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In this paper, we introduce a novel computer vision based attack that discloses inputs on a touch enabled device, while the attacker cannot see any text or popups from a video of the victim tapping on the touch screen. In the attack, we use…

Cryptography and Security · Computer Science 2014-03-20 Qinggang Yue , Zhen Ling , Benyuan Liu , Xinwen Fu , Wei Zhao

While the study of language as typed on smartphones offers valuable insights, existing data collection methods often fall short in providing contextual information and ensuring user privacy. We present a privacy-respectful approach -…

Human-Computer Interaction · Computer Science 2024-03-11 Florian Bemmann , Timo Koch , Maximilian Bergmann , Clemens Stachl , Daniel Buschek , Ramona Schoedel , Sven Mayer

Accessibility assessments typically focus on determining a binary measurement of task performance success/failure; and often neglect to acknowledge the nuances of those interactions. Although a large population of blind people find…

Human-Computer Interaction · Computer Science 2021-04-14 André Rodrigues , André Santos , Kyle Montague , Tiago Guerreiro

We present 3DTouch, a novel 3D wearable input device worn on the fingertip for 3D manipulation tasks. 3DTouch is designed to fill the missing gap of a 3D input device that is self-contained, mobile, and universally working across various 3D…

Human-Computer Interaction · Computer Science 2015-07-20 Anh Nguyen , Amy Banic

Three-dimensional (3D) applications have come to every corner of life. We present 3DTouch, a novel 3D wearable input device worn on the fingertip for interacting with 3D applications. 3DTouch is self-contained, and designed to universally…

Human-Computer Interaction · Computer Science 2017-06-02 Anh Nguyen

Hand grip strength is a widely used clinical biomarker linked to mobility, frailty, surgical outcomes, and overall health. This work explores a novel, phone only approach for estimating grip related force using a smartphone's built in…

Human-Computer Interaction · Computer Science 2025-12-04 Colin Barry , Edward Jay Wang

Among user authentication methods, behavioural biometrics has proven to be effective against identity theft as well as user-friendly and unobtrusive. One of the most popular traits in the literature is keystroke dynamics due to the large…

Computer Vision and Pattern Recognition · Computer Science 2022-10-05 Giuseppe Stragapede , Paula Delgado-Santos , Ruben Tolosana , Ruben Vera-Rodriguez , Richard Guest , Aythami Morales

In this survey, we present a systematic review of 3D hand pose estimation from the perspective of efficient annotation and learning. 3D hand pose estimation has been an important research area owing to its potential to enable various…

Computer Vision and Pattern Recognition · Computer Science 2023-04-27 Takehiko Ohkawa , Ryosuke Furuta , Yoichi Sato

For certain manipulation tasks, object pose estimation from head-mounted cameras may not be sufficiently accurate. This is at least in part due to our inability to perfectly calibrate the coordinate frames of today's high degree of freedom…

Robotics · Computer Science 2022-04-12 Patrick Lancaster , Boling Yang , Joshua R. Smith

Biometric signature verification has been traditionally performed in pen-based office-like scenarios using devices specifically designed for acquiring handwriting. However, the high deployment of devices such as smartphones and tablets has…

Human-Computer Interaction · Computer Science 2020-02-04 Ruben Tolosana , Ruben Vera-Rodriguez , Richard Guest , Julian Fierrez , Javier Ortega-Garcia

Touchable projection with structured light range cameras is a prolific medium for large interaction surfaces, affording multiple simultaneous users and simple, cheap setup. However robust touch detection in such projector-depth systems is…

Human-Computer Interaction · Computer Science 2018-12-31 Zhi Chai , Roy Shilkrot

This paper introduces a new prototype system for controlling a PC by head movements and also with voice commands. Our system is a multimodal interface concerned with controlling the computer. The selected modes of interaction are speech and…

Human-Computer Interaction · Computer Science 2011-09-27 Anis Ismail , Abd El Salam AL Hajjar , Mohammad Hajjar

Text entry in Virtual Reality (VR) is challenging, even when accounting for the use of controllers. Prior work has tackled this challenge head-on, improving the efficiency of input methods. These techniques have the advantage of allowing…

Human-Computer Interaction · Computer Science 2025-12-15 Ziming Li , Joffrey Guilmet , Suzanne Sorli , Hai-Ning Liang , Diego Monteiro

Hardness is among the most important attributes of an object that humans learn about through touch. However, approaches for robots to estimate hardness are limited, due to the lack of information provided by current tactile sensors. In this…

Robotics · Computer Science 2017-09-26 Wenzhen Yuan , Chenzhuo Zhu , Andrew Owens , Mandayam A. Srinivasan , Edward H. Adelson

In this paper, we investigate a potential security vulnerability associated with wrist wearable devices. Hardware components on common wearable devices include an accelerometer and gyroscope, among other sensors. We demonstrate that an…

Cryptography and Security · Computer Science 2020-05-01 Lambert T. Leong , Sean Wiere

The primary interface of contact between a robotic or prosthetic hand and the external world is through the artificial skin. To make sense of that contact, tactile sensors are needed. These sensors are normally embedded in soft, synthetic…

Medical Physics · Physics 2014-06-02 John-John Cabibihan , Sushil Chauhan , Shruthi Suresh

Expressive writing is an established approach for stress management. Recently, information technologies, such as smartphones, have also been explored for expressive writing. Although mobile interfaces have the potential to support various…

Human-Computer Interaction · Computer Science 2025-09-22 Shunpei Norihama , Shixian Geng , Kakeru Miyazaki , Arissa J. Sato , Mari Hirano , Simo Hosio , Koji Yatani

Tracking hand poses on wrist-wearables enables rich, expressive interactions, yet remains unavailable on commercial smartwatches, as prior implementations rely on external sensors or custom hardware, limiting their real-world applicability.…

Human-Computer Interaction · Computer Science 2026-02-26 Jiwan Kim , Chi-Jung Lee , Hohurn Jung , Tianhong Catherine Yu , Ruidong Zhang , Ian Oakley , Cheng Zhang

Over the past few years, the vision transformer and its various forms have gained significance in human pose estimation. By treating image patches as tokens, transformers can capture global relationships wisely, estimate the keypoint tokens…

Computer Vision and Pattern Recognition · Computer Science 2023-11-17 Anning Li

One of the most important object properties that humans and robots perceive through touch is hardness. This paper investigates information-theoretic active sampling strategies for sample-efficient hardness classification with vision-based…

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