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StarCraft, one of the most difficult esport games with long-standing history of professional tournaments, has attracted generations of players and fans, and also, intense attentions in artificial intelligence research. Recently, Google's…

Artificial Intelligence · Computer Science 2021-05-03 Lei Han , Jiechao Xiong , Peng Sun , Xinghai Sun , Meng Fang , Qingwei Guo , Qiaobo Chen , Tengfei Shi , Hongsheng Yu , Xipeng Wu , Zhengyou Zhang

StarCraft II (SC2) is a real-time strategy game in which players produce and control multiple units to fight against opponent's units. Due to its difficulties, such as huge state space, various action space, a long time horizon, and…

Artificial Intelligence · Computer Science 2021-11-18 Ruo-Ze Liu , Wenhai Wang , Yanjie Shen , Zhiqi Li , Yang Yu , Tong Lu

Live streaming commerce has become a prominent form of broadcasting in the modern era. To facilitate more efficient and convenient product promotions for streamers, we present Click-to-Ask, an AI-driven assistant for live streaming commerce…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Ruizhi Yu , Keyang Zhong , Peng Liu , Qi Wu , Haoran Zhang , Yanhao Zhang , Chen Chen , Haonan Lu

Recent advances in natural-language processing and data analysis allow software bots to become virtual team members, providing an additional set of automated eyes and additional perspectives for informing and supporting teamwork. In this…

Software Engineering · Computer Science 2020-07-20 Christoph Matthies , Franziska Dobrigkeit , Guenter Hesse

In the last years, scientific and industrial research has experienced a growing interest in acquiring large annotated data sets to train artificial intelligence algorithms for tackling problems in different domains. In this context, we have…

Human-Computer Interaction · Computer Science 2021-03-09 Silvio Barra , Salvatore M. Carta , Alessandro Giuliani , Alessia Pisu , Alessandro Sebastian Podda , DanieleRiboni

Detecting anomalous subgraphs in a dynamic graph in an online or streaming fashion is an important requirement in industrial settings for intrusion detection or denial of service attacks. While only detecting anomalousness in the system by…

Social and Information Networks · Computer Science 2021-12-01 Prateek Chanda , Aadirupa Saha

Is it possible to predict moment-to-moment gameplay engagement based solely on game telemetry? Can we reveal engaging moments of gameplay by observing the way the viewers of the game behave? To address these questions in this paper, we…

Human-Computer Interaction · Computer Science 2020-08-18 David Melhart , Daniele Gravina , Georgios N. Yannakakis

Capturing an event from multiple camera angles can give a viewer the most complete and interesting picture of that event. To be suitable for broadcasting, a human director needs to decide what to show at each point in time. This can become…

Computer Vision and Pattern Recognition · Computer Science 2022-08-11 Bram Vanherle , Tim Vervoort , Nick Michiels , Philippe Bekaert

So-called battle maps are an appropriate way to visually summarize the flow of battles as they happen in many team-based combat games. Such maps can be a valuable tool for retrospective analysis of battles for the purpose of training or for…

Human-Computer Interaction · Computer Science 2019-06-12 Günter Wallner

Games and simulators can be a valuable platform to execute complex multi-agent, multiplayer, imperfect information scenarios with significant parallels to military applications: multiple participants manage resources and make decisions that…

This paper introduces LIVE: Lidar Informed Visual Search focused on the problem of multi-robot (MR) planning and execution for robust visual detection of multiple objects. We perform extensive real-world experiments with a two-robot team in…

Robotics · Computer Science 2023-10-10 Ryan Gupta , Minkyu Kim , Juliana T Rodriguez , Kyle Morgenstein , Luis Sentis

Soccer has a considerable market share of the global sports industry, and the interest in viewing videos from soccer games continues to grow. In this respect, it is important to provide game summaries and highlights of the main game events.…

Computer Vision and Pattern Recognition · Computer Science 2022-02-03 Cise Midoglu , Steven A. Hicks , Vajira Thambawita , Tomas Kupka , Pål Halvorsen

Several alternatives for more efficient spectrum management have been proposed over the last decade, resulting in new techniques for automatic wideband spectrum sensing. However, while spectrum sensing technology is important,…

Networking and Internet Architecture · Computer Science 2018-04-16 Carolina Fortuna , Timotej Gale , Tomaz Solc , Mihael Mohorcic

The popularity of racket sports (e.g., tennis and table tennis) leads to high demands for data analysis, such as notational analysis, on player performance. While sports videos offer many benefits for such analysis, retrieving accurate…

Human-Computer Interaction · Computer Science 2021-05-21 Dazhen Deng , Jiang Wu , Jiachen Wang , Yihong Wu , Xiao Xie , Zheng Zhou , Hui Zhang , Xiaolong Zhang , Yingcai Wu

Real-time streaming video understanding in domains such as autonomous driving and intelligent surveillance poses challenges beyond conventional offline video processing, requiring continuous perception, proactive decision making, and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 Haolin Yang , Feilong Tang , Lingxiao Zhao , Xinlin Zhuang , Yifan Lu , Xiang An , Ming Hu , Xiaofeng Zhang , Abdalla Swikir , Junjun He , Zongyuan Ge , Muhammad Haris Khan , Imran Razzak

In this paper a pure-attention bottom-up approach, called ViGAT, that utilizes an object detector together with a Vision Transformer (ViT) backbone network to derive object and frame features, and a head network to process these features…

Computer Vision and Pattern Recognition · Computer Science 2022-11-01 Nikolaos Gkalelis , Dimitrios Daskalakis , Vasileios Mezaris

Events cameras are ideal sensors for enabling robots to detect and track objects in highly dynamic environments due to their low latency output, high temporal resolution, and high dynamic range. In this paper, we present the Asynchronous…

Computer Vision and Pattern Recognition · Computer Science 2025-12-15 Angus Apps , Ziwei Wang , Vladimir Perejogin , Timothy Molloy , Robert Mahony

Unmanned Aircraft Systems (UAS) with autonomous decision-making capabilities are of increasing interest for a wide area of applications such as logistics and disaster recovery. In order to ensure the correct behavior of the system and to…

Software Engineering · Computer Science 2018-04-13 Florian-Michael Adolf , Peter Faymonville , Bernd Finkbeiner , Sebastian Schirmer , Christoph Torens

Stochastic dynamical systems have emerged as fundamental models across numerous application domains, providing powerful mathematical representations for capturing uncertain system behavior. In this paper, we address the problem of runtime…

Systems and Control · Electrical Eng. & Systems 2025-11-13 Shenghua Feng , Jie An , Fanjiang Xu

This paper introduces SC2LE (StarCraft II Learning Environment), a reinforcement learning environment based on the StarCraft II game. This domain poses a new grand challenge for reinforcement learning, representing a more difficult class of…