Related papers: Odd-Rule Cellular Automata on the Square Grid
The density classification problem is one of the simplest yet non-trivial computing tasks which seem to be ideally suitable for cellular automata (CA). Unfortunately, there exists no one-dimensional two-state CA which classifies binary…
A framework for implementing reservoir computing (RC) and extreme learning machines (ELMs), two types of artificial neural networks, based on 1D elementary Cellular Automata (CA) is presented, in which two separate CA rules explicitly…
We study a quantum cellular automaton (QCA) whose time-evolution is defined from global transition function of classical cellular automata (CA). In order to investigate natural transformations from CA to QCA, the present QCA includes CA…
A necessary and sufficient condition for a one-dimensional q-state n-input cellular automaton rule to be number-conserving is established. Two different forms of simpler and more visual representations of these rules are given, and their…
Cellular automata (CA) provide a minimal formalism for investigating how simple local interactions generate rich spatiotemporal behavior in domains as diverse as traffic flow, ecology, tissue morphogenesis and crystal growth. However,…
We created two dimensional hexagonal cellular automata to obtain complexity. Considering the game of life rules, Wolfram's works about life-like structures and John von Neumann's self-replication, self-maintenance, self-reproduction…
A cellular automaton collider is a finite state machine build of rings of one-dimensional cellular automata. We show how a computation can be performed on the collider by exploiting interactions between gliders (particles, localisations).…
Conway's Game of Life is the best-known cellular automaton. It is a classic model of emergence and self-organization, it is Turing-complete, and it can simulate a universal constructor. The Game of Life belongs to the set of semi-totalistic…
Cellular Automata (CA) are common and most simple models of parallel computations. Edge detection is one of the crucial task in image processing, especially in processing biological and medical images. CA can be successfully applied in…
A general mathematical method is presented for the systematic construction of coupled map lattices (CMLs) out of deterministic cellular automata (CAs). The entire CA rule space is addressed by means of a universal map for CAs that we have…
In this paper, we propose a new approach for building cellular automata to solve real-world segmentation problems. We design and train a cellular automaton that can successfully segment high-resolution images. We consider a colony that…
Universality in cellular automata theory is a central problem studied and developed from their origins by John von Neumann. In this paper, we present an algorithm where any Turing machine can be converted to one-dimensional cellular…
A new paradigm for the unification of physics is described. It is called Cellular Automata (CA) theory, which is the most massively parallel computer model currently known to science. We maintain that at the tiniest distance and time scales…
The synchronization of two stochastically coupled one-dimensional cellular automata (CA) is analyzed. It is shown that the transition to synchronization is characterized by a dramatic increase of the statistical complexity of the patterns…
A cellular automaton named Rule 184++C is proposed as a meta-model to investigate the flow of various complex particles. In this model, unlike the granular pipe flow and the traffic flow, not only the free-jam phase transition but also the…
We study the predictability of emergent phenomena in complex systems. Using nearest neighbor, one-dimensional Cellular Automata (CA) as an example, we show how to construct local coarse-grained descriptions of CA in all classes of Wolfram's…
A two-state, three-dimensional, deterministic, reversible cellular automaton is shown to be capable of approximately circular orbits, wavelike undulations, and particle-like configurations that decay in accordance with a half-life law.
Cellular automata have been useful artificial models for exploring how relatively simple rules combined with spatial memory can give rise to complex emergent patterns. Moreover, studying the dynamics of how rules emerge under artificial…
Global dynamics of a non-linear Cellular Automata is, in general irregular, asymmetric and unpredictable as opposed to that of a linear CA, which is highly systematic and tractable. In the past efforts have been made to systematize…
We show how to construct a deterministic nearest-neighbour cellular automaton (CA) with four states which emulates diffusion on a one-dimensional lattice. The pseudo-random numbers needed for directing random walkers in the diffusion…