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We describe the results of a randomized controlled trial of video-streaming algorithms for bitrate selection and network prediction. Over the last eight months, we have streamed 14.2 years of video to 56,000 users across the Internet.…

Networking and Internet Architecture · Computer Science 2020-07-14 Francis Y. Yan , Hudson Ayers , Chenzhi Zhu , Sadjad Fouladi , James Hong , Keyi Zhang , Philip Levis , Keith Winstein

Emotional expressions and their changes during an interaction affect heavily how we perceive and behave towards other persons. To design an HRI scenario that makes possible to observe, understand, and model affective interactions and…

Human-Computer Interaction · Computer Science 2021-12-07 Pablo Barros , Alessandra Sciutti , Anne C. Bloem , Inge M. Hootsmans , Lena M. Opheij , Romain H. A. Toebosch , Emilia Barakova

Modern processors have suffered a deluge of threats exploiting branch instruction collisions inside the branch prediction unit (BPU), from eavesdropping on secret-related branch operations to triggering malicious speculative executions.…

Cryptography and Security · Computer Science 2022-04-22 Tao Zhang , Timothy Lesch , Kenneth Koltermann , Dmitry Evtyushkin

Technology development efforts in autonomy and cyber-defense have been evolving independently of each other, over the past decade. In this paper, we report our ongoing effort to integrate these two presently distinct areas into a single…

Computer Science and Game Theory · Computer Science 2020-02-07 Mohamadreza Ahmadi , Arun A. Viswanathan , Michel D. Ingham , Kymie Tan , Aaron D. Ames

In this paper we consider a robot patrolling problem in which events arrive randomly over time at the vertices of a graph. When an event arrives it remains active for a random amount of time. If that time active exceeds a certain threshold,…

Robotics · Computer Science 2014-09-17 Ahmad Bilal Asghar , Stephen L. Smith

Real-time object pose estimation is necessary for many robot manipulation algorithms. However, state-of-the-art methods for object pose estimation are trained for a specific set of objects; these methods thus need to be retrained to…

Computer Vision and Pattern Recognition · Computer Science 2022-04-28 Qiao Gu , Brian Okorn , David Held

In order to offer a customized script tool and inspire professional scriptwriters, we present VScript. It is a controllable pipeline that generates complete scripts, including dialogues and scene descriptions, as well as presents visually…

Computation and Language · Computer Science 2022-11-24 Ziwei Ji , Yan Xu , I-Tsun Cheng , Samuel Cahyawijaya , Rita Frieske , Etsuko Ishii , Min Zeng , Andrea Madotto , Pascale Fung

We introduce a new variant of contextual multi-armed bandits (CMABs) called observation-augmented CMABs (OA-CMABs) wherein a robot uses extra outcome observations from an external information source, e.g. humans. In OA-CMABs, external…

Robotics · Computer Science 2025-01-07 Shohei Wakayama , Nisar Ahmed

In this paper, we present a toolchain to design, execute, and verify robot behaviors. The toolchain follows the guidelines defined by the EU H2020 project RobMoSys and encodes the robot deliberation as a Behavior Tree (BT), a directed tree…

The problem of state estimation in the setting of partially-observed discrete event systems subject to cyber attacks is considered. An operator observes a plant through a natural projection that hides the occurrence of certain events. The…

Cryptography and Security · Computer Science 2021-12-15 Qi Zhang , Carla Seatzu , Zhiwu Li , Alessandro Giua

Studies in robot teleoperation have been centered around action specifications -- from continuous joint control to discrete end-effector pose control. However, these robot-centric interfaces often require skilled operators with extensive…

Robotics · Computer Science 2022-12-05 Yulong Li , Shubham Agrawal , Jen-Shuo Liu , Steven K. Feiner , Shuran Song

Picking a specific object from clutter is an essential component of many manipulation tasks. Partial observations often require the robot to collect additional views of the scene before attempting a grasp. This paper proposes a closed-loop…

Robotics · Computer Science 2022-07-22 Michel Breyer , Lionel Ott , Roland Siegwart , Jen Jen Chung

Event cameras generate asynchronous and sparse event streams capturing changes in light intensity. They offer significant advantages over conventional frame-based cameras, such as a higher dynamic range and an extremely faster data rate,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-09 Yi Tian , Juan Andrade-Cetto

In a previous paper [ arXiv:1508.03269 ] we described the techniques we successfully employed for automatically reconstructing the whole move sequence of a Go game by means of a set of pictures. Now we describe how it is possible to…

Computer Vision and Pattern Recognition · Computer Science 2018-07-05 Mario Corsolini , Andrea Carta

Autonomous navigation is a pre-requisite for field robots to carry out precision agriculture tasks. Typically, a robot has to navigate through a whole crop field several times during a season for monitoring the plants, for applying…

Robotics · Computer Science 2019-09-30 Alireza Ahmadi , Lorenzo Nardi , Nived Chebrolu , Cyrill Stachniss

Such human-assisting systems as robots need to correctly understand the surrounding situation based on observations and output the required support actions for humans. Language is one of the important channels to communicate with humans,…

Robotics · Computer Science 2022-10-07 Taiki Nakamura , Seiya Kawano , Akishige Yuguchi , Yasutomo Kawanishi , Koichiro Yoshino

Traditional media coding schemes typically encode image/video into a semantic-unknown binary stream, which fails to directly support downstream intelligent tasks at the bitstream level. Semantically Structured Image Coding (SSIC) framework…

Computer Vision and Pattern Recognition · Computer Science 2022-05-10 Xin Jin , Ruoyu Feng , Simeng Sun , Runsen Feng , Tianyu He , Zhibo Chen

Automated Bug Detection (ABD) in video games is composed of two distinct but complementary problems: automated game exploration and bug identification. Automated game exploration has received much recent attention, spurred on by…

Software Engineering · Computer Science 2022-02-28 Benedict Wilkins , Kostas Stathis

Cooperative multi-robot missions often require teams of robots to traverse environments where traversal risk evolves due to adversary patrols or shifting hazards with stochastic dynamics. While support coordination--where robots assist…

Multiagent Systems · Computer Science 2026-03-19 Manshi Limbu , Xuan Wang , Gregory J. Stein , Daigo Shishika , Xuesu Xiao

We present temporally abstract actor-critic (TAAC), a simple but effective off-policy RL algorithm that incorporates closed-loop temporal abstraction into the actor-critic framework. TAAC adds a second-stage binary policy to choose between…

Machine Learning · Computer Science 2021-10-13 Haonan Yu , Wei Xu , Haichao Zhang