Related papers: Refuting Unique Game Conjecture
Student-Teacher Games are a model of computation in which a computationally restricted Student attempts to produce a string satisfying a refutable property, while an all-powerful Teacher refutes incorrect candidates by providing…
Motivated by the sequence form formulation of Koller et al. (GEB'96), this paper defines {\em bilinear games}, and proposes efficient algorithms for its rank based subclasses. Bilinear games are two-player non-cooperative single-shot games…
We formulate a notion of doubly reflected BSDEs with a default time and two completely separated RCLL barriers. We demonstrate the existence and uniqueness of the solution. Within the defaultable setup, we introduce a type of generalized…
We show that estimating the complexity (mean and distribution) of the instances of a fixed size Constraint Satisfaction Problem (CSP) can be very hard. We deal with the main two aspects of the problem: defining a measure of complexity and…
This paper is a contribution to the study of parity games and the recent constructions of three quasipolynomial time algorithms for solving them. We revisit a result of Czerwi\'nski, Daviaud, Fijalkow, Jurdzi\'nski, Lazi\'c, and Parys…
Sellami and Sirvent conjectured that the balanced pair algorithm fails for the following pair of Pisot substitutions: \[ \varphi_0: \begin{array}{l} a \mapsto abc b \mapsto a c \mapsto ac \end{array} \quad \text{ and } \quad \varphi_1:…
We study a robust Dynkin game over a set of mutually singular probabilities. We first prove that for the conservative player of the game, her lower and upper value processes coincide (i.e. She has a value process $V $ in the game). Such a…
For hyperbolic systems with singularities, such as dispersing billiards, Pesin theory as developed by Katok and Strelcyn applies to measures that are "adapted" in the sense that they do not give too much weight to neighborhoods of the…
A class of discrete Bidding Combinatorial Games that generalize alternating normal play was introduced by Kant, Larsson, Rai, and Upasany (2022). The major questions concerning optimal outcomes were resolved. By generalizing standard game…
In the combinatorial semi-bandit (CSB) problem, a player selects an action from a combinatorial action set and observes feedback from the base arms included in the action. While CSB is widely applicable to combinatorial optimization…
We design approximation algorithms for Unique Games when the constraint graph admits good low diameter graph decomposition. For the ${\sf Max2Lin}_k$ problem in $K_r$-minor free graphs, when there is an assignment satisfying $1-\varepsilon$…
Many of the famous single-player games, commonly called puzzles, can be shown to be NP-Complete. Indeed, this class of complexity contains hundreds of puzzles, since people particularly appreciate completing an intractable puzzle, such as…
We consider reflected backward stochastic differential equations, with two barriers, defined on probability spaces equipped with filtration satisfying only the usual assumptions of right continuity and completeness. As for barriers we…
This paper considers a game-theoretic formulation of the covert communications problem with finite blocklength, where the transmitter (Alice) can randomly vary her transmit power in different blocks, while the warden (Willie) can randomly…
We prove a complexity classification theorem that classifies all counting constraint satisfaction problems ($\#$CSP) over Boolean variables into exactly three categories: (1) Polynomial-time tractable; (2) $\#$P-hard for general instances,…
The success of adversarial formulations in machine learning has brought renewed motivation for smooth games. In this work, we focus on the class of stochastic Hamiltonian methods and provide the first convergence guarantees for certain…
We study the approximability of predicates on $k$ variables from a domain $[q]$, and give a new sufficient condition for such predicates to be approximation resistant under the Unique Games Conjecture. Specifically, we show that a predicate…
This paper discusses the fixed-hub single allocation problem (FHSAP). In this problem, a network consists of hub nodes and terminal nodes. Hubs are fixed and fully connected; each terminal node is connected to a single hub which routes all…
We show that for planar dispersing billiards the return times distribution is, in the limit, Poisson for metric balls almost everywhere w.r.t. the SRB measure. Since the Poincar\'e return map is piecewise smooth but becomes singular at the…
In [7] we proposed a non-generational conjectural derivation of all first class constraints (involving, only, variables compatible with canonical Poisson brackets) for realistic gauge (singular) field theories; and we verified the…