Related papers: Fast Quasi-Threshold Editing
Specialized edge accelerators rely on low-bit quantization, but vendor compilers differ in scaling, clipping, and kernel support, often as black boxes. The same floating-point (FP) checkpoint can therefore yield inconsistent accuracy across…
The recently introduced graph parameter tree-cut width plays a similar role with respect to immersions as the graph parameter treewidth plays with respect to minors. In this paper, we provide the first algorithmic applications of tree-cut…
Neutral atom technology has steadily demonstrated significant theoretical and experimental advancements, positioning itself as a front-runner platform for running quantum algorithms. One unique advantage of this technology lies in the…
This paper introduces a new algorithm for solving a sub-class of quantified constraint satisfaction problems (QCSP) where existential quantifiers precede universally quantified inequalities on continuous domains. This class of QCSPs has…
A dynamic graph algorithm is a data structure that answers queries about a property of the current graph while supporting graph modifications such as edge insertions and deletions. Prior work has shown strong conditional lower bounds for…
We consider the Trivially Perfect Editing problem, where one is given an undirected graph $G = (V,E)$ and a parameter $k \in \mathbb{N}$ and seeks to edit (add or delete) at most $k$ edges from $G$ to obtain a trivially perfect graph. The…
A stable or locally-optimal cut of a graph is a cut whose weight cannot be increased by changing the side of a single vertex. In this paper we study Minimum Stable Cut, the problem of finding a stable cut of minimum weight. Since this…
The graph is one of the most widely used mathematical structures in engineering and science because of its representational power and inherent ability to demonstrate the relationship between objects. The objective of this work is to…
For an edge-weighted connected undirected graph, the minimum $k$-way cut problem is to find a subset of edges of minimum total weight whose removal separates the graph into $k$ connected components. The problem is NP-hard when $k$ is part…
We consider the classical Minimum Balanced Cut problem: given a graph $G$, compute a partition of its vertices into two subsets of roughly equal volume, while minimizing the number of edges connecting the subsets. We present the first {\em…
Karger (SIAM Journal on Computing, 1999) developed the first fully-polynomial approximation scheme to estimate the probability that a graph $G$ becomes disconnected, given that its edges are removed independently with probability $p$. This…
This work studies the usage of well-known smoothed total variation regularization for solving an atmospheric tomography problem named as {\em GPS-tomography} in some quasi-Newton methods. That is we solve an unconstrained, convex, smooth…
Quantum annealing (QA) has emerged as a powerful technique to solve optimization problems by taking advantages of quantum physics. In QA process, a bottleneck that may prevent QA to scale up is minor embedding step in which we embed…
In this paper, we propose and study a new semi-random model for graph partitioning problems. We believe that it captures many properties of real--world instances. The model is more flexible than the semi-random model of Feige and Kilian and…
The growing amount of applications that generate vast amount of data in short time scales render the problem of partial monitoring, coupled with prediction, a rather fundamental one. We study the aforementioned canonical problem under the…
Graph Crossing Number is a fundamental problem with various applications. In this problem, the goal is to draw an input graph $G$ in the plane so as to minimize the number of crossings between the images of its edges. Despite extensive…
We consider the minimum cut problem in undirected, weighted graphs. We give a simple algorithm to find a minimum cut that $2$-respects (cuts two edges of) a spanning tree $T$ of a graph $G$. This procedure can be used in place of the…
Finetuning large language models (LLMs) has been empirically effective on a variety of downstream tasks. Existing approaches to finetuning an LLM either focus on parameter-efficient finetuning, which only updates a small number of trainable…
We provide a $O(k^2 \mathrm{log} k)$ vertex kernel for cograph edge editing. This improves a cubic kernel found by Guillemot, Havet, Paul and Perez [1] which involved four reduction rules. We generalize one of their rules, based on packing…
Maximum entropy inference and learning of graphical models are pivotal tasks in learning theory and optimization. This work extends algorithms for these problems, including generalized iterative scaling (GIS) and gradient descent (GD), to…