Related papers: Object-Proposal Evaluation Protocol is 'Gameable'
Training models through self-play alone (without any human data) has been a longstanding goal in AI, but its effectiveness for training large language models remains unclear, particularly in code generation where rewards based on unit tests…
Object detection models demand large-scale annotated datasets, which are costly and labor-intensive to create. This motivated Imaginary Supervised Object Detection (ISOD), where models train on synthetic images and test on real images.…
Large language models are increasingly being used to assess and forecast research ideas, yet we lack scalable ways to evaluate the quality of models' judgments about these scientific ideas. Towards this goal, we introduce PoT, a…
Traditional semi-supervised object detection methods assume a fixed set of object classes (in-distribution or ID classes) during training and deployment, which limits performance in real-world scenarios where unseen classes…
The computation of a solution concept of a cooperative game usually employs values of all coalitions. However, in some applications, the values of some of the coalitions might be unknown due to high costs associated with their determination…
Datasets collected from the open world unavoidably suffer from various forms of randomness or noiseness, leading to the ubiquity of aleatoric (data) uncertainty. Quantifying such uncertainty is particularly pivotal for object detection,…
Weakly-supervised object localization methods tend to fail for object classes that consistently co-occur with the same background elements, e.g. trains on tracks. We propose a method to overcome these failures by adding a very small amount…
This paper addresses the often overlooked issue of fairness in the autonomous driving domain, particularly in vision-based perception and prediction systems, which play a pivotal role in the overall functioning of Autonomous Vehicles (AVs).…
Technology development efforts in autonomy and cyber-defense have been evolving independently of each other, over the past decade. In this paper, we report our ongoing effort to integrate these two presently distinct areas into a single…
Recent unsupervised multi-object detection models have shown impressive performance improvements, largely attributed to novel architectural inductive biases. Unfortunately, they may produce suboptimal object encodings for downstream tasks.…
Recently, one-stage visual grounders attract high attention due to their comparable accuracy but significantly higher efficiency than two-stage grounders. However, inter-object relation modeling has not been well studied for one-stage…
This paper proposes a novel semi-supervised method on object recognition. First, based on Boost Picking, a universal algorithm, Boost Picking Teaching (BPT), is proposed to train an effective binary-classifier just using a few labeled data…
Object proposal generation methods have been widely applied to many computer vision tasks. However, existing object proposal generation methods often suffer from the problems of motion blur, low contrast, deformation, etc., when they are…
When arranging for third-party data annotation, it can be hard to compare how well the competing providers apply best practices to create high-quality datasets. This leads to a "race to the bottom," where competition based solely on price…
This paper aims to classify and locate objects accurately and efficiently, without using bounding box annotations. It is challenging as objects in the wild could appear at arbitrary locations and in different scales. In this paper, we…
Recommendation systems increasingly depend on massive human-labeled datasets; however, the human annotators hired to generate these labels increasingly come from homogeneous backgrounds. This poses an issue when downstream predictive models…
Preference optimization is a standard approach to fine-tuning large language models to align with human preferences. The quantity, diversity, and representativeness of the preference dataset are critical to the effectiveness of preference…
Efficiency and scalability are obstacles that have not yet received a viable response from the human activity recognition research community. This paper proposes an activity recognition method. The knowledge model is in the form of…
This study introduces a laboratory experiment designed to assess the influence of annotation strategies, levels of imbalanced data, and prior experience, on the performance of human annotators. The experiment focuses on labeling aerial…
For many years, multi-object tracking benchmarks have focused on a handful of categories. Motivated primarily by surveillance and self-driving applications, these datasets provide tracks for people, vehicles, and animals, ignoring the vast…