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In this paper, we study the inference of gender, major/minor (computer science, non-computer science), typing style, age, and height from the typing patterns collected from 117 individuals in a multi-device environment. The inference of the…

Computer Vision and Pattern Recognition · Computer Science 2020-08-11 Vishaal Udandarao , Mohit Agrawal , Rajesh Kumar , Rajiv Ratn Shah

Efficient text entry remains a primary bottleneck preventing Virtual Reality (VR) from evolving into a viable productivity platform. To address this, we conducted an empirical comparison of six physical input systems across three…

We present the first acoustic side-channel attack that recovers what users type on the virtual keyboard of their touch-screen smartphone or tablet. When a user taps the screen with a finger, the tap generates a sound wave that propagates on…

Cryptography and Security · Computer Science 2019-03-28 Ilia Shumailov , Laurent Simon , Jeff Yan , Ross Anderson

Natural user interfaces are on the rise. Manufacturers for Augmented, Virtual, and Mixed Reality head mounted displays are increasingly integrating new sensors into their consumer grade products, allowing gesture recognition without…

Human-Computer Interaction · Computer Science 2022-07-05 Alexander Schäfer , Gerd Reis , Didier Stricker

Touchscreen-based electronic devices such as smart phones and smart tablets are widely used in our daily life. While the security of electronic devices have been heavily investigated recently, the resilience of touchscreens against various…

Cryptography and Security · Computer Science 2024-02-06 Haoqi Shan , Boyi Zhang , Zihao Zhan , Dean Sullivan , Shuo Wang , Yier Jin

Optical see-through head-mounted displays (OST HMDs) are a popular output medium for mobile Augmented Reality (AR) applications. To date, they lack efficient text entry techniques. Smartphones are a major text entry medium in mobile…

Human-Computer Interaction · Computer Science 2023-09-11 Jens Grubert , Lukas Witzani , Alexander Otte , Travis Gesslein , Matthias Kranz , Per Ola Kristensson

We evaluate the performance and usability of mouse-based, touch-based, and tangible interaction for manipulating objects in a 3D virtual environment. This comparison is a step toward a better understanding of the limitations and benefits of…

Human-Computer Interaction · Computer Science 2024-04-25 Lonni Besançon , Paul Issartel , Mehdi Ammi , Tobias Isenberg

Wireless earbuds are an appealing platform for wearable computing on-the-go. However, their small size and out-of-view location mean they support limited different inputs. We propose finger identification input on earbuds as a novel…

Human-Computer Interaction · Computer Science 2025-03-05 Jiwan Kim , Mingyu Han , Ian Oakley

With the emerging of touch-less human-computer interaction techniques and gadgets, mid-air hand gestures have been widely used for authentication. Much literature examined either the usability or security of a handful of gestures. This…

Cryptography and Security · Computer Science 2018-11-27 Wenyuan Xu , Xiaopeng Li , Jing Tian , Yujun Xiao , Xianshan Qu , Song Wang , Xiaoyu Ji

Current mobile user authentication systems based on PIN codes, fingerprint, and face recognition have several shortcomings. Such limitations have been addressed in the literature by exploring the feasibility of passive authentication on…

Computer Vision and Pattern Recognition · Computer Science 2022-03-15 Giuseppe Stragapede , Ruben Vera-Rodriguez , Ruben Tolosana , Aythami Morales , Alejandro Acien , Gael Le Lan

Smartphones store a significant amount of personal and private information, and are playing an increasingly important role in people's lives. It is important for authentication techniques to be more resistant against two known attacks…

Cryptography and Security · Computer Science 2019-08-27 Matthew Lakier , Dimcho Karakashev , Yixin Wang , Ian Goldberg

Background: The performance of biometric modalities based on things done by the subject, like signature and text-based recognition, may be affected by the subject state. Fatigue is one of the conditions that can significantly affect the…

Computer Vision and Pattern Recognition · Computer Science 2022-02-28 Enric Sesa-Nogueras , Marcos Faundez-Zanuy , Manuel-Vicente Garnacho-Castaño

Grasping the same object in different postures is often necessary, especially when handling tools or stacked items. Due to unknown object properties and changes in grasping posture, the required grasping force is uncertain and variable.…

Robotics · Computer Science 2025-03-17 Qiyin Huang , Ruomin Sui , Lunwei Zhang , Yenhang Zhou , Tiemin Li , Yao Jiang

Two-dimensional pose estimation plays a crucial role in fingerprint recognition by facilitating global alignment and reduce pose-induced variations. However, existing methods are still unsatisfactory when handling with large angle or small…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Xiongjun Guan , Zhiyu Pan , Jianjiang Feng , Jie Zhou

To touch and be touched are vital to human development, well being, and relationships. However, to those who have lost their arms and hands due to accident or war, touching becomes a serious concern that often leads to psychosocial issues…

Objective: To investigate whether performance (number of correct decisions) of humans supported by a computer alerting tool can be improved by tailoring the tool's alerting threshold (sensitivity/specificity combination) according to user…

Human-Computer Interaction · Computer Science 2021-06-28 Marwa Gadala , Lorenzo Strigini , Peter Ayton

Recent technological advances have made head-mounted displays (HMDs) smaller and untethered, fostering the vision of ubiquitous interaction with information in a digitally augmented physical world. For interacting with such devices, three…

Human-Computer Interaction · Computer Science 2023-03-29 Florian Müller

We consider the problem of smartphone video-based heart rate estimation, which typically relies on measuring the green color intensity of the user's skin. We describe a novel signal in fingertip videos used for smartphone-based heart rate…

Medical Physics · Physics 2019-02-26 Sara Fridovich-Keil , Peter J. Ramadge

The proliferation of mobile sensing technologies has enabled the study of various physiological and behavioural phenomena through unobtrusive data collection from smartphone sensors. This approach offers real-time insights into individuals'…

Human-Computer Interaction · Computer Science 2024-08-26 Songyan Teng , Tianyi Zhang , Simon D'Alfonso , Vassilis Kostakos

Background: An advantageous property of behavioural signals ,e.g. handwriting, in contrast to morphological ones, such as iris, fingerprint, hand geometry, etc., is the possibility to ask a user for a very rich amount of different tasks.…

Cryptography and Security · Computer Science 2022-02-28 Marcos Faundez-Zanuy , Jiri Mekyska , Donato Impedovo
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