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Higher-order modal fixpoint logic (HFL) is a higher-order extension of the modal mu-calculus, and strictly more expressive than the modal mu-calculus. It has recently been shown that various program verification problems can naturally be…

Logic in Computer Science · Computer Science 2019-08-29 Youkichi Hosoi , Naoki Kobayashi , Takeshi Tsukada

Most modal logics such as S5, LTL, or ATL are extensions of Modal Logic K. While the model checking problems for LTL and to a lesser extent ATL have been very active research areas for the past decades, the model checking problem for the…

Artificial Intelligence · Computer Science 2012-07-11 Abdallah Saffidine

Probabilistic programming makes it easy to represent a probabilistic model as a program. Building an individual model, however, is only one step of probabilistic modeling. The broader challenge of probabilistic modeling is in understanding…

Programming Languages · Computer Science 2022-08-15 Ryan Bernstein

This paper investigates first-order game logic and first-order modal mu-calculus, which extend their propositional modal logic counterparts with first-order modalities of interpreted effects such as variable assignments. Unlike in the…

Logic in Computer Science · Computer Science 2022-02-14 Noah Abou El Wafa , André Platzer

The paper studies the expressivity, relative succinctness and complexity of satisfiability for hybrid extensions of the branching-time logics CTL and CTL+ by variables. Previous complexity results show that only fragments with one variable…

Logic in Computer Science · Computer Science 2015-05-13 Ahmet Kara , Martin Lange , Thomas Schwentick , Volker Weber

Feature-based SPL analysis and family-based model checking have seen rapid development. Many model checking problems can be reduced to two-player games on finite graphs. A prominent example is mu-calculus model checking, which is generally…

Logic in Computer Science · Computer Science 2020-05-15 Uli Fahrenberg , Axel Legay

We introduce an extension of Strategy Logic for the imperfect-information setting, called SLii, and study its model-checking problem. As this logic naturally captures multi-player games with imperfect information, the problem turns out to…

Logic in Computer Science · Computer Science 2018-09-05 Raphaël Berthon , Bastien Maubert , Aniello Murano , Sasha Rubin , Moshe Vardi

In this note, we provide complexity characterizations of model checking multi-pushdown systems. Multi-pushdown systems model recursive concurrent programs in which any sequential process has a finite control. We consider three standard…

Logic in Computer Science · Computer Science 2012-12-10 Kshitij Bansal , Stéphane Demri

Argumentation problems are concerned with determining the acceptability of a set of arguments from their relational structure. When the available information is uncertain, probabilistic argumentation frameworks provide modelling tools to…

Artificial Intelligence · Computer Science 2023-04-18 Pietro Totis , Angelika Kimmig , Luc De Raedt

We extend concurrent game structures (CGSs) with a simple notion of preference over computations and define a minimal notion of rationality for agents based on the concept of dominance. We use this notion to interpret a CL and an ATL…

Logic in Computer Science · Computer Science 2025-02-19 Yinfeng Li , Emiliano Lorini , Munyque Mittelmann

In the same sense as classical logic is a formal theory of truth, the recently initiated approach called computability logic is a formal theory of computability. It understands (interactive) computational problems as games played by a…

Logic in Computer Science · Computer Science 2011-04-15 Giorgi Japaridze

We present a propositional logic %which can be used to reason about the uncertainty of events, where the uncertainty is modeled by a set of probability measures assigning an interval of probability to each event. We give a sound and…

Artificial Intelligence · Computer Science 2007-05-23 Joseph Y. Halpern , Riccardo Pucella

Qualitative Choice Logic (QCL) and Conjunctive Choice Logic (CCL) are formalisms for preference handling, with especially QCL being well established in the field of AI. So far, analyses of these logics need to be done on a case-by-case…

Logic in Computer Science · Computer Science 2021-06-10 Michael Bernreiter , Jan Maly , Stefan Woltran

Tsetlin Machines (TMs) have garnered increasing interest for their ability to learn concepts via propositional formulas and their proven efficiency across various application domains. Despite this, the convergence proof for the TMs,…

Artificial Intelligence · Computer Science 2023-10-04 Mohamed-Bachir Belaid , Jivitesh Sharma , Lei Jiao , Ole-Christoffer Granmo , Per-Arne Andersen , Anis Yazidi

In this paper, we study the problem of model-checking quantum pushdown systems from a computational complexity point of view. We arrive at the following equally important, interesting new results: We first extend the notions of the {\it…

Logic in Computer Science · Computer Science 2026-05-11 Deren Lin , Tianrong Lin

The overall goal of this paper is to investigate the theoretical foundations of algorithmic verification techniques for first order linear logic specifications. The fragment of linear logic we consider in this paper is based on the linear…

Programming Languages · Computer Science 2007-05-23 M. Bozzano , G. Delzanno , M. Martelli

We study frequency linear-time temporal logic (fLTL) which extends the linear-time temporal logic (LTL) with a path operator $G^p$ expressing that on a path, certain formula holds with at least a given frequency p, thus relaxing the…

Logic in Computer Science · Computer Science 2015-06-29 Vojtěch Forejt , Jan Krčál

The modal mu-calculus mu-L is a well-known fixpoint logic to express and model check properties interpreted over labeled transition systems. In this paper, we propose two variants of the mu-calculus, mu-Lf and mu-Lf', for feature transition…

Logic in Computer Science · Computer Science 2016-04-04 Maurice H. ter Beek , Erik P. de Vink , Tim A. C. Willemse

Propositional Projection Temporal Logic (PPTL) is a useful formalism for reasoning about period of time in hardware and software systems and can handle both sequential and parallel compositions. In this paper, based on discrete time Markov…

Logic in Computer Science · Computer Science 2010-11-08 Xiaoxiao Yang

In recent years, there is growing need and interest in formalizing and reasoning about the quality of software and hardware systems. As opposed to traditional verification, where one handles the question of whether a system satisfies, or…

Logic in Computer Science · Computer Science 2014-11-20 Shaull Almagor , Udi Boker , Orna Kupferman