Related papers: Wireless Multicast for Zoomable Video Streaming
A 360 virtual reality (VR) video, recording a scene of interest in every direction, provides VR users with immersive viewing experience. However, transmission of a 360 VR video which is of a much larger size than a traditional video to…
In this paper, we would like to investigate optimal wireless streaming of a multi-quality tiled 360 virtual reality (VR) video from a server to multiple users. To this end, we propose to maximally exploit potential multicast opportunities…
This paper derives optimal spatial scaling and rate control parameters for power-efficient wireless video streaming on portable devices. A video streaming application is studied, which receives a high-resolution and high-quality video…
Video broadcast/multicast over wireless access networks is an attractive research issue in the field of wireless communication. With the rapid improvement of various wireless network technologies, it is now possible to provide high quality…
4K videos are becoming increasingly popular. However, despite advances in wireless technology, streaming 4K videos over mmWave to multiple users is facing significant challenges arising from directional communication, unpredictable channel…
We consider the problem of simultaneous on-demand streaming of stored video to multiple users in a multi-cell wireless network where multiple unicast streaming sessions are run in parallel and share the same frequency band. Each streaming…
Recently, video broadcast/multicast over wireless networks has created a significant interest in the field of wireless communication. However, the wireless resources have limitations to broadcast/multicast many video sessions at the same…
In this letter, we study optimal multicast of tiled 360 virtual reality (VR) video from one server (base station or access point) to multiple users. We consider random viewing directions and random channel conditions, and adopt time…
Most of today's mobile devices are equipped with multiple network interfaces and one of the main bandwidth-hungry applications that would benefit from multipath communications is wireless video streaming. However, most of the current…
The 360-degree video allows users to enjoy the whole scene by interactively switching viewports. However, the huge data volume of the 360-degree video limits its remote applications via network. To provide high quality of experience (QoE)…
In this paper, we study the optimal wireless streaming of a multi-quality tiled 360 virtual reality (VR) video from a multi-antenna server to multiple single-antenna users in a multiple-input multiple-output (MIMO)-orthogonal frequency…
Volumetric media, popularly known as holograms, need to be delivered to users using both on-demand and live streaming, for new augmented reality (AR) and virtual reality (VR) experiences. As in video streaming, hologram streaming must…
Efficient dissemination of videos is an important problem for mobile telecom carriers. In this paper, to facilitate massive video dissemination, we study joint caching and multicasting for multi-quality videos encoded using two video…
This paper studies the problem of serving multiple live video streams to several different clients from a single access point over unreliable wireless links, which is expected to be major a consumer of future wireless capacity. This problem…
Motivated by emerging vision-based intelligent services, we consider the problem of rate adaptation for high quality and low delay visual information delivery over wireless networks using scalable video coding. Rate adaptation in this…
Video streaming, in various forms of video on demand (VOD), live, and 360 degree streaming, has grown dramatically during the past few years. In comparison to traditional cable broadcasters whose contents can only be watched on TVs, video…
Multi-connectivity has emerged as a key enabler for providing seamless connectivity in cellular mobile networks. However, its potential for improving the quality of multicast transmissions has remained unexplored. In this paper, we…
Most client hosts are equipped with multiple network interfaces (e.g., WiFi and cellular networks). Simultaneous access of multiple interfaces can significantly improve the users' quality of experience (QoE) in video streaming. An intuitive…
Virtual reality (VR) is making waves around the world recently. However, traditional video streaming is not suitable for VR video because of the huge size and view switch requirements of VR videos. Since the view of each user is limited, it…
Wirelessly streaming high quality 360 degree videos is still a challenging problem. When there are many users watching different 360 degree videos and competing for the computing and communication resources, the streaming algorithm at hand…