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Related papers: Reflection-in-Action Markers for Reflection-on-Act…

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Tool-augmented large language models (LLMs) are usually trained with supervised imitation or coarse-grained reinforcement learning that optimizes single tool calls. Current self-reflection practices rely on heuristic prompts or one-way…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Junhao Su , Yuanliang Wan , Junwei Yang , Hengyu Shi , Tianyang Han , Junfeng Luo , Yurui Qiu

If students have a broad spectrum of study skills, learning will likely be positively affected, since they can adapt the way they learn in different situations. Such study skills can be learned in for example learning-to-learn courses.…

Computers and Society · Computer Science 2016-08-03 Björn Hedin , Viggo Kann

Establishing evaluation schemes for spoken dialogue systems is important, but it can also be challenging. While subjective evaluations are commonly used in user experiments, objective evaluations are necessary for research comparison and…

Computation and Language · Computer Science 2024-01-24 Koji Inoue , Divesh Lala , Keiko Ochi , Tatsuya Kawahara , Gabriel Skantze

We investigate the dynamics of student behaviors (posture, gesture, vocal register, visual focus) and the substance of their reasoning during collaborative work on inquiry-based physics tutorials. Scherr has characterized student activity…

Physics Education · Physics 2008-03-05 Luke D. Conlin , Ayush Gupta , Rachel E. Scherr , David Hammer

Dual-submission homework, where students submit work, receive feedback and then revise has gained attention as a way to foster reflection and discourage reliance on online answer repositories. This study analyzes 13 years of exam data from…

Computers and Society · Computer Science 2025-08-14 Madhur Dixit , Kavya Lalbahadur Joshi , Kaveri Bhalchandra Konde , Edward F. Gehringer

Roles are one of the most important concepts in understanding human sociocognitive behavior. During group interactions, members take on different roles within the discussion. Roles have distinct patterns of behavioral engagement (i.e.,…

Computation and Language · Computer Science 2018-08-22 Nia Dowell , Tristian Nixon , Arthur Graesser

The gaze of a person tends to reflect their interest. This work explores what happens when this statement is taken literally and applied to robots. Here we present a robot system that employs a moving robot head with a screen-based eye…

Robotics · Computer Science 2025-11-05 Matti Krüger , Daniel Tanneberg , Chao Wang , Stephan Hasler , Michael Gienger

Modeling engagement in collaborative learning remains challenging, especially in technology-enhanced environments where surface indicators such as participation frequency can be misleading. This study proposes a lightweight and…

Human-Computer Interaction · Computer Science 2026-01-21 Joan Zhong

Self-reflection is important metacognitive skill, enabling students to build coherence into their learning and embed content in a broader context. While various pedagogical techniques exist to encourage student reflection, little research…

Physics Education · Physics 2017-10-17 Amanda Matheson , Laura Wood , Scott V. Franklin

With the rise of the gig economy, online language tutoring platforms are becoming increasingly popular. These platforms provide temporary and flexible jobs for native speakers as tutors and allow language learners to have one-on-one…

Human-Computer Interaction · Computer Science 2022-04-19 Meng Xia , Yankun Zhao , Jihyeong Hong , Mehmet Hamza Erol , Taewook Kim , Juho Kim

Cyber defence exercises are intensive, hands-on learning events for teams of professionals who gain or develop their skills to successfully prevent and respond to cyber attacks. The exercises mimic the real-life, routine operation of an…

Cryptography and Security · Computer Science 2017-12-29 Jan Vykopal , Radek Ošlejšek , Karolína Burská , Kristína Zákopčanová

To empower users of wearable medical devices, it is important to enable methods that facilitate reflection on previous care to improve future outcomes. In this work, we conducted a two-phase user-study involving patients, caregivers, and…

Computers and Society · Computer Science 2020-07-28 Temiloluwa Prioleau , Ashutosh Sabharwal , Madhuri M. Vasudevan

Image scoring sustains cooperation in the repeated two-player prisoner's dilemma through indirect reciprocity, even though defection is the uniquely dominant selfish behaviour in the one-shot game. Many real-world dilemma situations,…

Populations and Evolution · Quantitative Biology 2015-07-03 Heinrich H. Nax , Matjaz Perc , Attila Szolnoki , Dirk Helbing

Recommender systems are embracing conversational technologies to obtain user preferences dynamically, and to overcome inherent limitations of their static models. A successful Conversational Recommender System (CRS) requires proper handling…

Information Retrieval · Computer Science 2020-02-24 Wenqiang Lei , Xiangnan He , Yisong Miao , Qingyun Wu , Richang Hong , Min-Yen Kan , Tat-Seng Chua

Though recent technological advances have enabled note-taking through different modalities (e.g., keyboard, digital ink, voice), there is still a lack of understanding of the effect of the modality choice on learning. In this paper, we…

Human-Computer Interaction · Computer Science 2020-12-08 Anam Ahmad Khan , Sadia Nawaz , Joshua Newn , Jason M. Lodge , James Bailey , Eduardo Velloso

We analyze the effectiveness of working in pairs on the Conceptual Survey of Electricity and Magnetism test in a calculus-based introductory physics course. Students who collaborated with a peer showed significantly larger normalized gain…

Physics Education · Physics 2016-02-25 Chandralekha Singh

Questions of participant understanding of the nature of an activity have been addressed in anthropology and sociolinguistics with the concepts of frames and framing. For example, a student may frame a learning activity as an opportunity for…

Physics Education · Physics 2007-12-04 Rachel E. Scherr , David Hammer

There has been strong interest among higher education institution in implementing technology-enhanced peer assessment as a tool for enhancing students' learning. However, little is known on how to use the peer assessment system in…

Physics Education · Physics 2020-02-13 Yosep Dwi Kristanto

Having a group discussion with the members holding conflicting viewpoints is difficult. It is especially challenging for machine-mediated discussions in which the subtle social cues are hard to notice. We present a fully automated videochat…

Human-Computer Interaction · Computer Science 2020-11-13 Samiha Samrose , Reza Rawassizadeh , Ehsan Hoque

Reflection is an often addressed design goal in Human-Computer Interaction (HCI) research. An increasing number of artefacts for reflection have been developed in recent years. However, evaluating if and how an interactive technology helps…

Human-Computer Interaction · Computer Science 2021-03-31 Marit Bentvelzen , Jasmin Niess , Mikołaj P. Woźniak , Paweł W. Woźniak