Related papers: Odd-Rule Cellular Automata on the Square Grid
A new class of automata networks is defined. Their evolution rules are determined by a probability measure p on the set of all integers Z and an indicator function I_A on the interval [0,1]. It is shown that any cellular automaton rule can…
This paper shows how to determine all the unidimensional two-state cellular automaton rules of a given number of inputs which conserve the number of active sites. These rules have to satisfy a necessary and sufficient condition. If the…
Cellular automata are discrete dynamical systems that consist of patterns of symbols on a grid, which change according to a locally determined transition rule. In this paper, we will consider cellular automata that arise from polynomial…
Two-dimensional nine neighbor hood rectangular Cellular Automata rules can be modeled using many different techniques like Rule matrices, State Transition Diagrams, Boolean functions, Algebraic Normal Form etc. In this paper, a new model is…
The Stranded Cellular Automata (SCA) model consists of a grid of cells which can each contain between zero and two strands apiece and two turning rules that control when strands turn and when they cross. While patterns on this model have…
Every transitive cellular automaton (CA) is sensitive to initial conditions. We study this implication in the more general context of non-uniform cellular automata (NUCA) with finitely many different local update rules assigned to cells. We…
We systematically study the boundaries of one-dimensional, 2-color cellular automata depending on 4 cells, begun from simple initial conditions. We determine the exact growth rates of the boundaries that appear to be reducible. Morphic…
This paper introduces Differentiable Logic Cellular Automata (DiffLogic CA), a novel combination of Neural Cellular Automata (NCA) and Differentiable Logic Gates Networks (DLGNs). The fundamental computation units of the model are…
We introduce our GraftalLace Cellular Automaton in short GLCA which is a new one-dimensional cellular automaton on the regular square lattice. It makes a monochromatic infinite directed graph otherwise an octal number triangle or number…
This paper proposes a new pattern of two dimensional cellular automata linear rules that are used for efficient edge detection of an image. Since cellular automata is inherently parallel in nature, it has produced desired output within a…
We investigate number conserving cellular automata with up to five inputs and two states with the goal of comparing their dynamics with diffusion. For this purpose, we introduce the concept of decompression ratio describing expansion of…
The minimal number of inputs in the local function of a non-trivial cellular automaton is two. Such a function can be viewed as as a kind of binary operation. If this operation is associative, it forms, together with the set of states, a…
Non-uniform cellular automata (NUCA) are an extension of cellular automata with multiple local rules in different cells. We show that if the distribution of local rules is uniformly recurrent, or recurrent in the one-dimensional case, the…
Most of the approaches published in the literature to construct S-boxes via Cellular Automata (CA) work by either iterating a finite CA for several time steps, or by a one-shot application of the global rule. The main characteristic that…
We present a diagrammatic method to build up sophisticated cellular automata (CAs) as models of complex physical systems. The diagrams complement the mathematical approach to CA modeling, whose details are also presented here, and allow CAs…
Video games can be used as an excellent test bed for Artificial Intelligence (AI) techniques. They are challenging and non-deterministic, this makes it very difficult to write strong AI players. An example of such a video game is Ms.…
In the article a transition from pattern evolution equation of reaction-diffusion type to a cellular automaton (CA) is described. The applicability of CA is demonstrated by generating patterns of complex irregular structure on a hexagonal…
A small-world cellular automaton network has been formulated to simulate the long-range interactions of complex networks using unconventional computing methods in this paper. Conventional cellular automata use local updating rules. The new…
We discuss a class of cellular automata (CA) able to produce long random strings, starting from short "seed" strings. The approach uses two principles borrowed from cryptography: diffusion and confusion. We show numerically that the strings…
Cellular automata (CA) are fully discrete alternatives to partial differential equations (PDE). For PDEs, one often considers the Cauchy problem, or initial value problem: find the solution of the PDE satisfying a given initial condition.…