English
Related papers

Related papers: Interaction Graphs: Full Linear Logic

200 papers

This paper is the fourth of a series exposing a systematic combinatorial approach to Girard's Geometry of Interaction (GoI) program. The GoI program aims at obtaining particular realisability models for linear logic that accounts for the…

Logic in Computer Science · Computer Science 2023-06-22 Thomas Seiller

Geometry of Interaction (GoI) is a kind of semantics of linear logic proofs that aims at accounting for the dynamical aspects of cut-elimination. We present here a parametrized construction of a Geometry of Interaction for Multiplicative…

Logic in Computer Science · Computer Science 2015-10-14 Thomas Seiller

In two previous papers, we exposed a combinatorial approach to the program of Geometry of Interaction, a program initiated by Jean-Yves Girard. The strength of our approach lies in the fact that we interpret proofs by simpler structures -…

Logic in Computer Science · Computer Science 2015-09-01 Thomas Seiller

The Geometry of Interaction purpose is to give a semantic of proofs or programs accounting for their dynamics. The initial presentation, translated as an algebraic weighting of paths in proofnets, led to a better characterization of the…

Logic in Computer Science · Computer Science 2008-04-10 Marc de Falco

We introduce a graph-theoretical representation of proofs of multiplicative linear logic which yields both a denotational semantics and a notion of truth. For this, we use a locative approach (in the sense of ludics) related to game…

Logic in Computer Science · Computer Science 2012-05-31 Thomas Seiller

We exhibit a new relationship between dynamic and static semantics. We define the categorical outlay needed to define Interaction Graphs models, a generalisation of Girard's Geometry of Interaction models, which strongly relate to game…

Logic in Computer Science · Computer Science 2016-04-19 Thomas Seiller

We construct a geometry of interaction (GoI: dynamic modeling of Gentzen-style cut elimination) for multiplicative-additive linear logic (MALL) by employing Bucciarelli-Ehrhard indexed linear logic MALL(I) to handle the additives. Our…

Logic in Computer Science · Computer Science 2023-06-22 Masahiro Hamano

Interaction nets are a graphical formalism inspired by Linear Logic proof-nets often used for studying higher order rewriting e.g. \Beta-reduction. Traditional presentations of interaction nets are based on graph theory and rely on…

Logic in Computer Science · Computer Science 2015-07-01 Marc de Falco

We introduce the notion of coherent graphs, and show how those can be used to define dynamic semantics for Multiplicative Linear Logic (MLL) extended with non-determinism. Thanks to the use of a coherence relation rather than mere formal…

Logic in Computer Science · Computer Science 2019-04-16 Lê Thành Dũng Nguyen , Thomas Seiller

Modeling higher-order interactions (HOI) has emerged as a crucial challenge in complex systems analysis, as many phenomena cannot be fully captured by pairwise relationships alone. Hypergraphs, which generalize graphs by allowing…

Applications · Statistics 2026-03-31 Catherine Matias

This paper presents, for the first time, a Geometry of Interaction (GoI) interpretation inspired from Hughes-vanGlabbeek (HvG) proof-nets for multiplicative additive linear logic (MALL). Our GoI dynamically captures HvG's geometric…

Logic in Computer Science · Computer Science 2018-07-10 Masahiro Hamano

We demonstrate that graph-based models are fully capable of representing higher-order interactions, and have a long history of being used for precisely this purpose. This stands in contrast to a common claim in the recent literature on…

Physics and Society · Physics 2026-02-20 Tiago P. Peixoto , Leto Peel , Thilo Gross , Manlio De Domenico

While much of the current study on quantum computation employs low-level formalisms such as quantum circuits, several high-level languages/calculi have been recently proposed aiming at structured quantum programming. The current work…

Logic in Computer Science · Computer Science 2016-05-18 Ichiro Hasuo , Naohiko Hoshino

While numerous approaches have been developed to embed graphs into either Euclidean or hyperbolic spaces, they do not fully utilize the information available in graphs, or lack the flexibility to model intrinsic complex graph geometry. To…

Machine Learning · Computer Science 2020-10-26 Shichao Zhu , Shirui Pan , Chuan Zhou , Jia Wu , Yanan Cao , Bin Wang

Models of complex systems are widely used in the physical and social sciences, and the concept of layering, typically building upon graph-theoretic structure, is a common feature. We describe an intuitionistic substructural logic called…

Logic in Computer Science · Computer Science 2023-06-22 Simon Docherty , David Pym

Motivated by very large-scale communication networks, we newly introduce exponentiation of graphs. Using the exponential operation on graphs, we can construct various graphs of multi-exponential order with logarithmic diameter. We show that…

Combinatorics · Mathematics 2025-01-28 Toru Hasunuma

We present Geometry of Interaction (GoI) models for Multiplicative Polarized Linear Logic, MLLP, which is the multiplicative fragment of Olivier Laurent's Polarized Linear Logic. This is done by uniformly adding multipoints to various…

Logic in Computer Science · Computer Science 2017-04-10 Masahiro Hamano , Philip Scott

In implementing evaluation strategies of the lambda-calculus, both correctness and efficiency of implementation are valid concerns. While the notion of correctness is determined by the evaluation strategy, regarding efficiency there is a…

Logic in Computer Science · Computer Science 2023-06-22 Koko Muroya , Dan R. Ghica

A quantitative model of concurrent interaction is introduced. The basic objects are linear combinations of partial order relations, acted upon by a group of permutations that represents potential non-determinism in synchronisation. This…

Logic in Computer Science · Computer Science 2011-07-08 Emmanuel Beffara

Interacting systems are ubiquitous in nature and engineering, ranging from particle dynamics in physics to functionally connected brain regions. These interacting systems can be modeled by graphs where edges correspond to the interactions…

Machine Learning · Computer Science 2024-01-25 Zhichao Han , Olga Fink , David S. Kammer
‹ Prev 1 2 3 10 Next ›