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Quickhull is an algorithm for computing the convex hull of points in a plane that performs well in practice, but has poor complexity on adversarial input. In this paper we show the same holds for the numerical stability of Quickhull.

Computational Geometry · Computer Science 2025-10-13 Thomas Koopman , Sven-Bodo Scholz

This article reviews recent advances in convex optimization algorithms for Big Data, which aim to reduce the computational, storage, and communications bottlenecks. We provide an overview of this emerging field, describe contemporary…

Optimization and Control · Mathematics 2014-11-05 Volkan Cevher , Stephen Becker , Mark Schmidt

We consider space-bounded computations on a random-access machine (RAM) where the input is given on a read-only random-access medium, the output is to be produced to a write-only sequential-access medium, and the available workspace allows…

Data Structures and Algorithms · Computer Science 2015-10-27 Omar Darwish , Amr Elmasry , Jyrki Katajainen

This paper presents a fast implementation of the Graham scan on the GPU. The proposed algorithm is composed of two stages: (1) two rounds of preprocessing performed on the GPU and (2) the finalization of finding the convex hull on the CPU.…

Computational Geometry · Computer Science 2015-08-26 Gang Mei

We consider the problem of computing the time-convex hull of a point set under the general $L_p$ metric in the presence of a straight-line highway in the plane. The traveling speed along the highway is assumed to be faster than that off the…

Computational Geometry · Computer Science 2013-05-01 Bang-Sin Dai , Mong-Jen Kao , D. T. Lee

Vehicle pose estimation with LiDAR is essential in the perception technology of autonomous driving. However, due to incomplete observation measurements and sparsity of the LiDAR point cloud, it is challenging to achieve satisfactory pose…

Computer Vision and Pattern Recognition · Computer Science 2024-02-07 Ningning Ding

We consider the nonconvex set $\mathcal S_n = \{(x,X,z): X = x x^T, \; x (1-z) =0,\; x \geq 0,\; z \in \{0,1\}^n\}$, which is closely related to the feasible region of several difficult nonconvex optimization problems such as the best…

Optimization and Control · Mathematics 2023-02-28 Antonio De Rosa , Aida Khajavirad

A new O(nlog(n)) algorithm is presented for performing Delaunay triangulation of sets of 2D points. The novel component of the algorithm is a radially propagating \emph{sweep-hull} (sequentially created from the radially sorted set of 2D…

Computational Geometry · Computer Science 2016-04-07 David Sinclair

We consider the problem of dynamically maintaining the convex hull of a set $S$ of points in the plane under the following special sequence of insertions and deletions (called {\em window-sliding updates}): insert a point to the right of…

Computational Geometry · Computer Science 2023-09-06 Haitao Wang

We consider geometric problems on planar $n^2$-point sets in the congested clique model. Initially, each node in the $n$-clique network holds a batch of $n$ distinct points in the Euclidean plane given by $O(\log n)$-bit coordinates. In…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-11-28 Jesper Jansson , Christos Levcopoulos , Andrzej Lingas , Valentin Polishchuk

Preconditioning has long been a staple technique in optimization, often applied to reduce the condition number of a matrix and speed up the convergence of algorithms. Although there are many popular preconditioning techniques in practice,…

Optimization and Control · Mathematics 2022-11-08 Zhaonan Qu , Wenzhi Gao , Oliver Hinder , Yinyu Ye , Zhengyuan Zhou

Computation of the vertices of the convex hull of a set $S$ of $n$ points in $\mathbb{R} ^m$ is a fundamental problem in computational geometry, optimization, machine learning and more. We present "All Vertex Triangle Algorithm" (AVTA), a…

Computational Geometry · Computer Science 2018-09-26 Pranjal Awasthi , Bahman Kalantari , Yikai Zhang

A programming tactic involving polyhedra is reported that has been widely applied in the polyhedral analysis of (constraint) logic programs. The method enables the computations of convex hulls that are required for polyhedral analysis to be…

Programming Languages · Computer Science 2007-05-23 Florence Benoy , Andy King , Fred Mesnard

Let $\mathcal{P}$ be the surface of a convex polyhedron with $n$ vertices. We consider the two-point shortest path query problem for $\mathcal{P}$: Constructing a data structure so that given any two query points $s$ and $t$ on…

Computational Geometry · Computer Science 2025-12-15 Haitao Wang

In this paper, we cope with the following problem: compute the size of the convex hull of a configuration C, where the given data is the number of separating lines between any two points of the configuration (where the lines are generated…

Combinatorics · Mathematics 2007-09-18 Elie Feder , David Garber

Finding a good classifier is a multiobjective optimization problem with different error rates and the costs to be minimized. The receiver operating characteristic is widely used in the machine learning community to analyze the performance…

Neural and Evolutionary Computing · Computer Science 2014-12-19 Jiaqi Zhao , Vitor Basto Fernandes , Licheng Jiao , Iryna Yevseyeva , Asep Maulana , Rui Li , Thomas Bäck , Michael T. M. Emmerich

Convexity prior is one of the main cue for human vision and shape completion with important applications in image processing, computer vision. This paper focuses on characterization methods for convex objects and applications in image…

Computer Vision and Pattern Recognition · Computer Science 2022-10-05 Shousheng Luo , Jinfeng Chen , Yunhai Xiao , Xue-Cheng Tai

We consider preprocessing a set $S$ of $n$ points in convex position in the plane into a data structure supporting queries of the following form: given a point $q$ and a directed line $\ell$ in the plane, report the point of $S$ that is…

Computational Geometry · Computer Science 2017-10-16 Boris Aronov , Prosenjit Bose , Erik D. Demaine , Joachim Gudmundsson , John Iacono , Stefan Langerman , Michiel Smid

This paper describes novel and fast, simple and robust algorithm with O(N) expected complexity which enables to decrease run-time needed to find an exact maximum distance of two points in E2. The proposed algorithm has been evaluated…

Computational Geometry · Computer Science 2022-08-23 Vaclav Skala

Let $P$ be a set of $n$ points in the plane. We compute the value of $\theta\in [0,2\pi)$ for which the rectilinear convex hull of $P$, denoted by $\mathcal{RH}_\theta(P)$, has minimum (or maximum) area in optimal $O(n\log n)$ time and…

Computational Geometry · Computer Science 2025-01-20 Carlos Alegría-Galicia , David Orden , Carlos Seara , Jorge Urrutia
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