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This research proposes Finger Based Technique (FBT) for non-visual touch screen device interaction designed for blind users. Based on the proposed technique, the blind user can access virtual keys based on finger holding positions. Three…

Human-Computer Interaction · Computer Science 2017-10-10 Mohammed Fakrudeen , Sufian Yousef , Mahdi H. Miraz , AbdelRahman Hamza Hussein

Objective.Visual-Brain Machine Interface(V-BMI) has provide a novel interaction technique for Augmented Reality (AR) industries. Several state-of-arts work has demonstates its high accuracy and real-time interaction capbilities. However,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-30 Yuying Jiang , Fan Bai , Zicheng Zhang , Xiaochen Ye , Zheng Liu , Zhiping Shi , Jianwei Yao , Xiaojun Liu , Fangkun Zhu , Junling Li Qian Guo , Xiaoan Wang , Junwen Luo

Social touch is essential for our social interactions, communication, and well-being. It has been shown to reduce anxiety and loneliness; and is a key channel to transmit emotions for which words are not sufficient, such as love, sympathy,…

Human-Computer Interaction · Computer Science 2021-04-02 Carine Rognon , Taylor Bunge , Meiyuzi Gao , Chip Connor , Benjamin Stephens-Fripp , Casey Brown , Ali Israr

Tactile sensing is an essential perception for robots to complete dexterous tasks. As a promising tactile sensing technique, vision-based tactile sensors have been developed to improve robot performance in manipulation and grasping. Here we…

Robotics · Computer Science 2022-06-01 Guanlan Zhang , Yipai Du , Hongyu Yu , Michael Yu Wang

The aim of this work is to contribute to the development of a tactile device for visually impaired and blind persons in order to let them to understand actions of the surrounding people and to interact with them. First, based on the…

Computer Vision and Pattern Recognition · Computer Science 2022-01-14 Leyla Benhamida , Slimane Larabi

Current Virtual Reality systems are designed for interaction under visual control. Using built-in cameras, headsets track the user's hands or hand-held controllers while they are inside the field of view. Current systems thus ignore the…

Human-Computer Interaction · Computer Science 2023-05-02 Paul Streli , Rayan Armani , Yi Fei Cheng , Christian Holz

Visual impairments create barriers to learning physical activities, since conventional training methods rely on visual demonstrations or often inadequate verbal descriptions. This research explores 3D-printed human body models to enhance…

Human-Computer Interaction · Computer Science 2026-02-17 Kengo Tanaka , Xiyue Wang , Hironobu Takagi , Yoichi Ochiai , Chieko Asakawa

This paper describes a system for transmitting softness and the motion of shape or contact area sensation using a vision based tactile sensor and a tactile display in which mechanical and electrical stimulation are combined. A unit of…

Human-Computer Interaction · Computer Science 2024-11-11 Hikaru Kukita , Hiroyuki Kajimoto , Yem Vibol

We present 3DTouch, a novel 3D wearable input device worn on the fingertip for 3D manipulation tasks. 3DTouch is designed to fill the missing gap of a 3D input device that is self-contained, mobile, and universally working across various 3D…

Human-Computer Interaction · Computer Science 2015-07-20 Anh Nguyen , Amy Banic

Interacting with Large Language Models (LLMs) for text editing on mobile devices currently requires users to break out of their writing environment and switch to a conversational AI interface. In this paper, we propose to control the LLM…

Human-Computer Interaction · Computer Science 2025-02-12 Tim Zindulka , Jannek Sekowski , Florian Lehmann , Daniel Buschek

Around-device interaction techniques aim at extending the input space using various sensing modalities on mobile and wearable devices. In this paper, we present our work towards extending the input area of mobile devices using front-facing…

Human-Computer Interaction · Computer Science 2017-09-05 Daniel Schneider , Jens Grubert

In this paper we present an original contactless human machine interface for driving car. The proposed framework is based on the image sent by a simple camera device, which is then processed by various computer vision algorithms. These…

Human-Computer Interaction · Computer Science 2019-07-12 Frederic Magoules , Qinmeng Zou

Recent progress in robot autonomy and safety has significantly improved human-robot interactions, enabling robots to work alongside humans on various tasks. However, complex assembly tasks still present significant challenges due to…

Robotics · Computer Science 2025-07-28 Asad Ali Shahid , Angelo Moroncelli , Drazen Brscic , Takayuki Kanda , Loris Roveda

Tactile sensing is a crucial perception mode for robots and human amputees in need of controlling a prosthetic device. Today robotic and prosthetic systems are still missing the important feature of accurate tactile sensing. This lack is…

Robotics · Computer Science 2022-03-30 Xiaying Wang , Fabian Geiger , Vlad Niculescu , Michele Magno , Luca Benini

Knowing who is in one's vicinity is key to managing privacy in everyday environments, but is challenging for people with visual impairments. Wearable cameras and other sensors may be able to detect such information, but how should this…

Human-Computer Interaction · Computer Science 2019-04-15 Tousif Ahmed , Rakibul Hasan , Kay Connelly , David Crandall , Apu Kapadia

We propose augmenting immersive telepresence by adding a virtual body, representing the user's own arm motions, as realized through a head-mounted display and a 360-degree camera. Previous research has shown the effectiveness of having a…

Wearable robots are designed to be worn on the human body. Taking advantage of their physical form, various applications for wearable robots are being considered. This study proposes a wearable robot worn on the abdomen and a new…

Robotics · Computer Science 2024-11-11 Takumi Yamamoto , Rin Yoshimura , Yuta Sugiura

Virtual Reality (VR) has the potential to transform knowledge work. One advantage of VR knowledge work is that it allows extending 2D displays into the third dimension, enabling new operations, such as selecting overlapping objects or…

Human-Computer Interaction · Computer Science 2020-08-12 Verena Biener , Daniel Schneider , Travis Gesslein , Alexander Otte , Bastian Kuth , Per Ola Kristensson , Eyal Ofek , Michel Pahud , Jens Grubert

Access to non-verbal cues in social interactions is vital for people with visual impairment. It has been shown that non-verbal cues such as eye contact, number of people, their names and positions are helpful for individuals who are blind.…

Computers and Society · Computer Science 2017-11-30 M. Saquib Sarfraz , Angela Constantinescu , Melanie Zuzej , Rainer Stiefelhagen

In this paper, we tackle the problem of estimating 3D contact forces using vision-based tactile sensors. In particular, our goal is to estimate contact forces over a large range (up to 15 N) on any objects while generalizing across…