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When multiple informative equilibria are possible in a general cheap talk game, how much information can a principal guarantee herself? To answer this question, I define the notion of worst-case implementation-implementation via the worst…

Theoretical Economics · Economics 2026-02-17 Andrei Iakovlev

The tendency to overestimate immediate utility is a common cognitive bias. As a result people behave inconsistently over time and fail to reach long-term goals. Behavioral economics tries to help affected individuals by implementing…

Computer Science and Game Theory · Computer Science 2017-08-28 Susanne Albers , Dennis Kraft

The first-price auction is popular in practice for its simplicity and transparency. Moreover, its potential virtues grow in complex settings where incentive compatible auctions may generate little or no revenue. Unfortunately, the…

Computer Science and Game Theory · Computer Science 2013-04-30 Darrell Hoy , Kamal Jain , Christopher A. Wilkens

We study mechanism design in environments where agents have private preferences and private information about a common payoff-relevant state. In such settings with multi-dimensional types, standard mechanisms fail to implement efficient…

Theoretical Economics · Economics 2025-12-24 Dirk Bergemann , Marek Bojko , Paul Dütting , Renato Paes Leme , Haifeng Xu , Song Zuo

We model real-world data markets, where sellers post fixed prices and buyers are free to purchase from any set of sellers, as a simultaneous game. A key component here is the negative externality buyers induce on one another due to data…

Computer Science and Game Theory · Computer Science 2024-02-16 Safwan Hossain , Yiling Chen

Consider a network design application where we wish to lay down a minimum-cost spanning tree in a given graph; however, we only have stochastic information about the edge costs. To learn the precise cost of any edge, we have to conduct a…

Data Structures and Algorithms · Computer Science 2017-11-02 Sahil Singla

We study the following fundamental data-driven pricing problem. How can/should a decision-maker price its product based on data at a single historical price? How valuable is such data? We consider a decision-maker who optimizes over…

Computer Science and Game Theory · Computer Science 2022-03-30 Amine Allouah , Achraf Bahamou , Omar Besbes

In settings where players have a limited access to liquidity, represented in the form of budget constraints, efficiency maximization has proven to be a challenging goal. In particular, the social welfare cannot be approximated by a better…

Computer Science and Game Theory · Computer Science 2013-04-29 Shahar Dobzinski , Renato Paes Leme

We consider non-cooperative unsplittable congestion games where players share resources, and each player's strategy is pure and consists of a subset of the resources on which it applies a fixed weight. Such games represent unsplittable…

Computer Science and Game Theory · Computer Science 2013-08-20 Rajgopal Kannan , Costas Busch , Paul Spirakis

We study a pricing game in multi-hop relay networks where nodes price their services and route their traffic selfishly and strategically. In this game, each node (1) announces pricing functions which specify the payments it demands from its…

Computer Science and Game Theory · Computer Science 2007-10-15 Yufang Xi , Edmund M. Yeh

Malicious softwares or malwares for short have become a major security threat. While originating in criminal behavior, their impact are also influenced by the decisions of legitimate end users. Getting agents in the Internet, and in…

Computer Science and Game Theory · Computer Science 2016-11-15 Marc Lelarge

Logit-response dynamics (Alos-Ferrer and Netzer, Games and Economic Behavior 2010) are a rich and natural class of noisy best-response dynamics. In this work we revise the price of anarchy and the price of stability by considering the…

Computer Science and Game Theory · Computer Science 2015-12-15 Paolo Penna

This work lies in the fusion of experimental economics and data mining. It continues author's previous work on mining behaviour rules of human subjects from experimental data, where game-theoretic predictions partially fail to work.…

Computer Science and Game Theory · Computer Science 2012-11-13 Rustam Tagiew

The holiday gift exchange game is a familiar social institution with nontrivial strategic structure. We provide a formal treatment of the game's mechanics, defining the state space, action sets, and the recursive structure of stealing…

Computer Science and Game Theory · Computer Science 2026-04-08 Daniel Quigley

In this work, we study how the relevance/quality and quantity of past data influence performance by analyzing a contextual Newsvendor problem, in which a decision-maker trades off between underage and overage costs under uncertain demand.…

Machine Learning · Computer Science 2025-10-13 Omar Besbes , Will Ma , Omar Mouchtaki

In classical job-scheduling games, each job behaves as a selfish player, choosing a machine to minimize its own completion time. To reduce the equilibria inefficiency, coordination mechanisms are employed, allowing each machine to follow…

Computer Science and Game Theory · Computer Science 2025-02-11 Gilad Lavie , Tami Tamir

In 2011 Bhaskar et al. pointed out that in many cases one can ensure sufficient level of privacy without adding noise by utilizing adversarial uncertainty. Informally speaking, this observation comes from the fact that if at least a part of…

Cryptography and Security · Computer Science 2020-09-23 Krzysztof Grining , Marek Klonowski

This paper deals with the problem of accurately determining guaranteed suboptimal values of an unknown cost function on the basis of noisy measurements. We consider a set-valued variant to regression where, instead of finding a best…

Optimization and Control · Mathematics 2024-07-29 Jaap Eising , Jorge Cortes

Today, data analysts largely rely on intuition to determine whether missing or withheld rows of a dataset significantly affect their analyses. We propose a framework that can produce automatic contingency analysis, i.e., the range of values…

Databases · Computer Science 2020-04-09 Xi Liang , Zechao Shang , Aaron J. Elmore , Sanjay Krishnan , Michael J. Franklin

We study the asymptotic average-case efficiency of static and anonymous posted prices for $n$ agents and $m(n)$ multiple identical items with $m(n)=o\left(\frac{n}{\log n}\right)$. When valuations are drawn i.i.d from some fixed continuous…

Computer Science and Game Theory · Computer Science 2019-01-09 Urban Larsson , Ron Lavi