches for 3D indoor scene generation either oversimplify object semantics through one-hot class encodings (e.g., 'chair' or…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Martin JJ. Bucher , Iro Armeni

Narrated instructional videos often show and describe manipulations of similar objects, e.g., repairing a particular model of a car or laptop. In this work we aim to reconstruct such objects and to localize associated narrations in 3D.…

Computer Vision and Pattern Recognition · Computer Science 2021-09-13 Dimitri Zhukov , Ignacio Rocco , Ivan Laptev , Josef Sivic , Johannes L. Schönberger , Bugra Tekin , Marc Pollefeys

A 3D scene graph represents a compact scene model by capturing both the objects present and the semantic relationships between them, making it a promising structure for robotic applications. To effectively interact with users, an embodied…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Tatiana Zemskova , Dmitry Yudin

Recent perception-generalist approaches based on language models have achieved state-of-the-art results across diverse tasks, including 3D scene layout estimation and 3D object detection, via unified architecture and interface. However,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Ruihong Yin , Xuepeng Shi , Oleksandr Bailo , Marco Manfredi , Theo Gevers

Training scene graph classification models requires a large amount of annotated image data. Meanwhile, scene graphs represent relational knowledge that can be modeled with symbolic data from texts or knowledge graphs. While image annotation…

Computer Vision and Pattern Recognition · Computer Science 2021-10-11 Sahand Sharifzadeh , Sina Moayed Baharlou , Martin Schmitt , Hinrich Schütze , Volker Tresp

Recent conditional image synthesis approaches provide high-quality synthesized images. However, it is still challenging to accurately adjust image contents such as the positions and orientations of objects, and synthesized images often have…

Computer Vision and Pattern Recognition · Computer Science 2021-08-25 Jaebong Jeong , Janghun Jo , Jingdong Wang , Sunghyun Cho , Jaesik Park

Scene flow describes the 3D position as well as the 3D motion of each pixel in an image. Such algorithms are the basis for many state-of-the-art autonomous or automated driving functions. For verification and training large amounts of…

Computer Vision and Pattern Recognition · Computer Science 2018-09-03 Oliver Wasenmüller , René Schuster , Didier Stricker , Karl Leiss , Jürger Pfister , Oleksandra Ganus , Julian Tatsch , Artem Savkin , Nikolas Brasch

3D indoor scene generation conditioned on short textual descriptions provides a promising avenue for interactive 3D environment construction without the need for labor-intensive layout specification. Despite recent progress in…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Jie Feng , Jiawei Shen , Junjia Huang , Junpeng Zhang , Mingtao Feng , Weisheng Dong , Guanbin Li

Localized Narratives is a dataset with detailed natural language descriptions of images paired with mouse traces that provide a sparse, fine-grained visual grounding for phrases. We propose TReCS, a sequential model that exploits this…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Jing Yu Koh , Jason Baldridge , Honglak Lee , Yinfei Yang

Text-to-motion generation has recently garnered significant research interest, primarily focusing on generating human motion sequences in blank backgrounds. However, human motions commonly occur within diverse 3D scenes, which has prompted…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Ziyan Guo , Haoxuan Qu , Hossein Rahmani , Dewen Soh , Ping Hu , Qiuhong Ke , Jun Liu

High-level autonomous operations depend on a robot's ability to construct a sufficiently expressive model of its environment. Traditional three-dimensional (3D) scene representations, such as point clouds and occupancy grids, provide…

Robotics · Computer Science 2025-06-10 Chad R Samuelson , Timothy W McLain , Joshua G Mangelson

Robots are finding wider adoption in human environments, increasing the need for natural human-robot interaction. However, understanding a natural language command requires the robot to infer the intended task and how to decompose it into…

Robotics · Computer Science 2026-02-05 Julia Kuhn , Francesco Verdoja , Tsvetomila Mihaylova , Ville Kyrki

Connecting current observations with prior experiences helps robots adapt and plan in new, unseen 3D environments. Recently, 3D scene analogies have been proposed to connect two 3D scenes, which are smooth maps that align scene regions with…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Junho Kim , Young Min Kim
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