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Related papers: Reflection-in-Action Markers for Reflection-on-Act…

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A comprehensive understanding of collocation can help understand performance outcomes. For university cohorts, this needs data that describes large groups over a long period. Harnessing user devices to infer this, while tempting, is…

Human-Computer Interaction · Computer Science 2021-05-07 V. Das Swain , H. Kwon , S. Sargolzaei , B. Saket , M. Bin Morshed , K. Tran , D. Patel , Y. Tian , J. Philipose , Y. Cui , T. Plötz , M. De Choudhury , G. D. Abowd

In the context of education technology, empathic interaction with the user and feedback by the learning system using multiple inputs such as video, voice and text inputs is an important area of research. In this paper, a nonintrusive,…

Computer Vision and Pattern Recognition · Computer Science 2018-07-16 S L Happy , A. Dasgupta , P. Patnaik , A. Routray

Learning to collaborate is critical in Multi-Agent Reinforcement Learning (MARL). Previous works promote collaboration by maximizing the correlation of agents' behaviors, which is typically characterized by Mutual Information (MI) in…

Multiagent Systems · Computer Science 2023-02-23 Pengyi Li , Hongyao Tang , Tianpei Yang , Xiaotian Hao , Tong Sang , Yan Zheng , Jianye Hao , Matthew E. Taylor , Wenyuan Tao , Zhen Wang , Fazl Barez

Enhancing presence in mixed reality (MR) relies on precise measurement and quantification. While presence has traditionally been measured through subjective questionnaires, recent research links presence with objective metrics like reaction…

Human-Computer Interaction · Computer Science 2025-02-10 Yasra Chandio , Victoria Interrante , Fatima Anwar

Teamwork assessments often result in a single final product, for which all team members receive a single mark regardless of their contribution to the team project. In order to respond to feedback from students in terms of fair marking of…

Physics Education · Physics 2020-11-24 Homa Babai Shishavan , Mahdi Jalili

Large language models (LLMs) have been increasingly used to interact with external environments (e.g., games, compilers, APIs) as goal-driven agents. However, it remains challenging for these language agents to quickly and efficiently learn…

Artificial Intelligence · Computer Science 2023-10-11 Noah Shinn , Federico Cassano , Edward Berman , Ashwin Gopinath , Karthik Narasimhan , Shunyu Yao

In this paper, a framework for monitoring human physiological response during Human-Robot Collaborative (HRC) task is presented. The framework highlights the importance of generation of event markers related to both human and robot, and…

Multiagent Systems · Computer Science 2019-07-30 Celal Savur , Shitij Kumar , Ferat Sahin

Imitation learning practitioners have often noted that conditioning policies on previous actions leads to a dramatic divergence between "held out" error and performance of the learner in situ. Interactive approaches can provably address…

Machine Learning · Computer Science 2021-02-12 Jonathan Spencer , Sanjiban Choudhury , Arun Venkatraman , Brian Ziebart , J. Andrew Bagnell

Providing personalized, detailed feedback at scale in large undergraduate STEM courses remains a persistent challenge. We present an empirically evaluated practice exam system that integrates AI generated feedback with targeted textbook…

Human-Computer Interaction · Computer Science 2025-05-20 Mak Ahmad , Prerna Ravi , David Karger , Marc Facciotti

This paper describes a tool, the Guided Reflection Form (GRF), which was used to promote reflection in a modeling-based physics course. Each week, students completed a guided reflection and received feedback from their instructors. These…

Physics Education · Physics 2016-03-15 Dimitri R. Dounas-Frazer , Daniel L. Reinholz

Reflection is widely recognized as a cornerstone of student development, fostering critical thinking, self-regulation, and deep conceptual understanding. Traditionally, reflective skills have been cultivated through structured feedback,…

Human-Computer Interaction · Computer Science 2025-09-10 Bo Yuan , Jiazi Hu

This paper presents a computational model of how conversational participants collaborate in order to make a referring action successful. The model is based on the view of language as goal-directed behavior. We propose that the content of a…

cmp-lg · Computer Science 2008-02-03 Peter A. Heeman , Graeme Hirst

Socioemotional and regulation processes in learning are important. We add to the understanding of previous work on co-regulation processes in the learning sciences, extending the caregiver-child paradigm and focusing on the teacher-student…

Human-Computer Interaction · Computer Science 2025-03-18 Chirag Bhuvaneshwara , Lara Chehayeb , Alexander Haberl , Julius Siedentopf , Patrick Gebhard , Dimitra Tsovaltzi

This pilot study focuses on a tool called L2L that allows second language (L2) learners to visualise and analyse their Zoom interactions with native speakers. L2L uses the Zoom transcript to automatically generate conversation metrics and…

Computation and Language · Computer Science 2021-12-15 Aparajita Dey-Plissonneau , Hyowon Lee , Michael Scriney , Alan F. Smeaton , Vincent Pradier , Hamza Riaz

Teaching systems physical tasks is a long standing goal in HCI, yet most prior work has focused on non collaborative physical activities. Collaborative tasks introduce added complexity, requiring systems to infer users assumptions about…

Artificial Intelligence · Computer Science 2026-04-13 Edward Kim , Daniel He , Jorge Chao , Wiktor Rajca , Mohammed Amin , Nishant Malpani , Ruta Desai , Antti Oulasvirta , Bjoern Hartmann , Sanjit Seshia

As people coordinate in daily interactions, they engage in different patterns of behavior to achieve successful outcomes. This includes both synchrony - the temporal coordination of the same behaviors at the same time - and complementarity…

Multiagent Systems · Computer Science 2023-08-31 Grace Qiyuan Miao , Rick Dale , Alexia Galati

With the increase of distance learning, in general, and e-learning, in particular, having a system capable of determining the engagement of students is of primordial importance, and one of the biggest challenges, both for teachers,…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Prabin Sharma , Shubham Joshi , Subash Gautam , Sneha Maharjan , Salik Ram Khanal , Manuel Cabral Reis , João Barroso , Vítor Manuel de Jesus Filipe

The purpose of this research is to study the possibility of identifying students, statistically, by analyzing their behavior in different consecutive activities. In this project, there are three different sorts of activities: animated…

Social and Information Networks · Computer Science 2019-04-05 Abdulelah Abuabat , Peter Brusilovsky

Science communication skills are considered essential learning objectives for undergraduate physics students. However, high enrollment and limited class resources present significant barriers to providing students ample opportunities to…

Physics Education · Physics 2024-09-17 Steven W. Tarr , Emily Alicea-Muñoz

Student simulation supports educators to improve teaching by interacting with virtual students. However, most existing approaches ignore the modulation effects of course materials because of two challenges: the lack of datasets with…

Human-Computer Interaction · Computer Science 2025-02-06 Songlin Xu , Hao-Ning Wen , Hongyi Pan , Dallas Dominguez , Dongyin Hu , Xinyu Zhang