Related papers: Integer Valued Betting strategies and Turing Degre…
For zero-sum two-player continuous-time games with integral payoff and incomplete information on one side, one shows that the optimal strategy of the informed player can be computed through an auxiliary optimization problem over some…
Algorithms are ways of mapping problems to solutions. An algorithm is invertible precisely when this mapping is injective, such that the initial problem can be uniquely inferred from its solution. While invertible algorithms can be…
We introduce the sequence-set betting game, a generalization of An. A. Muchnik's non-monotonic betting game. Instead of successively partitioning the infinite binary strings by their value of a bit at a chosen position, as in the…
We introduce a novel framework for computing optimal randomized security policies in networked domains which extends previous approaches in several ways. First, we extend previous linear programming techniques for Stackelberg security games…
For a fixed alphabet A, an infinite sequence X is said to be normal if every word w over A appears in X with the same frequency as any other word of the same length. A classical result relates normality to finite automata as follows: a…
The notion of Schnorr randomness refers to computable reals or computable functions. We propose a version of Schnorr randomness for subcomputable classes and characterize it in different ways: by Martin L\"of tests, martingales or measure…
A large body of research is currently investigating on the connection between machine learning and game theory. In this work, game theory notions are injected into a preference learning framework. Specifically, a preference learning problem…
Computing reachability probabilities is at the heart of probabilistic model checking. All model checkers compute these probabilities in an iterative fashion using value iteration. This technique approximates a fixed point from below by…
It is known that repeated gambling over the outcomes of independent and identically distributed (i.i.d.) random variables gives rise to alternate operational meaning of entropies in the classical case in terms of the doubling rates. We give…
We introduce the notion of linearly representable games. Broadly speaking, these are TU games that can be described by as many parameters as the number of players, like weighted voting games, airport games, or bankruptcy games. We show that…
Algorithms are often used to produce decision-making rules that classify or evaluate individuals. When these individuals have incentives to be classified a certain way, they may behave strategically to influence their outcomes. We develop a…
We extend in a natural way the operation of Turing machines to infinite ordinal time, and investigate the resulting supertask theory of computability and decidability on the reals. The resulting computability theory leads to a notion of…
Poker has become a popular pastime all over the world. At any given moment one can find tens, if not hundreds, of thousands of players playing poker via their computers on the major on-line gaming sites. Indeed, according to the Vancouver,…
A novel integer value-sorting technique is proposed replacing bucket sort, distribution counting sort and address calculation sort family of algorithms. It requires only constant amount of additional memory. The technique is inspired from…
Gambles are random variables that model possible changes in monetary wealth. Classic decision theory transforms money into utility through a utility function and defines the value of a gamble as the expectation value of utility changes.…
Escalation is the fact that in a game (for instance in an auction), the agents play forever. The $0,1$-game is an extremely simple infinite game with intelligent agents in which escalation arises. It shows at the light of research on…
The expected value of some complex valued random vectors is computed by means of the indicator function of a designed experiment as known in algebraic statistics. The general theory is set-up and results are obtained for finite discrete…
The actions of intelligent agents, such as chatbots, recommender systems, and virtual assistants are typically not fully transparent to the user. Consequently, using such an agent involves the user exposing themselves to the risk that the…
Consider an agent who enters a financial market on day t = 0 with an initial capital amount x. He invests this amount on stocks and the money market, and by day t = T, has generated a wealth W . He is given a convex class of probability…
We explore the computational complexity of computing pure Nash equilibria for a new class of strategic games called integer programming games with difference of piecewise linear convex payoffs. Integer programming games are games where…